feat: scale adventurer tier costs progressively

Each adventurer tier now has a unique baseCost that scales ~7x per
tier (L1: 10 → L32: ~2.5e27). The per-count scaling factor (1.15×)
is unchanged.

Closes #10
This commit is contained in:
2026-03-07 13:39:00 -08:00
committed by Naomi Carrigan
parent 3856dda734
commit 9be946a873
4 changed files with 37 additions and 3 deletions
@@ -11,6 +11,8 @@ export interface Adventurer {
name: string;
class: AdventurerClass;
level: number;
/** Base cost for the first purchase of this tier (scales by 1.15× per count) */
baseCost: number;
/** Base gold generated per second */
goldPerSecond: number;
/** Base essence generated per second */