fix: runestone formula, prestige/transcendence rebalance, exploration fixes, and comprehensive balance audit (#135)
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## What changed and why

### Runestone formula (`prestige.ts`)
- Swapped `sqrt` for `cbrt` — much stronger diminishing returns for large gold values
- Added base cap of **200** (→ ~1,125 max with all upgrades at 5.625× multiplier)
- Prevents extended AFK sessions from producing runestone windfalls that allow immediate upgrade purchasing and rapid prestige chaining

### Prestige threshold formula (`prestige.ts`)
- Old: `1,000,000 × 5^n` — exponential, grows impossibly fast, prestige 10+ takes years
- New: `1,000,000 × (n+1)²` — polynomial, peaks at ~1 day/run around P8–10, then gets *easier* as the production multiplier overtakes it
- Removed `thresholdScaleFactor` constant (no longer needed)

### Production multiplier (`prestige.ts`)
- Old: `1.15^n`
- New: `1.25^n` — compounds faster, ensures the polynomial threshold eventually gets easy in the late game

### Boss prestige requirements (`bosses.ts`)
- Rescaled proportionally from 0–88 range to 0–20 range
- The Absolute One now requires prestige **20** (was 88), making transcendence reachable in a few weeks of idle play

### Echo formula (`transcendence.ts`)
- Constant changed from 853 → **224**
- At the target prestige of 20: `floor(224 / sqrt(20)) = 50 echoes` per transcendence (no meta upgrades)
- With all echo_meta upgrades (3.75× total): up to **187 echoes** per transcendence

### Transcendence upgrade costs (`transcendenceUpgrades.ts`)
- Old total: **866 echoes** → New total: **400 echoes** (roughly halved across all categories)
- Apotheosis still requires **all 15 upgrades** purchased

### Balance fixes (closes #141, #142, #143, #144, #145)
- Equipment: `philosophers_stone` click multiplier 2.25→2.5, `crystal_shard` 1.55→1.65 (#144)
- Recipes: added `primal_omega_lens` cross-zone click_power recipe at 1.38× (#142)
- Adventurers: `celestial_guard` base cost adjusted to smooth tier 14→15→16 cost curve (#145)

### Quest reward rebalancing (closes #136, #137)
- Shadow Marshes: buffed `shadow_mere`, `witch_coven`, `plague_ruins` rewards to match combat requirements (#136)
- Astral Void: added gold to `void_rift`, increased rewards across all Astral Void quests (#137)

### Boss reward additions (closes #138, #139, #140)
- Assigned 9 unassigned adventurer-specific upgrades to Crystalline Spire through Eternal Throne bosses that had empty `upgradeRewards` arrays (#140)

### Combat power documentation (closes #153)
- Expanded JSDoc on `computePartyCombatPower` to clarify companion `bossDamage` multiplier behaviour

### Effective adventurer stats (closes #154)
- Added `computeEffectiveAdventurerStats` to `tick.ts` and updated `AdventurerCard` to display effective post-multiplier stats

### Adventurer upgrade timing (closes #158)
- Audited every adventurer-specific upgrade reward — upgrades now land within the same progression window where that adventurer tier is still a meaningful contributor

### Sync and save fixes (closes #147, #148, #151)
- Fixed sync new content count to report only genuinely changed items (#147)
- Fixed signature mismatch after first auto-boss completion (#148)
- Added auto-buy cap (100) on non-max-tier adventurers (#151)

### Auto-adventurer persistence (closes #156)
- Auto-buy preference now preserved across prestige resets

### Broken CDN image (closes #159)
- Uploaded missing `auto_adventurer.jpg` to CDN

### Codex unlock hints (closes #146)
- Locked codex entries now display a hint generated from `sourceType` and `sourceId`

### Exploration bug fixes (closes #160, #161)
- Fixed auto-save race condition discarding exploration materials collected mid-tick (#160)
- Fixed exploration areas failing to unlock when zone was unlocked via boss kill or quest completion (#161)

### Concurrent prestige fix (closes #162)
- Added optimistic locking via `updatedAt` — concurrent prestige requests return 409

### Prestige UX (closes #163)
- Added `reloadSilent` to game context — no loading screen flash after prestige

### Balance adjustments (closes #164, #165, #166, #167)
- Reduced `shadow_mere` CP requirement 5,000,000 → 2,000,000 (#164)
- Buffed crystal drops from Shadow Marshes bosses and quests (#165)
- Increased runestone yield from 10 → 15 per prestige level (#166)
- Daily challenge set always includes a clicks challenge (#167)

### Progression QoL (closes #168, #169)
- Added `computeProjectedRunestones()` and persistent `+N On Prestige` resource bar row (#168)
- Added `enablePrestigeAnnouncements` setting per player (#169)

---

## Comprehensive balance audit (closes #187, #191, #192, #193, #194, #195, #196, #197, #198)

### Crystal economy fixes
- Zeroed crystal rewards for all Zone 7+ boss drops (Celestial Reaches onwards) — crystals are an early/mid-game currency and should not flow freely into the endgame (#187)
- Zeroed crystal rewards for all Zone 9+ quest rewards (Infernal Court onwards) — same rationale (#191)

### Achievement additions and fixes
- Added quest milestone achievements at 75 quests (10,000 crystals) and 100 quests (15,000 crystals)
- Added boss milestone achievement at 50 bosses (15,000 crystals)
- Added prestige milestone achievements at P50, P100, P150, P200 — rewarding **runestones** rather than crystals to match the late-game economy
- Added gold milestone achievements through 1e90 gold earned
- Fixed `quest_eternal` condition from 122 → **112** (actual quest count) — was permanently impossible (#197)
- Fixed `fully_equipped` condition from 65 → **78** (actual equipment count after new items) (#197)
- Fixed `devourer_slayer` description to remove incorrect zone reference

### Upgrade balance
- Fixed Essence Guild multiplier 1.5× → **2×** — was identical to the cheaper Merchant Alliance for 5× the cost (#194)
- Raised Void Ascendancy crystal cost 10M → **50M** — was trivially cheap compared to the parallel Celestial Mandate upgrade (100B essence + 50T gold) (#195)
- Fixed Sunken Temple quest rewards (gold 2M → 60M, essence 1,500 → 25,000, crystals 75 → 400) — was rewarding less than its easier prerequisite Witch Coven (#193)

### Equipment balance
- Buffed Eternal Prism stats to click 5×, combat **3×**, gold **2.5×** — was only marginally better than the free Eternity Stone boss drop for 100M crystals (#196)

### Missing content
- Created **13 missing equipment items** for Zones 15–18 (primordial_chaos through the_absolute) that were referenced by late-game boss `equipmentRewards` arrays but never existed in `equipment.ts` (#198):
  - `chaos_mantle`, `titan_core` (Primordial Chaos)
  - `expanse_blade`, `void_armour_mk2` (Infinite Expanse)
  - `cosmos_blade`, `reality_plate` (Reality Forge)
  - `maelstrom_edge`, `cosmic_plate` (Cosmic Maelstrom)
  - `primeval_blade`, `ancient_aegis` (Primeval Sanctum)
  - `absolute_blade`, `eternity_plate`, `omniversal_core` (The Absolute)
- Stats scale from combat 14× / gold 9× (Zone 15) up to combat 28× / gold 20× for the final boss drops

### Type system
- Extended `AchievementReward` type to support `runestones` field
- Updated tick engine achievement processing to award both crystals and runestones

---

## Target progression timeline (optimal play, ~16h/day idle)
- First cycle to P20: ~375h (~3.3 weeks)
- Each subsequent cycle gets faster as echo upgrades boost income/combat/threshold
- Expected **~5 transcendences** before apotheosis at 50–187 echoes/transcendence
- **~6 months** to apotheosis for a dedicated player

## Test plan
- [ ] Lint, build, and test pipeline passes (100% coverage maintained)
- [ ] Prestige threshold at P0 is still 1,000,000 gold
- [ ] Prestige runs feel ~1 day long around P8–10 and get easier after
- [ ] The Absolute One is locked until prestige 20
- [ ] Transcendence at P20 awards 50 echoes (no meta upgrades)
- [ ] All 15 transcendence upgrades cost 400 echoes total
- [ ] Bosses in Zones 7+ drop 0 crystals; Zones 1–6 retain crystal drops
- [ ] Quests in Zones 9+ reward 0 crystals; Zones 1–8 retain crystal rewards
- [ ] Sunken Temple rewards more gold/essence/crystals than Witch Coven
- [ ] Essence Guild gives 2× income (stronger than Merchant Alliance 1.5×)
- [ ] Void Ascendancy costs 50M crystals
- [ ] Eternal Prism stats are click 5×, combat 3×, gold 2.5×
- [ ] Late-game bosses (primordial_titan through the_absolute_one) drop equipment on kill
- [ ] `quest_eternal` achievement requires 112 quests
- [ ] `fully_equipped` achievement requires 78 equipment pieces
- [ ] P50/P100/P150/P200 prestige achievements reward runestones
- [ ] Adventurer cards show effective post-multiplier stats
- [ ] Exploration areas unlock correctly when their zone is unlocked
- [ ] Concurrent prestige requests return 409
- [ ] No loading screen flash after prestige
- [ ] Daily challenge set always includes a clicks challenge
- [ ] Resource bar shows `+N On Prestige` runestone preview

 This PR was crafted with help from Hikari~ 🌸

Reviewed-on: #135
Co-authored-by: Hikari <hikari@nhcarrigan.com>
Co-committed-by: Hikari <hikari@nhcarrigan.com>
This commit was merged in pull request #135.
This commit is contained in:
2026-03-31 19:57:53 -07:00
committed by Naomi Carrigan
parent 9926e7f639
commit 666a5b2d6d
36 changed files with 2024 additions and 725 deletions
+130 -130
View File
@@ -12,7 +12,7 @@ export const defaultBosses: Array<Boss> = [
// ── Verdant Vale ──────────────────────────────────────────────────────────
{
bountyRunestones: 1,
crystalReward: 0,
crystalReward: 5,
currentHp: 1000,
damagePerSecond: 5,
description:
@@ -122,7 +122,7 @@ export const defaultBosses: Array<Boss> = [
// ── Shadow Marshes ────────────────────────────────────────────────────────
{
bountyRunestones: 20,
crystalReward: 700,
crystalReward: 1500,
currentHp: 6_000_000,
damagePerSecond: 1200,
description:
@@ -140,7 +140,7 @@ export const defaultBosses: Array<Boss> = [
},
{
bountyRunestones: 25,
crystalReward: 1500,
crystalReward: 3000,
currentHp: 12_000_000,
damagePerSecond: 2400,
description:
@@ -158,7 +158,7 @@ export const defaultBosses: Array<Boss> = [
},
{
bountyRunestones: 30,
crystalReward: 3000,
crystalReward: 6000,
currentHp: 20_000_000,
damagePerSecond: 4000,
description:
@@ -226,7 +226,7 @@ export const defaultBosses: Array<Boss> = [
name: "The Void Titan",
prestigeRequirement: 0,
status: "locked",
upgradeRewards: [],
upgradeRewards: [ "dark_templar_1" ],
zoneId: "frozen_peaks",
},
// ── Volcanic Depths ───────────────────────────────────────────────────────
@@ -353,14 +353,14 @@ export const defaultBosses: Array<Boss> = [
id: "seraph_guardian",
maxHp: 500_000_000,
name: "The Seraph Guardian",
prestigeRequirement: 6,
prestigeRequirement: 1,
status: "locked",
upgradeRewards: [ "click_4" ],
zoneId: "celestial_reaches",
},
{
bountyRunestones: 40,
crystalReward: 40_000,
crystalReward: 0,
currentHp: 2_000_000_000,
damagePerSecond: 120_000,
description:
@@ -371,14 +371,14 @@ export const defaultBosses: Array<Boss> = [
id: "fallen_archangel",
maxHp: 2_000_000_000,
name: "The Fallen Archangel",
prestigeRequirement: 7,
prestigeRequirement: 2,
status: "locked",
upgradeRewards: [],
zoneId: "celestial_reaches",
},
{
bountyRunestones: 50,
crystalReward: 100_000,
crystalReward: 0,
currentHp: 8_000_000_000,
damagePerSecond: 350_000,
description:
@@ -389,14 +389,14 @@ export const defaultBosses: Array<Boss> = [
id: "divine_judge",
maxHp: 8_000_000_000,
name: "The Divine Judge",
prestigeRequirement: 8,
prestigeRequirement: 2,
status: "locked",
upgradeRewards: [ "divine_covenant" ],
zoneId: "celestial_reaches",
},
{
bountyRunestones: 60,
crystalReward: 300_000,
crystalReward: 0,
currentHp: 30_000_000_000,
damagePerSecond: 1_000_000,
description:
@@ -407,14 +407,14 @@ export const defaultBosses: Array<Boss> = [
id: "celestial_titan",
maxHp: 30_000_000_000,
name: "The Celestial Titan",
prestigeRequirement: 9,
prestigeRequirement: 2,
status: "locked",
upgradeRewards: [],
zoneId: "celestial_reaches",
},
{
bountyRunestones: 75,
crystalReward: 800_000,
crystalReward: 0,
currentHp: 100_000_000_000,
damagePerSecond: 3_000_000,
description:
@@ -425,7 +425,7 @@ export const defaultBosses: Array<Boss> = [
id: "the_first_light",
maxHp: 100_000_000_000,
name: "The First Light",
prestigeRequirement: 10,
prestigeRequirement: 2,
status: "locked",
upgradeRewards: [],
zoneId: "celestial_reaches",
@@ -433,7 +433,7 @@ export const defaultBosses: Array<Boss> = [
// ── Abyssal Trench ────────────────────────────────────────────────────────
{
bountyRunestones: 40,
crystalReward: 1_500_000,
crystalReward: 0,
currentHp: 250_000_000_000,
damagePerSecond: 5_000_000,
description:
@@ -444,14 +444,14 @@ export const defaultBosses: Array<Boss> = [
id: "depth_leviathan",
maxHp: 250_000_000_000,
name: "The Depth Leviathan",
prestigeRequirement: 9,
prestigeRequirement: 2,
status: "locked",
upgradeRewards: [],
zoneId: "abyssal_trench",
},
{
bountyRunestones: 55,
crystalReward: 4_000_000,
crystalReward: 0,
currentHp: 1_000_000_000_000,
damagePerSecond: 15_000_000,
description:
@@ -462,14 +462,14 @@ export const defaultBosses: Array<Boss> = [
id: "kraken_elder",
maxHp: 1_000_000_000_000,
name: "The Elder Kraken",
prestigeRequirement: 10,
prestigeRequirement: 2,
status: "locked",
upgradeRewards: [ "abyssal_pact" ],
zoneId: "abyssal_trench",
},
{
bountyRunestones: 70,
crystalReward: 12_000_000,
crystalReward: 0,
currentHp: 4_000_000_000_000,
damagePerSecond: 50_000_000,
description:
@@ -480,14 +480,14 @@ export const defaultBosses: Array<Boss> = [
id: "abyssal_colossus",
maxHp: 4_000_000_000_000,
name: "The Abyssal Colossus",
prestigeRequirement: 11,
prestigeRequirement: 2,
status: "locked",
upgradeRewards: [],
zoneId: "abyssal_trench",
},
{
bountyRunestones: 85,
crystalReward: 40_000_000,
crystalReward: 0,
currentHp: 15_000_000_000_000,
damagePerSecond: 150_000_000,
description:
@@ -498,14 +498,14 @@ export const defaultBosses: Array<Boss> = [
id: "the_deep_one",
maxHp: 15_000_000_000_000,
name: "The Deep One",
prestigeRequirement: 12,
prestigeRequirement: 3,
status: "locked",
upgradeRewards: [ "global_4" ],
zoneId: "abyssal_trench",
},
{
bountyRunestones: 100,
crystalReward: 150_000_000,
crystalReward: 0,
currentHp: 50_000_000_000_000,
damagePerSecond: 500_000_000,
description:
@@ -516,7 +516,7 @@ export const defaultBosses: Array<Boss> = [
id: "elder_abomination",
maxHp: 50_000_000_000_000,
name: "The Elder Abomination",
prestigeRequirement: 13,
prestigeRequirement: 3,
status: "locked",
upgradeRewards: [],
zoneId: "abyssal_trench",
@@ -524,7 +524,7 @@ export const defaultBosses: Array<Boss> = [
// ── Infernal Court ────────────────────────────────────────────────────────
{
bountyRunestones: 55,
crystalReward: 350_000_000,
crystalReward: 0,
currentHp: 120_000_000_000_000,
damagePerSecond: 800_000_000,
description:
@@ -535,14 +535,14 @@ export const defaultBosses: Array<Boss> = [
id: "demon_prince",
maxHp: 120_000_000_000_000,
name: "The Demon Prince",
prestigeRequirement: 12,
prestigeRequirement: 3,
status: "locked",
upgradeRewards: [],
zoneId: "infernal_court",
},
{
bountyRunestones: 70,
crystalReward: 1_000_000_000,
crystalReward: 0,
currentHp: 500_000_000_000_000,
damagePerSecond: 2_500_000_000,
description:
@@ -553,14 +553,14 @@ export const defaultBosses: Array<Boss> = [
id: "hellfire_titan",
maxHp: 500_000_000_000_000,
name: "The Hellfire Titan",
prestigeRequirement: 13,
prestigeRequirement: 3,
status: "locked",
upgradeRewards: [ "celestial_mandate" ],
zoneId: "infernal_court",
},
{
bountyRunestones: 90,
crystalReward: 3_000_000_000,
crystalReward: 0,
currentHp: 2_000_000_000_000_000,
damagePerSecond: 8_000_000_000,
description:
@@ -571,14 +571,14 @@ export const defaultBosses: Array<Boss> = [
id: "lord_of_sin",
maxHp: 2_000_000_000_000_000,
name: "The Lord of Sin",
prestigeRequirement: 14,
prestigeRequirement: 3,
status: "locked",
upgradeRewards: [],
zoneId: "infernal_court",
},
{
bountyRunestones: 110,
crystalReward: 10_000_000_000,
crystalReward: 0,
currentHp: 6_000_000_000_000_000,
damagePerSecond: 25_000_000_000,
description:
@@ -589,14 +589,14 @@ export const defaultBosses: Array<Boss> = [
id: "infernal_sovereign",
maxHp: 6_000_000_000_000_000,
name: "The Infernal Sovereign",
prestigeRequirement: 15,
prestigeRequirement: 3,
status: "locked",
upgradeRewards: [ "click_5" ],
zoneId: "infernal_court",
},
{
bountyRunestones: 135,
crystalReward: 30_000_000_000,
crystalReward: 0,
currentHp: 8_000_000_000_000_000,
damagePerSecond: 80_000_000_000,
description:
@@ -607,7 +607,7 @@ export const defaultBosses: Array<Boss> = [
id: "the_fallen",
maxHp: 8_000_000_000_000_000,
name: "The Fallen",
prestigeRequirement: 16,
prestigeRequirement: 4,
status: "locked",
upgradeRewards: [],
zoneId: "infernal_court",
@@ -615,7 +615,7 @@ export const defaultBosses: Array<Boss> = [
// ── Crystalline Spire ─────────────────────────────────────────────────────
{
bountyRunestones: 70,
crystalReward: 8e10,
crystalReward: 0,
currentHp: 2e16,
damagePerSecond: 120_000_000_000,
description:
@@ -626,14 +626,14 @@ export const defaultBosses: Array<Boss> = [
id: "prism_golem",
maxHp: 2e16,
name: "The Prism Golem",
prestigeRequirement: 15,
prestigeRequirement: 3,
status: "locked",
upgradeRewards: [],
upgradeRewards: [ "crystal_sage_1" ],
zoneId: "crystalline_spire",
},
{
bountyRunestones: 90,
crystalReward: 3e11,
crystalReward: 0,
currentHp: 8e16,
damagePerSecond: 4e11,
description:
@@ -644,14 +644,14 @@ export const defaultBosses: Array<Boss> = [
id: "crystal_drake",
maxHp: 8e16,
name: "The Crystal Drake",
prestigeRequirement: 16,
prestigeRequirement: 4,
status: "locked",
upgradeRewards: [ "void_ascendancy" ],
zoneId: "crystalline_spire",
},
{
bountyRunestones: 115,
crystalReward: 1e12,
crystalReward: 0,
currentHp: 3e17,
damagePerSecond: 1.2e12,
description:
@@ -662,14 +662,14 @@ export const defaultBosses: Array<Boss> = [
id: "the_faceted",
maxHp: 3e17,
name: "The Faceted",
prestigeRequirement: 17,
prestigeRequirement: 4,
status: "locked",
upgradeRewards: [],
upgradeRewards: [ "void_sentinel_1" ],
zoneId: "crystalline_spire",
},
{
bountyRunestones: 140,
crystalReward: 4e12,
crystalReward: 0,
currentHp: 1e18,
damagePerSecond: 4e12,
description:
@@ -680,14 +680,14 @@ export const defaultBosses: Array<Boss> = [
id: "diamond_colossus",
maxHp: 1e18,
name: "The Diamond Colossus",
prestigeRequirement: 18,
prestigeRequirement: 4,
status: "locked",
upgradeRewards: [],
upgradeRewards: [ "eternal_champion_1" ],
zoneId: "crystalline_spire",
},
{
bountyRunestones: 175,
crystalReward: 1.5e13,
crystalReward: 0,
currentHp: 4e18,
damagePerSecond: 1.5e13,
description:
@@ -698,15 +698,15 @@ export const defaultBosses: Array<Boss> = [
id: "crystal_sovereign",
maxHp: 4e18,
name: "The Crystal Sovereign",
prestigeRequirement: 19,
prestigeRequirement: 4,
status: "locked",
upgradeRewards: [],
upgradeRewards: [ "cosmos_knight_1" ],
zoneId: "crystalline_spire",
},
// ── Void Sanctum ──────────────────────────────────────────────────────────
{
bountyRunestones: 90,
crystalReward: 4e13,
crystalReward: 0,
currentHp: 1e19,
damagePerSecond: 4e13,
description:
@@ -717,14 +717,14 @@ export const defaultBosses: Array<Boss> = [
id: "void_herald",
maxHp: 1e19,
name: "The Void Herald",
prestigeRequirement: 18,
prestigeRequirement: 4,
status: "locked",
upgradeRewards: [],
upgradeRewards: [ "seraph_knight_1" ],
zoneId: "void_sanctum",
},
{
bountyRunestones: 115,
crystalReward: 1.5e14,
crystalReward: 0,
currentHp: 5e19,
damagePerSecond: 1.5e14,
description:
@@ -735,14 +735,14 @@ export const defaultBosses: Array<Boss> = [
id: "eternal_shade",
maxHp: 5e19,
name: "The Eternal Shade",
prestigeRequirement: 19,
prestigeRequirement: 4,
status: "locked",
upgradeRewards: [ "divine_harmony" ],
zoneId: "void_sanctum",
},
{
bountyRunestones: 145,
crystalReward: 5e14,
crystalReward: 0,
currentHp: 2e20,
damagePerSecond: 5e14,
description:
@@ -753,14 +753,14 @@ export const defaultBosses: Array<Boss> = [
id: "the_unmaker",
maxHp: 2e20,
name: "The Unmaker",
prestigeRequirement: 20,
prestigeRequirement: 5,
status: "locked",
upgradeRewards: [],
upgradeRewards: [ "abyss_diver_1" ],
zoneId: "void_sanctum",
},
{
bountyRunestones: 180,
crystalReward: 2e15,
crystalReward: 0,
currentHp: 8e20,
damagePerSecond: 2e15,
description:
@@ -771,14 +771,14 @@ export const defaultBosses: Array<Boss> = [
id: "void_progenitor",
maxHp: 8e20,
name: "The Void Progenitor",
prestigeRequirement: 21,
prestigeRequirement: 5,
status: "locked",
upgradeRewards: [],
zoneId: "void_sanctum",
},
{
bountyRunestones: 225,
crystalReward: 8e15,
crystalReward: 0,
currentHp: 3e21,
damagePerSecond: 8e15,
description:
@@ -789,15 +789,15 @@ export const defaultBosses: Array<Boss> = [
id: "void_emperor",
maxHp: 3e21,
name: "The Void Emperor",
prestigeRequirement: 22,
prestigeRequirement: 5,
status: "locked",
upgradeRewards: [],
upgradeRewards: [ "infernal_warden_1" ],
zoneId: "void_sanctum",
},
// ── Eternal Throne ────────────────────────────────────────────────────────
{
bountyRunestones: 115,
crystalReward: 2e16,
crystalReward: 0,
currentHp: 1e22,
damagePerSecond: 2e16,
description:
@@ -808,14 +808,14 @@ export const defaultBosses: Array<Boss> = [
id: "throne_warden",
maxHp: 1e22,
name: "The Throne Warden",
prestigeRequirement: 21,
prestigeRequirement: 5,
status: "locked",
upgradeRewards: [],
upgradeRewards: [ "infinity_ranger_1" ],
zoneId: "eternal_throne",
},
{
bountyRunestones: 150,
crystalReward: 8e16,
crystalReward: 0,
currentHp: 5e22,
damagePerSecond: 8e16,
description:
@@ -826,14 +826,14 @@ export const defaultBosses: Array<Boss> = [
id: "eternal_knight",
maxHp: 5e22,
name: "The Eternal Knight",
prestigeRequirement: 22,
prestigeRequirement: 5,
status: "locked",
upgradeRewards: [ "infernal_fury" ],
zoneId: "eternal_throne",
},
{
bountyRunestones: 190,
crystalReward: 3e17,
crystalReward: 0,
currentHp: 2e23,
damagePerSecond: 3e17,
description:
@@ -844,14 +844,14 @@ export const defaultBosses: Array<Boss> = [
id: "the_undying",
maxHp: 2e23,
name: "The Undying",
prestigeRequirement: 23,
prestigeRequirement: 5,
status: "locked",
upgradeRewards: [],
upgradeRewards: [ "reality_warden_1" ],
zoneId: "eternal_throne",
},
{
bountyRunestones: 235,
crystalReward: 1.2e18,
crystalReward: 0,
currentHp: 8e23,
damagePerSecond: 1.2e18,
description:
@@ -862,14 +862,14 @@ export const defaultBosses: Array<Boss> = [
id: "apex_sovereign",
maxHp: 8e23,
name: "The Apex Sovereign",
prestigeRequirement: 24,
prestigeRequirement: 5,
status: "locked",
upgradeRewards: [],
zoneId: "eternal_throne",
},
{
bountyRunestones: 295,
crystalReward: 5e18,
crystalReward: 0,
currentHp: 3e24,
damagePerSecond: 5e18,
description:
@@ -880,7 +880,7 @@ export const defaultBosses: Array<Boss> = [
id: "the_apex",
maxHp: 3e24,
name: "The Apex",
prestigeRequirement: 25,
prestigeRequirement: 6,
status: "locked",
upgradeRewards: [],
zoneId: "eternal_throne",
@@ -888,7 +888,7 @@ export const defaultBosses: Array<Boss> = [
// ── Primordial Chaos ──────────────────────────────────────────────────────
{
bountyRunestones: 150,
crystalReward: 2e20,
crystalReward: 0,
currentHp: 1e26,
damagePerSecond: 2e20,
description:
@@ -899,14 +899,14 @@ export const defaultBosses: Array<Boss> = [
id: "chaos_wyrm",
maxHp: 1e26,
name: "The Chaos Wyrm",
prestigeRequirement: 26,
prestigeRequirement: 6,
status: "locked",
upgradeRewards: [],
zoneId: "primordial_chaos",
},
{
bountyRunestones: 200,
crystalReward: 8e21,
crystalReward: 0,
currentHp: 5e27,
damagePerSecond: 8e21,
description:
@@ -917,14 +917,14 @@ export const defaultBosses: Array<Boss> = [
id: "creation_engine",
maxHp: 5e27,
name: "The Creation Engine",
prestigeRequirement: 27,
prestigeRequirement: 6,
status: "locked",
upgradeRewards: [ "aether_weaver_1" ],
zoneId: "primordial_chaos",
},
{
bountyRunestones: 265,
crystalReward: 4e23,
crystalReward: 0,
currentHp: 2e29,
damagePerSecond: 4e23,
description:
@@ -935,14 +935,14 @@ export const defaultBosses: Array<Boss> = [
id: "entropy_avatar",
maxHp: 2e29,
name: "The Entropy Avatar",
prestigeRequirement: 29,
prestigeRequirement: 7,
status: "locked",
upgradeRewards: [],
zoneId: "primordial_chaos",
},
{
bountyRunestones: 350,
crystalReward: 2e25,
crystalReward: 0,
currentHp: 8e30,
damagePerSecond: 2e25,
description:
@@ -953,7 +953,7 @@ export const defaultBosses: Array<Boss> = [
id: "primordial_titan",
maxHp: 8e30,
name: "The Primordial Titan",
prestigeRequirement: 31,
prestigeRequirement: 7,
status: "locked",
upgradeRewards: [],
zoneId: "primordial_chaos",
@@ -961,7 +961,7 @@ export const defaultBosses: Array<Boss> = [
// ── Infinite Expanse ──────────────────────────────────────────────────────
{
bountyRunestones: 200,
crystalReward: 8e27,
crystalReward: 0,
currentHp: 3e33,
damagePerSecond: 8e27,
description:
@@ -972,15 +972,15 @@ export const defaultBosses: Array<Boss> = [
id: "expanse_drifter",
maxHp: 3e33,
name: "The Expanse Drifter",
prestigeRequirement: 33,
prestigeRequirement: 8,
status: "locked",
upgradeRewards: [ "titan_warrior_1" ],
zoneId: "infinite_expanse",
},
{
bountyRunestones: 265,
crystalReward: 3e31,
currentHp: 1e37,
crystalReward: 0,
currentHp: 2e35,
damagePerSecond: 3e31,
description:
"A creature as wide as the observable universe — which, in the Expanse, is not a helpful measurement. It is simply everywhere the horizon is, which in this place is everywhere.",
@@ -988,17 +988,17 @@ export const defaultBosses: Array<Boss> = [
essenceReward: 1e34,
goldReward: 1e38,
id: "horizon_beast",
maxHp: 1e37,
maxHp: 2e35,
name: "The Horizon Beast",
prestigeRequirement: 35,
prestigeRequirement: 8,
status: "locked",
upgradeRewards: [],
upgradeRewards: [ "oblivion_paladin_1" ],
zoneId: "infinite_expanse",
},
{
bountyRunestones: 350,
crystalReward: 1e35,
currentHp: 5e40,
crystalReward: 0,
currentHp: 5e37,
damagePerSecond: 1e35,
description:
"A self-replicating intelligence that has filled the Expanse with copies of itself. Every copy has the same purpose: to be the last thing in the Expanse. Your guild will need to convince all of them otherwise.",
@@ -1006,17 +1006,17 @@ export const defaultBosses: Array<Boss> = [
essenceReward: 5e37,
goldReward: 5e41,
id: "infinity_construct",
maxHp: 5e40,
maxHp: 5e37,
name: "The Infinity Construct",
prestigeRequirement: 37,
prestigeRequirement: 8,
status: "locked",
upgradeRewards: [],
zoneId: "infinite_expanse",
},
{
bountyRunestones: 465,
crystalReward: 5e38,
currentHp: 2e44,
crystalReward: 0,
currentHp: 3e39,
damagePerSecond: 5e38,
description:
"The thing that claims the Infinite Expanse as its territory — which, given the name of the place, is an ambitious claim. It enforces this claim with power that has had infinite space to accumulate.",
@@ -1024,9 +1024,9 @@ export const defaultBosses: Array<Boss> = [
essenceReward: 2e41,
goldReward: 2e45,
id: "expanse_sovereign",
maxHp: 2e44,
maxHp: 3e39,
name: "The Expanse Sovereign",
prestigeRequirement: 39,
prestigeRequirement: 9,
status: "locked",
upgradeRewards: [],
zoneId: "infinite_expanse",
@@ -1034,7 +1034,7 @@ export const defaultBosses: Array<Boss> = [
// ── Reality Forge ─────────────────────────────────────────────────────────
{
bountyRunestones: 265,
crystalReward: 2e42,
crystalReward: 0,
currentHp: 8e47,
damagePerSecond: 2e42,
description:
@@ -1045,14 +1045,14 @@ export const defaultBosses: Array<Boss> = [
id: "forge_guardian",
maxHp: 8e47,
name: "The Forge Guardian",
prestigeRequirement: 41,
prestigeRequirement: 9,
status: "locked",
upgradeRewards: [ "nexus_sage_1" ],
zoneId: "reality_forge",
},
{
bountyRunestones: 350,
crystalReward: 1e47,
crystalReward: 0,
currentHp: 4e52,
damagePerSecond: 1e47,
description:
@@ -1063,14 +1063,14 @@ export const defaultBosses: Array<Boss> = [
id: "reality_shaper",
maxHp: 4e52,
name: "The Reality Shaper",
prestigeRequirement: 44,
prestigeRequirement: 10,
status: "locked",
upgradeRewards: [],
zoneId: "reality_forge",
},
{
bountyRunestones: 465,
crystalReward: 6e51,
crystalReward: 0,
currentHp: 2e57,
damagePerSecond: 6e51,
description:
@@ -1081,14 +1081,14 @@ export const defaultBosses: Array<Boss> = [
id: "creation_prime",
maxHp: 2e57,
name: "The Creation Prime",
prestigeRequirement: 47,
prestigeRequirement: 11,
status: "locked",
upgradeRewards: [],
zoneId: "reality_forge",
},
{
bountyRunestones: 615,
crystalReward: 2e56,
crystalReward: 0,
currentHp: 8e61,
damagePerSecond: 2e56,
description:
@@ -1099,7 +1099,7 @@ export const defaultBosses: Array<Boss> = [
id: "reality_architect",
maxHp: 8e61,
name: "The Reality Architect",
prestigeRequirement: 49,
prestigeRequirement: 11,
status: "locked",
upgradeRewards: [],
zoneId: "reality_forge",
@@ -1107,7 +1107,7 @@ export const defaultBosses: Array<Boss> = [
// ── Cosmic Maelstrom ──────────────────────────────────────────────────────
{
bountyRunestones: 350,
crystalReward: 1e60,
crystalReward: 0,
currentHp: 4e65,
damagePerSecond: 1e60,
description:
@@ -1118,14 +1118,14 @@ export const defaultBosses: Array<Boss> = [
id: "storm_colossus",
maxHp: 4e65,
name: "The Storm Colossus",
prestigeRequirement: 51,
prestigeRequirement: 12,
status: "locked",
upgradeRewards: [],
zoneId: "cosmic_maelstrom",
},
{
bountyRunestones: 465,
crystalReward: 6e65,
crystalReward: 0,
currentHp: 2e71,
damagePerSecond: 6e65,
description:
@@ -1136,14 +1136,14 @@ export const defaultBosses: Array<Boss> = [
id: "force_prime",
maxHp: 2e71,
name: "The Force Prime",
prestigeRequirement: 54,
prestigeRequirement: 12,
status: "locked",
upgradeRewards: [],
zoneId: "cosmic_maelstrom",
},
{
bountyRunestones: 615,
crystalReward: 3e71,
crystalReward: 0,
currentHp: 1e77,
damagePerSecond: 3e71,
description:
@@ -1154,14 +1154,14 @@ export const defaultBosses: Array<Boss> = [
id: "maelstrom_god",
maxHp: 1e77,
name: "The Maelstrom God",
prestigeRequirement: 57,
prestigeRequirement: 13,
status: "locked",
upgradeRewards: [],
upgradeRewards: [ "transcendent_rogue_1" ],
zoneId: "cosmic_maelstrom",
},
{
bountyRunestones: 815,
crystalReward: 1e77,
crystalReward: 0,
currentHp: 5e82,
damagePerSecond: 1e77,
description:
@@ -1172,7 +1172,7 @@ export const defaultBosses: Array<Boss> = [
id: "cosmic_annihilator",
maxHp: 5e82,
name: "The Cosmic Annihilator",
prestigeRequirement: 59,
prestigeRequirement: 13,
status: "locked",
upgradeRewards: [],
zoneId: "cosmic_maelstrom",
@@ -1180,7 +1180,7 @@ export const defaultBosses: Array<Boss> = [
// ── Primeval Sanctum ──────────────────────────────────────────────────────
{
bountyRunestones: 465,
crystalReward: 5e82,
crystalReward: 0,
currentHp: 2e88,
damagePerSecond: 5e82,
description:
@@ -1191,14 +1191,14 @@ export const defaultBosses: Array<Boss> = [
id: "ancient_sentinel",
maxHp: 2e88,
name: "The Ancient Sentinel",
prestigeRequirement: 61,
prestigeRequirement: 14,
status: "locked",
upgradeRewards: [ "astral_sovereign_1" ],
zoneId: "primeval_sanctum",
},
{
bountyRunestones: 615,
crystalReward: 3e89,
crystalReward: 0,
currentHp: 1e95,
damagePerSecond: 3e89,
description:
@@ -1209,14 +1209,14 @@ export const defaultBosses: Array<Boss> = [
id: "time_elder",
maxHp: 1e95,
name: "The Time Elder",
prestigeRequirement: 65,
prestigeRequirement: 15,
status: "locked",
upgradeRewards: [],
zoneId: "primeval_sanctum",
},
{
bountyRunestones: 815,
crystalReward: 2e96,
crystalReward: 0,
currentHp: 8e101,
damagePerSecond: 2e96,
description:
@@ -1227,14 +1227,14 @@ export const defaultBosses: Array<Boss> = [
id: "origin_beast",
maxHp: 8e101,
name: "The Origin Beast",
prestigeRequirement: 69,
prestigeRequirement: 16,
status: "locked",
upgradeRewards: [],
zoneId: "primeval_sanctum",
},
{
bountyRunestones: 1080,
crystalReward: 1e103,
crystalReward: 0,
currentHp: 5e108,
damagePerSecond: 1e103,
description:
@@ -1245,7 +1245,7 @@ export const defaultBosses: Array<Boss> = [
id: "primeval_god",
maxHp: 5e108,
name: "The Primeval God",
prestigeRequirement: 74,
prestigeRequirement: 17,
status: "locked",
upgradeRewards: [],
zoneId: "primeval_sanctum",
@@ -1253,7 +1253,7 @@ export const defaultBosses: Array<Boss> = [
// ── The Absolute ──────────────────────────────────────────────────────────
{
bountyRunestones: 615,
crystalReward: 5e110,
crystalReward: 0,
currentHp: 2e116,
damagePerSecond: 5e110,
description:
@@ -1264,14 +1264,14 @@ export const defaultBosses: Array<Boss> = [
id: "absolute_herald",
maxHp: 2e116,
name: "The Absolute Herald",
prestigeRequirement: 76,
prestigeRequirement: 17,
status: "locked",
upgradeRewards: [ "primordial_mage_1" ],
zoneId: "the_absolute",
},
{
bountyRunestones: 815,
crystalReward: 3e119,
crystalReward: 0,
currentHp: 1e125,
damagePerSecond: 3e119,
description:
@@ -1282,14 +1282,14 @@ export const defaultBosses: Array<Boss> = [
id: "void_convergence",
maxHp: 1e125,
name: "The Void Convergence",
prestigeRequirement: 79,
prestigeRequirement: 18,
status: "locked",
upgradeRewards: [],
zoneId: "the_absolute",
},
{
bountyRunestones: 1080,
crystalReward: 1e129,
crystalReward: 0,
currentHp: 5e134,
damagePerSecond: 1e129,
description:
@@ -1300,14 +1300,14 @@ export const defaultBosses: Array<Boss> = [
id: "eternal_end",
maxHp: 5e134,
name: "The Eternal End",
prestigeRequirement: 83,
prestigeRequirement: 19,
status: "locked",
upgradeRewards: [],
upgradeRewards: [ "omniversal_champion_1" ],
zoneId: "the_absolute",
},
{
bountyRunestones: 1430,
crystalReward: 5e139,
crystalReward: 0,
currentHp: 2e145,
damagePerSecond: 5e139,
description:
@@ -1318,7 +1318,7 @@ export const defaultBosses: Array<Boss> = [
id: "the_absolute_one",
maxHp: 2e145,
name: "The Absolute One",
prestigeRequirement: 88,
prestigeRequirement: 20,
status: "locked",
upgradeRewards: [],
zoneId: "the_absolute",