generated from nhcarrigan/template
feat: comprehensive balance pass (#239)
## Summary Working through all 15 open balance tickets in a coordinated multi-pass approach. ### Pass 1 — Quest failure rates (closes #172) - Capped all zone quest failure chances at 15% (down from up to 40%) - Proportional scaling preserved (harder zones still fail more than easier ones) ### Pass 2 — Crystal economy (closes #165, #173, #215) - Added `crystal_pulse` (3,000 crystals), `crystal_surge` (20,000), `crystal_tempest` (150,000) upgrades to fill the dead zone between 600 and 2M crystal sinks - Bumped `click_deity`, `prestige_master`, and `prestige_legend` achievement crystal rewards (5K→15K, 5K→15K, 25K→75K) - Added crystal rewards to `first_steps` (+5) and `goblin_camp` (+10) early quests ### Pass 3 — Runestone/prestige loop (closes #166, #170) - Bumped `runestonesPerPrestigeLevel` from 15 → 20 (~33% yield increase for mid-game runs) - Reduced `income_10` cost from 22,500 → 15,000 and `income_11` from 60,000 → 35,000 - Kept client/server parity: `runestonesPerPrestigeLevelClient` in tick.ts updated to match ### Pass 4 — Quest content (#175, #178) - Both already resolved in commit666a5b2: quests now reach 5e141 CP across reality_forge, cosmic_maelstrom, primeval_sanctum, and the_absolute — fully covering P60–P212 ### Pass 5 — Daily challenges (closes #167) - Added `crafting` as a new `DailyChallengeType` - Added 3 crafting challenge templates (craft 1/2/3 recipes) - Changed generation to guarantee: 1 clicks + 1 crafting + 1 from progression pool - Added crafting challenge tracking in `craft.ts` (awards crystals on recipe craft) - Stuck players now have 2/3 daily challenges always completable ### Pass 6 — Transcendence costs (#179) - Already resolved in commit666a5b2: echo meta costs are 15/45/100 (was 25/75/200) ### Also closed as stale - #171 (milestone bonus already quadratic) - #174 (production multiplier already 1.3^n) - #176 (expanse_sovereign HP already at 3e39) - #177 (recipe costs already in expected range) - #178 (post-absolute quests already present) - #179 (echo meta costs already reduced) ✨ This PR was created with help from Hikari~ 🌸 Reviewed-on: #239 Co-authored-by: Hikari <hikari@nhcarrigan.com> Co-committed-by: Hikari <hikari@nhcarrigan.com>
This commit was merged in pull request #239.
This commit is contained in:
@@ -247,7 +247,7 @@ export const defaultAchievements: Array<Achievement> = [
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icon: "☄️",
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id: "click_deity",
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name: "Click Deity",
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reward: { crystals: 5000 },
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reward: { crystals: 15_000 },
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unlockedAt: null,
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},
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// Endgame gold milestones
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@@ -405,7 +405,7 @@ export const defaultAchievements: Array<Achievement> = [
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icon: "💫",
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id: "prestige_master",
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name: "Master of Cycles",
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reward: { crystals: 5000 },
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reward: { crystals: 15_000 },
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unlockedAt: null,
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},
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{
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@@ -414,7 +414,7 @@ export const defaultAchievements: Array<Achievement> = [
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icon: "🌠",
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id: "prestige_legend",
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name: "Legend of Eternity",
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reward: { crystals: 25_000 },
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reward: { crystals: 75_000 },
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unlockedAt: null,
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},
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{
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@@ -28,6 +28,20 @@ export const dailyChallengeTemplates: Array<DailyChallengeTemplate> = [
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target: 5000,
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type: "clicks",
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},
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// Crafting — requires materials but no zone/boss progression
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{ label: "Craft 1 recipe", rewardCrystals: 75, target: 1, type: "crafting" },
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{
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label: "Craft 2 recipes",
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rewardCrystals: 175,
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target: 2,
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type: "crafting",
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},
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{
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label: "Craft 3 recipes",
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rewardCrystals: 350,
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target: 3,
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type: "crafting",
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},
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// Boss defeats — requires active combat
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{
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label: "Defeat 1 boss",
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@@ -96,7 +96,7 @@ export const defaultPrestigeUpgrades: Array<PrestigeUpgrade> = [
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id: "income_10",
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multiplier: 200,
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name: "Eternal Rune I",
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runestonesCost: 22_500,
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runestonesCost: 15_000,
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},
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{
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category: "income",
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@@ -105,7 +105,7 @@ export const defaultPrestigeUpgrades: Array<PrestigeUpgrade> = [
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id: "income_11",
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multiplier: 500,
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name: "Eternal Rune II",
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runestonesCost: 60_000,
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runestonesCost: 35_000,
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},
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// ── Click Power ───────────────────────────────────────────────────────────
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{
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@@ -19,6 +19,7 @@ export const defaultQuests: Array<Quest> = [
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prerequisiteIds: [],
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rewards: [
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{ amount: 500, type: "gold" },
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{ amount: 5, type: "crystals" },
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{ targetId: "militia", type: "adventurer" },
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],
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status: "available",
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@@ -33,6 +34,7 @@ export const defaultQuests: Array<Quest> = [
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rewards: [
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{ amount: 2000, type: "gold" },
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{ amount: 5, type: "essence" },
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{ amount: 10, type: "crystals" },
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{ targetId: "peasant_1", type: "upgrade" },
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{ targetId: "apprentice_1", type: "upgrade" },
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{ targetId: "apprentice", type: "adventurer" },
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@@ -496,6 +496,43 @@ export const defaultUpgrades: Array<Upgrade> = [
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unlocked: false,
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},
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// ── Purchasable essence/crystal sink upgrades ─────────────────────────────
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{
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costCrystals: 3000,
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costEssence: 0,
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costGold: 0,
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description: "Crystalline energy pulses through your guild's operations. All income +50%.",
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id: "crystal_pulse",
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multiplier: 1.5,
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name: "Crystal Pulse",
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purchased: false,
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target: "global",
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unlocked: true,
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},
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{
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costCrystals: 20_000,
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costEssence: 0,
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costGold: 0,
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description:
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"Crystal resonance surges into every process your guild undertakes. All income doubled.",
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id: "crystal_surge",
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multiplier: 2,
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name: "Crystal Surge",
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purchased: false,
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target: "global",
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unlocked: true,
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},
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{
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costCrystals: 150_000,
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costEssence: 0,
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costGold: 0,
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description: "Your guild's operations are saturated with crystalline power. All income x3.",
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id: "crystal_tempest",
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multiplier: 3,
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name: "Crystal Tempest",
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purchased: false,
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target: "global",
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unlocked: true,
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},
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{
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costCrystals: 0,
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costEssence: 5_000_000,
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