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elysium/apps/web/package.json
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feat: initial prototype — core game systems (#30)
## Summary

This PR represents the full v1 prototype, implementing the core game systems for Elysium.

- Full idle/clicker RPG loop: resource collection, crafting, boss fights, exploration, and quests
- Adventurer hiring with batch size selector and progressive tier cost scaling
- Prestige, transcendence, and apotheosis systems with auto-prestige support
- Character sheet, titles, leaderboards, companion system, and daily login bonuses
- Auto-quest and auto-boss toggles
- Discord webhook notifications on prestige/transcendence/apotheosis
- Discord role awarded on apotheosis
- Responsive design and overarching story/lore system
- In-game sound effects and browser notifications for key events
- Support link button in the resource bar
- Full test coverage (100% on `apps/api` and `packages/types`)
- CI pipeline: lint → build → test

## Closes

Closes #1
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Closes #29

 This issue was created with help from Hikari~ 🌸

Co-authored-by: Naomi Carrigan <commits@nhcarrigan.com>
Reviewed-on: #30
Co-authored-by: Hikari <hikari@nhcarrigan.com>
Co-committed-by: Hikari <hikari@nhcarrigan.com>
2026-03-08 15:53:39 -07:00

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{
"name": "@elysium/web",
"version": "0.0.0",
"private": true,
"type": "module",
"scripts": {
"build": "tsc -p tsconfig.json && vite build",
"dev": "vite",
"lint": "eslint --max-warnings 0 src",
"preview": "vite preview",
"test": "vitest run --coverage"
},
"dependencies": {
"@elysium/types": "workspace:*",
"react": "19.0.0",
"react-dom": "19.0.0"
},
"devDependencies": {
"@nhcarrigan/eslint-config": "5.2.0",
"@nhcarrigan/typescript-config": "4.0.0",
"@types/react": "19.0.10",
"@types/react-dom": "19.0.4",
"@vitejs/plugin-react": "4.3.4",
"@vitest/coverage-v8": "3.0.8",
"eslint": "9.22.0",
"jsdom": "26.0.0",
"typescript": "5.8.2",
"vite": "6.2.1",
"vitest": "3.0.8"
}
}