generated from nhcarrigan/template
7b81f6cb33
Closes #148: clear stale signature after each boss fight so subsequent auto-boss pre-saves don't send a mismatched HMAC. Closes #151: auto-buy skips non-max-tier adventurers once they reach 100, keeping gold flowing to the highest-unlocked tier. Closes #152: introduce computePartyCombatPower() in tick.ts mirroring the server-side formula (global upgrades, prestige, equipment, set bonuses, echo, crafted, companion). Resource bar, auto-quest gate, and boss panel all now use the same multiplier-accurate value. Closes #146: tick engine auto-unlocks adventurer-specific upgrades when their adventurer is first recruited; upgrade panel shows a recruit hint for locked entries with no boss/quest source.