generated from nhcarrigan/template
29c817230d
## Summary This PR represents the full v1 prototype, implementing the core game systems for Elysium. - Full idle/clicker RPG loop: resource collection, crafting, boss fights, exploration, and quests - Adventurer hiring with batch size selector and progressive tier cost scaling - Prestige, transcendence, and apotheosis systems with auto-prestige support - Character sheet, titles, leaderboards, companion system, and daily login bonuses - Auto-quest and auto-boss toggles - Discord webhook notifications on prestige/transcendence/apotheosis - Discord role awarded on apotheosis - Responsive design and overarching story/lore system - In-game sound effects and browser notifications for key events - Support link button in the resource bar - Full test coverage (100% on `apps/api` and `packages/types`) - CI pipeline: lint → build → test ## Closes Closes #1 Closes #2 Closes #3 Closes #4 Closes #5 Closes #6 Closes #7 Closes #8 Closes #9 Closes #10 Closes #11 Closes #12 Closes #13 Closes #14 Closes #16 Closes #19 Closes #20 Closes #21 Closes #22 Closes #23 Closes #24 Closes #25 Closes #26 Closes #27 Closes #29 ✨ This issue was created with help from Hikari~ 🌸 Co-authored-by: Naomi Carrigan <commits@nhcarrigan.com> Reviewed-on: #30 Co-authored-by: Hikari <hikari@nhcarrigan.com> Co-committed-by: Hikari <hikari@nhcarrigan.com>
27 lines
568 B
TypeScript
27 lines
568 B
TypeScript
import { readFileSync } from "node:fs";
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import react from "@vitejs/plugin-react";
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import { defineConfig } from "vite";
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const { version: WEB_VERSION } = JSON.parse(
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readFileSync("./package.json", "utf-8"),
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) as { version: string };
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export default defineConfig({
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define: {
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__WEB_VERSION__: JSON.stringify(WEB_VERSION),
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},
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plugins: [react()],
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server: {
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port: 5173,
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proxy: {
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"/api": {
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target: "http://localhost:3898",
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rewrite: (path) => path.replace(/^\/api/, ""),
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},
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},
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},
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build: {
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outDir: "dist",
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},
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});
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