generated from nhcarrigan/template
balance: purchasable equipment has duplicate stat entries #117
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Issue
Some purchasable equipment pieces have identical stat values to other equipment in the same category. This means one piece is strictly better (due to different cost or unlock requirement) whilst the other has no unique value proposition, making it an obvious skip.
Expected Behaviour
Each equipment piece should have a unique combination of stats, cost, and unlock requirement that makes it situationally or progressively valuable.
Steps to Reproduce
apps/api/src/data/equipment.tsSuggested Fix
Differentiate the duplicate entries by adjusting stats, adding secondary bonuses, or repositioning them in the progression curve.
Priority
🟢 Low — reduces variety but doesn't block progression
✨ This issue was created with help from Hikari~ 🌸