hikari ad4fcc2811 fix: resolve sync count inflation, add essence/s display, sort auto-buy by level
Closes #147: patch functions now detect actual changes before incrementing
the patched counter, preventing inflated sync reports.

Closes #149: computeEssencePerSecond exported from tick engine and shown
in the resource bar dropdown alongside Gold/s.

Closes #150: auto-buy now sorts adventurers by level descending for
semantic clarity, ensuring highest-tier units are purchased first.
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Description
An Idle RPG in the browser
Readme 4.8 MiB
v0.5.0 Latest
2026-04-06 20:19:56 -07:00
Languages
TypeScript 95.2%
CSS 4.3%
JavaScript 0.4%