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balance: upgrade costs have large disparity across tiers #113
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Issue
The
upgradesdata has a significant cost disparity — some upgrades are dramatically cheaper or more expensive than others at a similar point in the progression. This makes some upgrades obvious no-brainers whilst others are never worth purchasing, reducing meaningful player choice.Expected Behaviour
Upgrade costs should scale in a way that makes each upgrade feel like a reasonable investment at the point in the game where it is available. No single upgrade should be so cheap that it trivialises the surrounding content, or so expensive that it is never purchased.
Steps to Reproduce
apps/api/src/data/upgrades.tsSuggested Fix
Recalculate upgrade costs to follow a consistent scaling curve relative to expected gold income at the point each upgrade becomes available.
Priority
🔴 Critical — undermines the entire upgrade progression system
✨ This issue was created with help from Hikari~ 🌸