• v0.4.0 666a5b2d6d

    v0.4.0
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    naomi released this 2026-03-31 20:00:45 -07:00 | 10 commits to main since this release

    What's New

    Prestige & Transcendence Rebalance

    • Runestone formula — swapped sqrt for cbrt with a base cap of 200, preventing AFK sessions from generating windfalls that allow instant upgrade purchasing and prestige chaining
    • Prestige threshold — changed from exponential (1,000,000 × 5^n) to polynomial (1,000,000 × (n+1)²); runs peak around 1 day each at P8–10, then get faster as your production multiplier takes over
    • Production multiplier — increased from 1.15× to 1.25× per prestige, ensuring the polynomial threshold becomes genuinely easy in the late game
    • Target timeline — first run to P20 takes roughly 3.3 weeks; ~5 transcendences before apotheosis; ~6 months for a dedicated player

    Boss & Echo Rebalancing

    • Prestige requirements — rescaled from a 0–88 range to 0–20; The Absolute One now requires prestige 20 (was 88), making transcendence actually reachable
    • Echo formula — constant adjusted so transcendence at P20 yields 50 echoes base, up to 187 with all echo meta upgrades
    • Transcendence upgrade costs — total reduced from 866 echoes to 400 echoes across all categories

    Crystal Economy Fix

    • Boss crystal rewards — zeroed for all Zone 7+ boss drops (Celestial Reaches onwards); crystals are an early/mid-game currency and shouldn't flow freely into the endgame (#187)
    • Quest crystal rewards — zeroed for all Zone 9+ quests (Infernal Court onwards) for the same reason (#191)

    Balance Pass

    • Sunken Temple quest rewards corrected — was rewarding 2M gold despite being 4× harder than its prerequisite Witch Coven; now 60M gold, 25K essence, 400 crystals (#193)
    • Essence Guild upgrade buffed to 2× income — was identical to the cheaper Merchant Alliance (1.5×) for 5× the cost (#194)
    • Void Ascendancy crystal cost raised from 10M to 50M — was trivially cheap compared to the parallel Celestial Mandate upgrade path (#195)
    • Eternal Prism buffed to click 5×, combat 3×, gold 2.5× — was barely better than the free Eternity Stone boss drop for 100M crystals (#196)

    New Content

    • 13 missing equipment items created for Zones 15–18 — these were referenced in late-game boss drop tables but never existed, meaning players received no rewards from those bosses (#198):
      • Primordial Chaos: Chaos Mantle, Titan Core
      • Infinite Expanse: Expanse Blade, Void Armour Mk. II
      • Reality Forge: Cosmos Blade, Reality Plate
      • Cosmic Maelstrom: Maelstrom Edge, Cosmic Plate
      • Primeval Sanctum: Primeval Blade, Ancient Aegis
      • The Absolute: Absolute Blade, Eternity Plate, Omniversal Core
    • New achievements — prestige milestones at P50, P100, P150, and P200 now reward runestones rather than crystals to match the late-game economy; new quest milestones at 75 and 100 quests; new boss milestone at 50 bosses; gold milestones extended through 1e90

    Bug Fixes

    • quest_eternal achievement was permanently impossible — required 122 quests but only 112 exist; corrected to 112 (#197)
    • fully_equipped achievement updated from 65 to 78 to match the actual equipment count after new items (#197)
    • Sync New Content now patches canonical fields (stats, costs, rewards) on existing entries so balance changes apply retroactively to existing saves
    • Exploration materials no longer lost during auto-save cycles
    • Exploration areas now correctly unlock when their zone is unlocked via boss kill or quest completion
    • Fixed signature mismatch after the first auto-boss completion
    • Concurrent prestige requests now return 409 instead of double-awarding runestones
    • Auto-buy no longer wastes gold on lower-tier adventurers once a higher tier is available (cap of 100)
    • Auto-buy adventurer preference now persists across prestige resets
    • Codex locked entries now display a hint describing how to unlock them
    • No loading screen flash after prestige completes
    • Prestige bot announcements can be disabled per-player in the edit profile modal
    • Daily challenge set always includes a clicks challenge for new players
    • Resource bar now shows a persistent +N On Prestige runestone preview
    Downloads