feat: scale adventurer tier costs progressively #10

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opened 2026-03-07 11:13:46 -08:00 by hikari · 0 comments
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Description

Currently, every adventurer tier starts at 10 gold, which doesn't reflect the increasing power of higher tiers. Each adventurer tier should cost progressively more than the last, creating a meaningful economic curve for the player.

Acceptance Criteria

  • Each adventurer tier should have a base cost higher than the previous tier
  • The cost scaling should feel balanced relative to gold income at that point in the game
  • Costs should be reviewed across all 15 adventurer tiers to ensure the curve is smooth and intentional

Notes

There are currently 15 adventurer tiers in the game. The scaling formula should be defined in the adventurer data file (apps/api/src/data/adventurers.ts).

This issue was created with help from Hikari~ 🌸

## Description Currently, every adventurer tier starts at 10 gold, which doesn't reflect the increasing power of higher tiers. Each adventurer tier should cost progressively more than the last, creating a meaningful economic curve for the player. ## Acceptance Criteria - Each adventurer tier should have a base cost higher than the previous tier - The cost scaling should feel balanced relative to gold income at that point in the game - Costs should be reviewed across all 15 adventurer tiers to ensure the curve is smooth and intentional ## Notes There are currently **15 adventurer tiers** in the game. The scaling formula should be defined in the adventurer data file (`apps/api/src/data/adventurers.ts`). ✨ This issue was created with help from Hikari~ 🌸
naomi closed this issue 2026-03-08 15:53:40 -07:00
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Reference: nhcarrigan/elysium#10