generated from nhcarrigan/template
29c817230d
## Summary This PR represents the full v1 prototype, implementing the core game systems for Elysium. - Full idle/clicker RPG loop: resource collection, crafting, boss fights, exploration, and quests - Adventurer hiring with batch size selector and progressive tier cost scaling - Prestige, transcendence, and apotheosis systems with auto-prestige support - Character sheet, titles, leaderboards, companion system, and daily login bonuses - Auto-quest and auto-boss toggles - Discord webhook notifications on prestige/transcendence/apotheosis - Discord role awarded on apotheosis - Responsive design and overarching story/lore system - In-game sound effects and browser notifications for key events - Support link button in the resource bar - Full test coverage (100% on `apps/api` and `packages/types`) - CI pipeline: lint → build → test ## Closes Closes #1 Closes #2 Closes #3 Closes #4 Closes #5 Closes #6 Closes #7 Closes #8 Closes #9 Closes #10 Closes #11 Closes #12 Closes #13 Closes #14 Closes #16 Closes #19 Closes #20 Closes #21 Closes #22 Closes #23 Closes #24 Closes #25 Closes #26 Closes #27 Closes #29 ✨ This issue was created with help from Hikari~ 🌸 Co-authored-by: Naomi Carrigan <commits@nhcarrigan.com> Reviewed-on: #30 Co-authored-by: Hikari <hikari@nhcarrigan.com> Co-committed-by: Hikari <hikari@nhcarrigan.com>
142 lines
4.2 KiB
TypeScript
142 lines
4.2 KiB
TypeScript
/* eslint-disable stylistic/lines-around-comment -- Need the comment! */
|
|
/**
|
|
* @file Number formatting utilities for Elysium.
|
|
* @copyright nhcarrigan
|
|
* @license Naomi's Public License
|
|
* @author Naomi Carrigan
|
|
*/
|
|
import type { NumberFormat } from "@elysium/types";
|
|
|
|
// Named suffixes up to 1e33 (Decillion). Letter-based suffixes take over from 1e36 onwards.
|
|
const namedSuffixes: Array<{ threshold: number; suffix: string }> = [
|
|
// Decillion
|
|
{ suffix: "Dc", threshold: 1e33 },
|
|
// Nonillion
|
|
{ suffix: "No", threshold: 1e30 },
|
|
// Octillion
|
|
{ suffix: "Oc", threshold: 1e27 },
|
|
// Septillion
|
|
{ suffix: "Sp", threshold: 1e24 },
|
|
// Sextillion
|
|
{ suffix: "Sx", threshold: 1e21 },
|
|
// Quintillion
|
|
{ suffix: "Qi", threshold: 1e18 },
|
|
// Quadrillion
|
|
{ suffix: "Qa", threshold: 1e15 },
|
|
// Trillion
|
|
{ suffix: "T", threshold: 1e12 },
|
|
// Billion
|
|
{ suffix: "B", threshold: 1e9 },
|
|
// Million
|
|
{ suffix: "M", threshold: 1e6 },
|
|
// Thousand
|
|
{ suffix: "K", threshold: 1e3 },
|
|
];
|
|
|
|
// Letter suffixes start at 1e36 ("a"), stepping by 1000 each time (i.e. +3 exponent per letter).
|
|
const letterBaseExp = 36;
|
|
|
|
/**
|
|
* Generates an alphabetic suffix for a given index:
|
|
* 0 → "a", 1 → "b", ..., 25 → "z",
|
|
* 26 → "aa", 27 → "ab", ..., 701 → "zz", 702 → "aaa", ...
|
|
* @param index - The zero-based index to convert to a letter suffix.
|
|
* @returns The alphabetic suffix string.
|
|
*/
|
|
const getLetterSuffix = (index: number): string => {
|
|
let result = "";
|
|
let n = index;
|
|
do {
|
|
const percent = n % 26;
|
|
result = String.fromCodePoint(97 + percent) + result;
|
|
n = Math.floor(n / 26) - 1;
|
|
} while (n >= 0);
|
|
return result;
|
|
};
|
|
|
|
/**
|
|
* Formats a number with a named or letter-based suffix.
|
|
* @param value - The number to format.
|
|
* @returns The formatted string with suffix.
|
|
*/
|
|
const formatSuffix = (value: number): string => {
|
|
if (value >= Math.pow(10, letterBaseExp)) {
|
|
const exp = Math.floor(Math.log10(value));
|
|
const stepsAboveBase = Math.floor((exp - letterBaseExp) / 3);
|
|
const steps = stepsAboveBase * 3;
|
|
const divisorExp = letterBaseExp + steps;
|
|
const divisor = Math.pow(10, divisorExp);
|
|
return `${(value / divisor).toFixed(2)}${getLetterSuffix(stepsAboveBase)}`;
|
|
}
|
|
for (const { threshold, suffix } of namedSuffixes) {
|
|
if (value >= threshold) {
|
|
return `${(value / threshold).toFixed(2)}${suffix}`;
|
|
}
|
|
}
|
|
return value < 1
|
|
? value.toFixed(2)
|
|
: value.toFixed(1);
|
|
};
|
|
|
|
/**
|
|
* Formats a number in scientific notation: e.g. 1.23e15.
|
|
* Falls back to K/M/B/T style below 1 million.
|
|
* @param value - The number to format.
|
|
* @returns The formatted string in scientific notation.
|
|
*/
|
|
const formatScientific = (value: number): string => {
|
|
if (value < 1e6) {
|
|
return formatSuffix(value);
|
|
}
|
|
// ToExponential handles all magnitudes JS can represent (up to ~1.8e308)
|
|
return value.toExponential(2).replace("e+", "e");
|
|
};
|
|
|
|
/**
|
|
* Formats a number in engineering notation (exponent always a multiple of 3):
|
|
* e.g. 12.35E12, 1.23E300. Falls back to K/M/B/T style below 1 million.
|
|
* @param value - The number to format.
|
|
* @returns The formatted string in engineering notation.
|
|
*/
|
|
const formatEngineering = (value: number): string => {
|
|
if (value < 1e6) {
|
|
return formatSuffix(value);
|
|
}
|
|
const exp = Math.floor(Math.log10(value));
|
|
const engExp = Math.floor(exp / 3) * 3;
|
|
const mantissa = value / Math.pow(10, engExp);
|
|
return `${mantissa.toFixed(2)}E${String(engExp)}`;
|
|
};
|
|
|
|
/**
|
|
* Formats a number for display using the player's chosen notation style.
|
|
* Negative values are formatted with a leading minus sign.
|
|
* @param value - The number to format.
|
|
* @param format - The notation style to use.
|
|
* @returns The formatted number string.
|
|
*/
|
|
export const formatNumber = (
|
|
value: number,
|
|
format: NumberFormat = "suffix",
|
|
): string => {
|
|
if (!Number.isFinite(value) || Number.isNaN(value)) {
|
|
return "0";
|
|
}
|
|
if (value < 0) {
|
|
return `-${formatNumber(-value, format)}`;
|
|
}
|
|
|
|
switch (format) {
|
|
case "scientific":
|
|
return formatScientific(value);
|
|
case "engineering":
|
|
return formatEngineering(value);
|
|
case "suffix":
|
|
return formatSuffix(value);
|
|
default: {
|
|
/* V8 ignore next -- @preserve */
|
|
return formatSuffix(value);
|
|
}
|
|
}
|
|
};
|