generated from nhcarrigan/template
29c817230d
## Summary This PR represents the full v1 prototype, implementing the core game systems for Elysium. - Full idle/clicker RPG loop: resource collection, crafting, boss fights, exploration, and quests - Adventurer hiring with batch size selector and progressive tier cost scaling - Prestige, transcendence, and apotheosis systems with auto-prestige support - Character sheet, titles, leaderboards, companion system, and daily login bonuses - Auto-quest and auto-boss toggles - Discord webhook notifications on prestige/transcendence/apotheosis - Discord role awarded on apotheosis - Responsive design and overarching story/lore system - In-game sound effects and browser notifications for key events - Support link button in the resource bar - Full test coverage (100% on `apps/api` and `packages/types`) - CI pipeline: lint → build → test ## Closes Closes #1 Closes #2 Closes #3 Closes #4 Closes #5 Closes #6 Closes #7 Closes #8 Closes #9 Closes #10 Closes #11 Closes #12 Closes #13 Closes #14 Closes #16 Closes #19 Closes #20 Closes #21 Closes #22 Closes #23 Closes #24 Closes #25 Closes #26 Closes #27 Closes #29 ✨ This issue was created with help from Hikari~ 🌸 Co-authored-by: Naomi Carrigan <commits@nhcarrigan.com> Reviewed-on: #30 Co-authored-by: Hikari <hikari@nhcarrigan.com> Co-committed-by: Hikari <hikari@nhcarrigan.com>
91 lines
3.9 KiB
TypeScript
91 lines
3.9 KiB
TypeScript
/* eslint-disable max-lines-per-function -- Test suites naturally have many cases */
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import { afterEach, beforeEach, describe, expect, it, vi } from "vitest";
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describe("discord service", () => {
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const ORIGINAL_ENV = process.env;
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const mockFetch = vi.fn();
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beforeEach(() => {
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process.env = { ...ORIGINAL_ENV };
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vi.resetModules();
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vi.stubGlobal("fetch", mockFetch);
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});
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afterEach(() => {
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process.env = ORIGINAL_ENV;
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vi.unstubAllGlobals();
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mockFetch.mockReset();
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});
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describe("buildOAuthUrl", () => {
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it("throws when DISCORD_CLIENT_ID is missing", async () => {
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delete process.env["DISCORD_CLIENT_ID"];
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process.env["DISCORD_REDIRECT_URI"] = "http://localhost/callback";
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const { buildOAuthUrl } = await import("../../src/services/discord.js");
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expect(() => buildOAuthUrl()).toThrow("Discord OAuth environment variables are required");
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});
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it("throws when DISCORD_REDIRECT_URI is missing", async () => {
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process.env["DISCORD_CLIENT_ID"] = "client123";
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delete process.env["DISCORD_REDIRECT_URI"];
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const { buildOAuthUrl } = await import("../../src/services/discord.js");
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expect(() => buildOAuthUrl()).toThrow("Discord OAuth environment variables are required");
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});
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it("returns a URL with correct query params", async () => {
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process.env["DISCORD_CLIENT_ID"] = "client123";
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process.env["DISCORD_REDIRECT_URI"] = "http://localhost/callback";
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const { buildOAuthUrl } = await import("../../src/services/discord.js");
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const url = buildOAuthUrl();
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expect(url).toContain("client_id=client123");
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expect(url).toContain("response_type=code");
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expect(url).toContain("scope=identify");
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});
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});
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describe("exchangeCode", () => {
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it("throws when env vars are missing", async () => {
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delete process.env["DISCORD_CLIENT_ID"];
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const { exchangeCode } = await import("../../src/services/discord.js");
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await expect(exchangeCode("mycode")).rejects.toThrow("Discord OAuth environment variables are required");
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});
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it("throws when response is not ok", async () => {
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process.env["DISCORD_CLIENT_ID"] = "cid";
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process.env["DISCORD_CLIENT_SECRET"] = "secret";
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process.env["DISCORD_REDIRECT_URI"] = "http://localhost/cb";
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mockFetch.mockResolvedValueOnce({ ok: false, statusText: "Unauthorized" });
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const { exchangeCode } = await import("../../src/services/discord.js");
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await expect(exchangeCode("bad_code")).rejects.toThrow("Discord token exchange failed");
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});
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it("returns parsed body on success", async () => {
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process.env["DISCORD_CLIENT_ID"] = "cid";
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process.env["DISCORD_CLIENT_SECRET"] = "secret";
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process.env["DISCORD_REDIRECT_URI"] = "http://localhost/cb";
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const tokenData = { access_token: "tok", token_type: "Bearer", expires_in: 3600, refresh_token: "ref", scope: "identify" };
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mockFetch.mockResolvedValueOnce({ ok: true, json: () => Promise.resolve(tokenData) });
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const { exchangeCode } = await import("../../src/services/discord.js");
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const result = await exchangeCode("good_code");
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expect(result.access_token).toBe("tok");
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});
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});
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describe("fetchDiscordUser", () => {
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it("throws when response is not ok", async () => {
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mockFetch.mockResolvedValueOnce({ ok: false, statusText: "Forbidden" });
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const { fetchDiscordUser } = await import("../../src/services/discord.js");
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await expect(fetchDiscordUser("bad_token")).rejects.toThrow("Discord user fetch failed");
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});
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it("returns parsed user on success", async () => {
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const user = { id: "123", username: "testuser", discriminator: "0", avatar: null };
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mockFetch.mockResolvedValueOnce({ ok: true, json: () => Promise.resolve(user) });
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const { fetchDiscordUser } = await import("../../src/services/discord.js");
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const result = await fetchDiscordUser("valid_token");
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expect(result.id).toBe("123");
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expect(result.username).toBe("testuser");
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});
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});
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});
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