generated from nhcarrigan/template
c6f4e27843
- Add all shared tabs (daily, companions, character, about, debug) to both vampire and goddess mode tab bars and panel renderers - Add placeholder vampire-story and vampire-codex panels with TODO comments pending expansion story/codex content - Reorder both expansion tab arrays to mirror base game tab order - Add TODO.md tracking expansion content backlog and known issues (#254–#259)
31 lines
1.9 KiB
Markdown
31 lines
1.9 KiB
Markdown
# Elysium — Project TODO
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Backlog items that need content or implementation before the expansion branch can be fully shipped.
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---
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## Expansion Content
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- [ ] **Daily challenges for Vampire Mode** — design and add vampire-specific daily challenge sets; hook into the existing daily challenge system
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- [ ] **Daily challenges for Goddess Mode** — design and add goddess-specific daily challenge sets; hook into the existing daily challenge system
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- [ ] **Companions for Vampire Mode** — design vampire-flavoured companions and add to companion data/panel
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- [ ] **Companions for Goddess Mode** — design goddess-flavoured companions and add to companion data/panel
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- [ ] **Story content for Vampire Mode** — write story chapters for the vampire expansion; create a `VampireStoryPanel` to replace the mortal placeholder on the Vampire Story tab
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- [ ] **Story content for Goddess Mode** — write story chapters for the goddess expansion; create a `GoddessStoryPanel` to replace the mortal placeholder on the Goddess Story tab
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- [ ] **Codex entries for Vampire Mode** — write vampire-specific codex entries; create a `VampireCodexPanel` to replace the mortal placeholder on the Vampire Codex tab
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- [ ] **Codex entries for Goddess Mode** — write goddess-specific codex entries; create a `GoddessCodexPanel` to replace the mortal placeholder on the Goddess Codex tab
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---
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## Known Issues (Open)
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See git.nhcarrigan.com/nhcarrigan/elysium/issues for the full list.
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Notable open items:
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- #254 — Runestone per-prestige display does not match actual gain
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- #255 — Achievements not triggering on milestone completion
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- #256 — Exploration failure UX (consecutive failures, no feedback/pity)
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- #257 — Quest completion not required for transcendence (design review)
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- #258 — Crystal income post-transcendence feels insufficient
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- #259 — Manual save can hang when triggered in rapid succession
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