generated from nhcarrigan/template
4e2bc2cb98
Early game: first_steps and goblin_camp quests now award a small crystal bonus so the crystal economy is visible from turn one. Mid-game income: click_deity (1M clicks) 5k→15k, prestige_master (P10) 5k→15k, prestige_legend (P25) 25k→75k to close the gap before the first large crystal-cost upgrade. Crystal sinks: add crystal_pulse (3k→×1.5), crystal_surge (20k→×2), and crystal_tempest (150k→×3) global upgrades to fill the dead zone between crystal_mastery (600 crystals) and the existing 2M+ adventurer upgrades. Closes #165 Closes #173 Closes #215