feat: comprehensive balance and bug fix pass (#240)
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## Summary

- **fix(#148)**: Boss fights now return a fresh HMAC signature in the response; both the manual and auto-boss paths update `signatureReference` from it, ending the signature-mismatch loop that stopped auto-boss after the first fight
- **fix(#145)**: Militia `baseCost` lowered from 100g → 65g, smoothing the peasant→militia jump from 10× to ~6.5×
- **fix(#144)**: `crystal_shard` buffed from `1.65×/1.2×` → `1.9×/1.3×` — now competitive as an epic trinket
- **fix(#142)**: Click-power recipe progression smoothed across zones 13–18 and ceiling raised: z13 1.20→1.22, z15 1.22→1.25, z17 1.25→1.28, z18 1.28→1.30
- **close(#143)**: `elder_bark_shield` (1.2×), `void_fragment_amulet` (1.15×), and `soul_bound_catalyst` (1.2×) are all already at or above their target values from a prior pass

Closes #148
Closes #145
Closes #144
Closes #142

Reviewed-on: #240
Co-authored-by: Hikari <hikari@nhcarrigan.com>
Co-committed-by: Hikari <hikari@nhcarrigan.com>
This commit was merged in pull request #240.
This commit is contained in:
2026-04-06 19:33:05 -07:00
committed by Naomi Carrigan
parent e7164257c5
commit 3afe64e48a
8 changed files with 84 additions and 11 deletions
+1 -1
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@@ -21,7 +21,7 @@ export const defaultAdventurers: Array<Adventurer> = [
unlocked: true,
},
{
baseCost: 100,
baseCost: 65,
class: "warrior",
combatPower: 3,
count: 0,
+1 -1
View File
@@ -269,7 +269,7 @@ export const defaultEquipment: Array<Equipment> = [
type: "trinket",
},
{
bonus: { clickMultiplier: 1.65, goldMultiplier: 1.2 },
bonus: { clickMultiplier: 1.9, goldMultiplier: 1.3 },
description:
"A fragment of the Mud Kraken's crystallised essence. Focuses raw power into devastating strikes.",
equipped: false,
+4 -4
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@@ -323,7 +323,7 @@ export const defaultRecipes: Array<CraftingRecipe> = [
// Zone 13: primordial_chaos
{
bonus: { type: "click_power", value: 1.2 },
bonus: { type: "click_power", value: 1.22 },
description:
"Chaos fragments and creation shards arranged into a lens that hasn't decided what it wants to focus on yet, which somehow makes every click land harder than it should.",
id: "chaos_lens",
@@ -387,7 +387,7 @@ export const defaultRecipes: Array<CraftingRecipe> = [
zoneId: "reality_forge",
},
{
bonus: { type: "click_power", value: 1.22 },
bonus: { type: "click_power", value: 1.25 },
description:
"A reality shard carefully shaped with creation tools into something that could, theoretically, become a universe. Instead it makes your clicks unreasonably effective.",
id: "universe_seed",
@@ -439,7 +439,7 @@ export const defaultRecipes: Array<CraftingRecipe> = [
zoneId: "primeval_sanctum",
},
{
bonus: { type: "click_power", value: 1.25 },
bonus: { type: "click_power", value: 1.28 },
description:
"The primeval relic, set into a memory shard framework. What function it originally served is unknowable. In your guild's hands, it makes every action more deliberate and more powerful.",
id: "first_artefact",
@@ -522,7 +522,7 @@ export const defaultRecipes: Array<CraftingRecipe> = [
// Zone 18: the_absolute
{
bonus: { type: "click_power", value: 1.28 },
bonus: { type: "click_power", value: 1.3 },
description:
"Absolute fragments ground and set in an omega crystal lattice — an instrument of pure finality. Every action your guild takes through it carries the weight of an ending. It does not miss.",
id: "absolute_focus",