fix: differentiate duplicate equipment stat pairs (#117, #118)

- eternal_flame: add combatMultiplier 1.1 to distinguish from philosopher's stone
- eternal_prism: bump combatMultiplier to 1.75 to justify 100M crystal cost over eternity_stone set piece
This commit is contained in:
2026-03-23 16:51:52 -07:00
committed by Naomi Carrigan
parent 4978be2aba
commit d6a0641881
+2 -2
View File
@@ -316,7 +316,7 @@ export const defaultEquipment: Array<Equipment> = [
type: "trinket",
},
{
bonus: { clickMultiplier: 2.25, goldMultiplier: 1.25 },
bonus: { clickMultiplier: 2.25, combatMultiplier: 1.1, goldMultiplier: 1.25 },
description:
"A flame that has never been extinguished, sealed in crystal by the Phoenix Lord. It burns with the power of rebirth.",
equipped: false,
@@ -757,7 +757,7 @@ export const defaultEquipment: Array<Equipment> = [
type: "armour",
},
{
bonus: { clickMultiplier: 5, combatMultiplier: 1.5, goldMultiplier: 2 },
bonus: { clickMultiplier: 5, combatMultiplier: 1.75, goldMultiplier: 2 },
cost: { crystals: 100_000_000, essence: 0, gold: 0 },
description:
"An artifact from beyond all known planes — it refracts power through all dimensions simultaneously.",