Commit Graph

7 Commits

Author SHA1 Message Date
hikari f9c925b9fc feat: unify toast styles and add quest/milestone toast notifications
Security Scan and Upload / Security & DefectDojo Upload (push) Successful in 1m3s
CI / Lint, Build & Test (push) Successful in 1m5s
- Merge .codex-toast and .achievement-toast into a single .game-toast class
- Fix storyToast inner class names and replace <button> wrapper with <div>
- Add QuestCompleteToast and QuestFailedToast components
- Add MilestoneToast for prestige, transcendence, and apotheosis events
- Move shared toast container to gameLayout so all toasts stack in one column
- Wire quest detection in GameContext to store full Quest objects for toast names
- Trigger prestige toast from both auto-prestige and manual prestige panel
2026-03-08 18:47:42 -07:00
hikari 290c06de83 fix: correct combat power calculation in quest panel
CI / Lint, Build & Test (push) Failing after 49s
Security Scan and Upload / Security & DefectDojo Upload (push) Successful in 2m18s
2026-03-08 16:02:49 -07:00
naomi 205b4136ce release: v0.1.0
CI / Lint, Build & Test (push) Successful in 1m8s
Security Scan and Upload / Security & DefectDojo Upload (push) Successful in 1m11s
v0.1.0
2026-03-08 15:55:47 -07:00
hikari 29c817230d feat: initial prototype — core game systems (#30)
Security Scan and Upload / Security & DefectDojo Upload (push) Successful in 1m1s
CI / Lint, Build & Test (push) Successful in 1m6s
## Summary

This PR represents the full v1 prototype, implementing the core game systems for Elysium.

- Full idle/clicker RPG loop: resource collection, crafting, boss fights, exploration, and quests
- Adventurer hiring with batch size selector and progressive tier cost scaling
- Prestige, transcendence, and apotheosis systems with auto-prestige support
- Character sheet, titles, leaderboards, companion system, and daily login bonuses
- Auto-quest and auto-boss toggles
- Discord webhook notifications on prestige/transcendence/apotheosis
- Discord role awarded on apotheosis
- Responsive design and overarching story/lore system
- In-game sound effects and browser notifications for key events
- Support link button in the resource bar
- Full test coverage (100% on `apps/api` and `packages/types`)
- CI pipeline: lint → build → test

## Closes

Closes #1
Closes #2
Closes #3
Closes #4
Closes #5
Closes #6
Closes #7
Closes #8
Closes #9
Closes #10
Closes #11
Closes #12
Closes #13
Closes #14
Closes #16
Closes #19
Closes #20
Closes #21
Closes #22
Closes #23
Closes #24
Closes #25
Closes #26
Closes #27
Closes #29

 This issue was created with help from Hikari~ 🌸

Co-authored-by: Naomi Carrigan <commits@nhcarrigan.com>
Reviewed-on: #30
Co-authored-by: Hikari <hikari@nhcarrigan.com>
Co-committed-by: Hikari <hikari@nhcarrigan.com>
2026-03-08 15:53:39 -07:00
hikari c69e155de3 docs: update feedback section to use support forum
Security Scan and Upload / Security & DefectDojo Upload (push) Has been cancelled
2026-01-26 12:38:42 -08:00
naomi a2a2670361 feat: automated upload of .gitea/workflows/security.yml
Security Scan and Upload / Security & DefectDojo Upload (push) Has been cancelled
2025-12-18 03:09:17 +01:00
NHCarrigan 6d6335732f Initial commit 2025-07-14 21:17:39 -07:00