generated from nhcarrigan/template
feat: another balance and bug fix pass (#238)
Working through open issues — fixes, balance changes, and features. ## Closed - Closes #161 - Closes #181 - Closes #191 - Closes #199 - Closes #201 - Closes #202 - Closes #203 - Closes #204 - Closes #205 - Closes #206 - Closes #208 - Closes #211 - Closes #212 - Closes #213 - Closes #214 - Closes #216 - Closes #219 - Closes #220 - Closes #221 - Closes #222 - Closes #224 - Closes #225 - Closes #226 - Closes #228 - Closes #229 - Closes #230 - Closes #231 - Closes #232 - Closes #233 - Closes #234 - Closes #235 - Closes #236 ✨ This PR was created with help from Hikari~ 🌸 Reviewed-on: #238 Co-authored-by: Hikari <hikari@nhcarrigan.com> Co-committed-by: Hikari <hikari@nhcarrigan.com>
This commit was merged in pull request #238.
This commit is contained in:
@@ -334,8 +334,8 @@ export const defaultAchievements: Array<Achievement> = [
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unlockedAt: null,
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},
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{
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condition: { amount: 112, type: "questsCompleted" },
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description: "Complete all 112 quests across the known multiverse.",
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condition: { amount: 122, type: "questsCompleted" },
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description: "Complete all 122 quests across the known multiverse.",
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icon: "🌌",
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id: "quest_eternal",
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name: "Quest Eternal",
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@@ -77,7 +77,7 @@ export const defaultQuests: Array<Quest> = [
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combatPowerRequired: 500,
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description:
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"A rogue necromancer has raised an army of skeletons near the city. Silence him before the dead overrun us.",
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durationSeconds: 5 * 60,
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durationSeconds: 30 * 60,
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id: "necromancer_tower",
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name: "Necromancer's Tower",
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prerequisiteIds: [],
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@@ -94,7 +94,7 @@ export const defaultQuests: Array<Quest> = [
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combatPowerRequired: 2000,
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description:
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"An ancient fortress still garrisoned by constructs who don't know the war ended. Clear it out and claim its vaults.",
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durationSeconds: 5 * 60,
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durationSeconds: 45 * 60,
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id: "crumbling_fortress",
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name: "The Crumbling Fortress",
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prerequisiteIds: [ "necromancer_tower" ],
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@@ -111,7 +111,7 @@ export const defaultQuests: Array<Quest> = [
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combatPowerRequired: 8000,
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description:
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"A vast library sealed for centuries whose contents have warped and grown hostile. The knowledge within is priceless.",
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durationSeconds: 10 * 60,
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durationSeconds: 60 * 60,
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id: "cursed_library",
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name: "The Cursed Library",
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prerequisiteIds: [ "crumbling_fortress" ],
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@@ -127,7 +127,7 @@ export const defaultQuests: Array<Quest> = [
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combatPowerRequired: 30_000,
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description:
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"The legendary lair of Pyraxis the Undying. Few who enter return — those who do are rich beyond imagining.",
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durationSeconds: 15 * 60,
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durationSeconds: 90 * 60,
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id: "dragon_lair",
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name: "Dragon's Lair",
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prerequisiteIds: [ "cursed_library" ],
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@@ -545,7 +545,7 @@ export const defaultQuests: Array<Quest> = [
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rewards: [
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{ amount: 3_000_000_000_000, type: "gold" },
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{ amount: 1_500_000_000, type: "essence" },
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{ amount: 12_000_000, type: "crystals" },
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{ amount: 0, type: "crystals" },
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],
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status: "locked",
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zoneId: "abyssal_trench",
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@@ -561,7 +561,7 @@ export const defaultQuests: Array<Quest> = [
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rewards: [
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{ amount: 10_000_000_000_000, type: "gold" },
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{ amount: 5_000_000_000, type: "essence" },
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{ amount: 30_000_000, type: "crystals" },
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{ amount: 0, type: "crystals" },
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],
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status: "locked",
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zoneId: "abyssal_trench",
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@@ -577,7 +577,7 @@ export const defaultQuests: Array<Quest> = [
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rewards: [
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{ amount: 30_000_000_000_000, type: "gold" },
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{ amount: 15_000_000_000, type: "essence" },
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{ amount: 60_000_000, type: "crystals" },
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{ amount: 0, type: "crystals" },
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],
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status: "locked",
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zoneId: "abyssal_trench",
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@@ -593,7 +593,7 @@ export const defaultQuests: Array<Quest> = [
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rewards: [
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{ amount: 100_000_000_000_000, type: "gold" },
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{ amount: 50_000_000_000, type: "essence" },
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{ amount: 120_000_000, type: "crystals" },
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{ amount: 0, type: "crystals" },
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{ targetId: "abyss_diver_1", type: "upgrade" },
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],
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status: "locked",
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@@ -610,7 +610,7 @@ export const defaultQuests: Array<Quest> = [
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rewards: [
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{ amount: 400_000_000_000_000, type: "gold" },
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{ amount: 200_000_000_000, type: "essence" },
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{ amount: 400_000_000, type: "crystals" },
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{ amount: 0, type: "crystals" },
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],
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status: "locked",
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zoneId: "abyssal_trench",
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