hikari ec3cf0f0bc fix: scale tiers 11-16 upgrade costs and reorder arcane_scholar_1 (#113, #114)
Tiers 11-16 had essence costs of 150-2000 — far too low compared to
tier 10 (500K gold) and tier 17 (10M essence), creating a 5000x jump.

New costs scale ~5x per tier to bridge the gap:
  arcane_scholar_1 (tier 11): 150 → 1,000 essence
  shadow_assassin_1 (tier 12): 175 → 5,000 essence
  dark_templar_1 (tier 13): 200 → 25,000 essence
  void_walker_1 (tier 14): 300 → 100,000 essence
  celestial_guard_1 (tier 15): 750 → 500,000 essence
  divine_champion_1 (tier 16): 2,000 → 2,000,000 essence

Also reordered arcane_scholar_1 (tier 11) before shadow_assassin_1
(tier 12) to match ascending tier order in the file.
2026-03-23 16:46:35 -07:00
2026-03-20 15:23:13 -07:00
2025-07-14 21:17:39 -07:00
2025-07-14 21:17:39 -07:00
2025-07-14 21:17:39 -07:00
2025-07-14 21:17:39 -07:00
2026-03-20 15:23:13 -07:00
2025-07-14 21:17:39 -07:00
2025-07-14 21:17:39 -07:00
2025-07-14 21:17:39 -07:00

New Repository Template

This template contains all of our basic files for a new GitHub repository. There is also a handy workflow that will create an issue on a new repository made from this template, with a checklist for the steps we usually take in setting up a new repository.

If you're starting a Node.JS project with TypeScript, we have a specific template for that purpose.

Readme

Delete all of the above text (including this line), and uncomment the below text to use our standard readme template.

S
Description
An Idle RPG in the browser
Readme 4.8 MiB
v0.5.0 Latest
2026-04-06 20:19:56 -07:00
Languages
TypeScript 95.2%
CSS 4.3%
JavaScript 0.4%