generated from nhcarrigan/template
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v0.5.0
Stablereleased this
2026-04-06 20:19:56 -07:00 | 1 commits to main since this releaseWhat's New
Crystal Economy
- Three new purchasable upgrades — Crystal Pulse (3,000), Crystal Surge (20,000), and Crystal Tempest (150,000) fill the dead zone between 600 and 2M crystal sinks; early players now have meaningful things to spend throughout the mid-game
- Achievement crystal rewards bumped —
click_deity5K→15K,prestige_master5K→15K,prestige_legend25K→75K - Early quest crystal seeding —
first_steps(+5) andgoblin_camp(+10) now award a small amount of crystals to introduce the currency sooner
Daily Challenges
- Crafting challenge type added — three templates (craft 1/2/3 recipes); the daily set now guarantees 1 clicks + 1 crafting + 1 from the progression pool, so stuck players always have 2 of 3 challenges completable regardless of where they are in the game
- Crafting challenge progress tracked server-side; crystals awarded on recipe completion
Prestige & Runestone Loop
- Runestone yield increased —
runestonesPerPrestigeLevelraised 15 → 20 (~33% more per prestige level) - Upgrade costs reduced —
income_1022,500 → 15,000 runestones;income_1160,000 → 35,000 - Quest failure rate capped at 15% — previously some zones could reach 40%; harder zones still fail more than easier ones, but the ceiling is now reasonable
Quality of Life
- Achievement timestamps — achievements now record the exact moment they were earned
- Companion progress bars — progress toward companion unlock thresholds is now visible in-game
- Max runestone indicator — resource bar shows when you're approaching your runestone cap
- Auto-prestige max-runes mode — new trigger option: auto-prestige fires when runestones hit the cap
- Public timers API — read-only endpoint exposing live quest and exploration timer data
Balance Pass
- Crystal Shard buffed — click multiplier 1.65× → 1.90×, gold multiplier 1.20× → 1.30×; now actually competitive as an epic trinket
- Click-power recipe ceiling raised — curve smoothed across late zones: Chaos Lens (z13) 1.20→1.22, Universe Seed (z15) 1.22→1.25, First Artefact (z17) 1.25→1.28, Absolute Focus (z18) 1.28→1.30
- Militia base cost reduced 100g → 65g, smoothing the Peasant→Militia hiring jump from ~10× to ~6.5×
Bug Fixes
- Auto-boss loop no longer halts after the first fight — the server-side state update was invalidating the client's anti-cheat signature; boss fights now return a fresh HMAC signature and both auto and manual boss paths update from it
- Expired sessions now redirect to the login page automatically instead of showing a stuck error screen with no recovery path
- Crystal multiplier from runestones now correctly applies to boss crystal rewards
- Exploration areas correctly unlock when their parent zone is unlocked
- Companion unlocks now apply in real time without needing a page refresh
- Exploration end time persists correctly across sessions
- Auto-prestige formula corrected
quest_eternalachievement threshold corrected- Lifetime gold achievement tracking fixed
formatIntegerletter suffix usesMath.roundinstead of truncation, fixing floating-point display glitches at certain values- Story banner crop and gold icon display corrected
- Crafted items persist correctly after the craft API responds
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