generated from nhcarrigan/template
88f77bbec7
peasant_1: moved from storm_citadel (zone 3, 1.5M CP) to goblin_camp (zone 1, no CP gate) — the starting adventurer's upgrade should be available from the very early game. militia_1: moved from shadow_mere (zone 4, 5M CP) to necromancer_tower (zone 2, 500 CP) — tier 2 adventurer upgrade should unlock soon after the adventurer itself.