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elysium/apps/web/src/components/game/dailyChallengePanel.tsx
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feat: initial prototype — core game systems (#30)
## Summary

This PR represents the full v1 prototype, implementing the core game systems for Elysium.

- Full idle/clicker RPG loop: resource collection, crafting, boss fights, exploration, and quests
- Adventurer hiring with batch size selector and progressive tier cost scaling
- Prestige, transcendence, and apotheosis systems with auto-prestige support
- Character sheet, titles, leaderboards, companion system, and daily login bonuses
- Auto-quest and auto-boss toggles
- Discord webhook notifications on prestige/transcendence/apotheosis
- Discord role awarded on apotheosis
- Responsive design and overarching story/lore system
- In-game sound effects and browser notifications for key events
- Support link button in the resource bar
- Full test coverage (100% on `apps/api` and `packages/types`)
- CI pipeline: lint → build → test

## Closes

Closes #1
Closes #2
Closes #3
Closes #4
Closes #5
Closes #6
Closes #7
Closes #8
Closes #9
Closes #10
Closes #11
Closes #12
Closes #13
Closes #14
Closes #16
Closes #19
Closes #20
Closes #21
Closes #22
Closes #23
Closes #24
Closes #25
Closes #26
Closes #27
Closes #29

 This issue was created with help from Hikari~ 🌸

Co-authored-by: Naomi Carrigan <commits@nhcarrigan.com>
Reviewed-on: #30
Co-authored-by: Hikari <hikari@nhcarrigan.com>
Co-committed-by: Hikari <hikari@nhcarrigan.com>
2026-03-08 15:53:39 -07:00

142 lines
4.4 KiB
TypeScript

/**
* @file Daily challenge panel component showing today's challenges.
* @copyright nhcarrigan
* @license Naomi's Public License
* @author Naomi Carrigan
*/
/* eslint-disable max-lines-per-function -- Complex component with many render paths */
import { useGame } from "../../context/gameContext.js";
import type { JSX } from "react";
/**
* Formats the time remaining until the daily reset.
* @returns The formatted time string.
*/
const formatTimeUntilReset = (): string => {
const now = new Date();
const nowAsPst = new Date(
now.toLocaleString("en-US", { timeZone: "America/Los_Angeles" }),
);
const tomorrowMidnightPst = new Date(nowAsPst);
tomorrowMidnightPst.setDate(tomorrowMidnightPst.getDate() + 1);
tomorrowMidnightPst.setHours(0, 0, 0, 0);
const pstOffset = nowAsPst.getTime() - now.getTime();
const resetAt = new Date(tomorrowMidnightPst.getTime() - pstOffset);
const msRemaining = resetAt.getTime() - now.getTime();
const msPerHour = 1000 * 60 * 60;
const msPerMinute = 1000 * 60;
const hoursRemaining = Math.floor(msRemaining / msPerHour);
const msAfterHours = msRemaining % msPerHour;
const minutesRemaining = Math.floor(msAfterHours / msPerMinute);
return `${String(hoursRemaining)}h ${String(minutesRemaining)}m`;
};
/**
* Renders the daily challenge panel with progress tracking.
* @returns The JSX element.
*/
const DailyChallengePanel = (): JSX.Element => {
const { state, formatNumber } = useGame();
if (state === null) {
return (
<section className="panel">
<p>{"Loading..."}</p>
</section>
);
}
const { dailyChallenges } = state;
if (dailyChallenges === undefined) {
return (
<section className="panel daily-challenge-panel">
<h2>{"📅 Daily Challenges"}</h2>
<p className="daily-challenge-subtitle">
{"Load the game to generate today's challenges!"}
</p>
</section>
);
}
const completedCount = dailyChallenges.challenges.filter((challenge) => {
return challenge.completed;
}).length;
return (
<section className="panel daily-challenge-panel">
<h2>{"📅 Daily Challenges"}</h2>
<div className="daily-challenge-header">
<p className="daily-challenge-subtitle">
{"Complete challenges for bonus 💎 crystals! Resets in "}
<strong>{formatTimeUntilReset()}</strong>
{" (PST midnight)."}
</p>
<p className="daily-challenge-progress">
{completedCount}
{" / "}
{dailyChallenges.challenges.length}
{" completed"}
</p>
</div>
<div className="daily-challenge-list">
{dailyChallenges.challenges.map((challenge) => {
const progressScaled = challenge.progress * 100;
const progressPercent = Math.min(
100,
Math.floor(progressScaled / challenge.target),
);
return (
<div
className={`daily-challenge-card ${
challenge.completed
? "completed"
: ""
}`}
key={challenge.id}
>
<div className="daily-challenge-info">
<h3 className="daily-challenge-label">{challenge.label}</h3>
<p className="daily-challenge-reward">
{"Reward: "}
<strong>
{"💎 "}
{formatNumber(challenge.rewardCrystals)}
{" crystals"}
</strong>
</p>
</div>
<div className="daily-challenge-right">
{challenge.completed
? <span className="daily-challenge-done">
{"✅ Complete!"}
</span>
: <>
<p className="daily-challenge-count">
{formatNumber(challenge.progress)}
{" / "}
{formatNumber(challenge.target)}
</p>
<div className="daily-challenge-bar-track">
<div
className="daily-challenge-bar-fill"
style={{ width: `${String(progressPercent)}%` }}
/>
</div>
</>
}
</div>
</div>
);
})}
</div>
</section>
);
};
export { DailyChallengePanel };