generated from nhcarrigan/template
25d4a11eeb6c2c87b4f40c886abd703d9b61598f
Quests now have a random chance of failing when their timer expires. On failure the quest resets to available (no rewards lost, just time). Failure chance scales by zone: 10% in Verdant Vale up to 40% in the end-game zones. The Quest type gains lastFailedAt so the UI can show a warning on subsequent attempts.
New Repository Template
This template contains all of our basic files for a new GitHub repository. There is also a handy workflow that will create an issue on a new repository made from this template, with a checklist for the steps we usually take in setting up a new repository.
If you're starting a Node.JS project with TypeScript, we have a specific template for that purpose.
Readme
Delete all of the above text (including this line), and uncomment the below text to use our standard readme template.
Description