generated from nhcarrigan/template
3ba0e2ec89e4c61641c5c1e57593eeadfc632be7
Auto-boss now disables itself when a boss fight is lost (instead of silently looping), and turns off with an error message when the API call itself fails (e.g. party has no adventurers). Auto-quest disables itself whenever a quest fails the random chance check. In both cases the player sees a clear status/error line in the boss panel rather than a silent toggle, and can re-enable when ready. Also initialises autoBoss/autoQuest to false in initialGameState so these fields survive save/load cycles from the very first session. Closes #40
New Repository Template
This template contains all of our basic files for a new GitHub repository. There is also a handy workflow that will create an issue on a new repository made from this template, with a checklist for the steps we usually take in setting up a new repository.
If you're starting a Node.JS project with TypeScript, we have a specific template for that purpose.
Readme
Delete all of the above text (including this line), and uncomment the below text to use our standard readme template.
Description