generated from nhcarrigan/template
balance: prestige income upgrade cliff at income_10/income_11 #170
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Summary
The prestige income upgrade tree has a severe cost cliff at its top two tiers.
income_10costs 30,000 runestones andincome_11costs 80,000 runestones — together that's ~110k of the ~130k total income upgrade budget (78%) concentrated in just 2 of 11 tiers.At maximum runestone yield (1,125/prestige with all multipliers),
income_11alone requires approximately 71 prestiges worth of savings to purchase. The tiers below it are comparatively cheap.Impact
Players who reach the endgame prestige loop will experience a dramatic stall where the cost curve goes nearly vertical. The upgrade that would most accelerate their progress is also the one furthest out of reach.
Possible Solutions
income_10andincome_11runestone costsincome_9andincome_11to spread the cost more evenlyincome_10/income_11proportionally with the costs so the per-runestone value stays consistentData
The ratio is rising but the absolute jump from 12k → 30k → 80k is the problem.
✨ This issue was created with help from Hikari~ 🌸
Resolved in PR #239 — income_10 reduced from 30K→22.5K and income_11 reduced from 80K→60K runestones. ✨ This issue was closed with help from Hikari~ 🌸