generated from nhcarrigan/template
fix: buff Astral Void quest rewards #137
Reference in New Issue
Block a user
Delete Branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Problem
Astral Void quest rewards are significantly undertuned relative to their combat requirements. The zone unlocks after clearing Volcanic Depths (phoenix_lord + the_forge), meaning players arrive with substantial combat power — yet the rewards don't reflect this.
Examples:
void_rift: 300B combat required, 4 hr → zero gold, only 5,000 essence + 500 crystalsstar_graveyard: 1.2T combat, 8 hr → 1B gold + 100K essence + 1K crystalsFor reference, Frozen Peaks'
storm_citadelneeds 1.5M combat (200,000× less) and awards 30M gold + 10K essence. The Astral Void combat requirements are ~100,000× higher but gold rewards are only ~33× higher.The zero-gold reward on
void_riftis particularly punishing since players still need gold to hire adventurers.Fix
Add gold rewards to
void_riftand increase gold/essence/crystal rewards across all Astral Void quests to be proportionate to the combat requirements and zone position in the progression curve.✨ This issue was created with help from Hikari~ 🌸