generated from nhcarrigan/template
fix/new-tickets
Closes #148: clear stale signature after each boss fight so subsequent auto-boss pre-saves don't send a mismatched HMAC. Closes #151: auto-buy skips non-max-tier adventurers once they reach 100, keeping gold flowing to the highest-unlocked tier. Closes #152: introduce computePartyCombatPower() in tick.ts mirroring the server-side formula (global upgrades, prestige, equipment, set bonuses, echo, crafted, companion). Resource bar, auto-quest gate, and boss panel all now use the same multiplier-accurate value. Closes #146: tick engine auto-unlocks adventurer-specific upgrades when their adventurer is first recruited; upgrade panel shows a recruit hint for locked entries with no boss/quest source.
New Repository Template
This template contains all of our basic files for a new GitHub repository. There is also a handy workflow that will create an issue on a new repository made from this template, with a checklist for the steps we usually take in setting up a new repository.
If you're starting a Node.JS project with TypeScript, we have a specific template for that purpose.
Readme
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Description