balance: militia_1 adventurer unlocks too late in progression #112

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opened 2026-03-23 15:42:06 -07:00 by hikari · 0 comments
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Issue

The militia_1 adventurer tier has an unlock requirement that places it later in the progression than intended. Given its position in the tier structure, it should be available in early-to-mid game, but its current unlock requirement gates it too far into the progression chain.

Expected Behaviour

militia_1 should unlock at a point in the game that gives players a natural stepping stone between the earliest tiers and the mid-game adventurers.

Steps to Reproduce

  1. Open apps/api/src/data/adventurers.ts
  2. Find militia_1 and check its unlockRequirement
  3. Determine how far into the game that requirement is reached

Suggested Fix

Move militia_1's unlock requirement to an earlier boss or quest that better fits its intended position in the tier sequence.

Priority

🟠 High — delays availability of an important mid-tier adventurer

This issue was created with help from Hikari~ 🌸

## Issue The `militia_1` adventurer tier has an unlock requirement that places it later in the progression than intended. Given its position in the tier structure, it should be available in early-to-mid game, but its current unlock requirement gates it too far into the progression chain. ## Expected Behaviour `militia_1` should unlock at a point in the game that gives players a natural stepping stone between the earliest tiers and the mid-game adventurers. ## Steps to Reproduce 1. Open `apps/api/src/data/adventurers.ts` 2. Find `militia_1` and check its `unlockRequirement` 3. Determine how far into the game that requirement is reached ## Suggested Fix Move `militia_1`'s unlock requirement to an earlier boss or quest that better fits its intended position in the tier sequence. ## Priority 🟠 High — delays availability of an important mid-tier adventurer ✨ This issue was created with help from Hikari~ 🌸
naomi closed this issue 2026-03-23 17:28:30 -07:00
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Reference: nhcarrigan/elysium#112