balance: purchasable equipment has duplicate stat entries #117

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opened 2026-03-23 15:42:28 -07:00 by hikari · 0 comments
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Issue

Some purchasable equipment pieces have identical stat values to other equipment in the same category. This means one piece is strictly better (due to different cost or unlock requirement) whilst the other has no unique value proposition, making it an obvious skip.

Expected Behaviour

Each equipment piece should have a unique combination of stats, cost, and unlock requirement that makes it situationally or progressively valuable.

Steps to Reproduce

  1. Open apps/api/src/data/equipment.ts
  2. Compare the stat blocks across purchasable equipment in the same category
  3. Identify pairs or groups with identical stats

Suggested Fix

Differentiate the duplicate entries by adjusting stats, adding secondary bonuses, or repositioning them in the progression curve.

Priority

🟢 Low — reduces variety but doesn't block progression

This issue was created with help from Hikari~ 🌸

## Issue Some purchasable equipment pieces have identical stat values to other equipment in the same category. This means one piece is strictly better (due to different cost or unlock requirement) whilst the other has no unique value proposition, making it an obvious skip. ## Expected Behaviour Each equipment piece should have a unique combination of stats, cost, and unlock requirement that makes it situationally or progressively valuable. ## Steps to Reproduce 1. Open `apps/api/src/data/equipment.ts` 2. Compare the stat blocks across purchasable equipment in the same category 3. Identify pairs or groups with identical stats ## Suggested Fix Differentiate the duplicate entries by adjusting stats, adding secondary bonuses, or repositioning them in the progression curve. ## Priority 🟢 Low — reduces variety but doesn't block progression ✨ This issue was created with help from Hikari~ 🌸
naomi closed this issue 2026-03-23 17:28:30 -07:00
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Reference: nhcarrigan/elysium#117