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elysium/apps/api/test/middleware/auth.spec.ts
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hikari 29c817230d
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feat: initial prototype — core game systems (#30)
## Summary

This PR represents the full v1 prototype, implementing the core game systems for Elysium.

- Full idle/clicker RPG loop: resource collection, crafting, boss fights, exploration, and quests
- Adventurer hiring with batch size selector and progressive tier cost scaling
- Prestige, transcendence, and apotheosis systems with auto-prestige support
- Character sheet, titles, leaderboards, companion system, and daily login bonuses
- Auto-quest and auto-boss toggles
- Discord webhook notifications on prestige/transcendence/apotheosis
- Discord role awarded on apotheosis
- Responsive design and overarching story/lore system
- In-game sound effects and browser notifications for key events
- Support link button in the resource bar
- Full test coverage (100% on `apps/api` and `packages/types`)
- CI pipeline: lint → build → test

## Closes

Closes #1
Closes #2
Closes #3
Closes #4
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Closes #8
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Closes #10
Closes #11
Closes #12
Closes #13
Closes #14
Closes #16
Closes #19
Closes #20
Closes #21
Closes #22
Closes #23
Closes #24
Closes #25
Closes #26
Closes #27
Closes #29

 This issue was created with help from Hikari~ 🌸

Co-authored-by: Naomi Carrigan <commits@nhcarrigan.com>
Reviewed-on: #30
Co-authored-by: Hikari <hikari@nhcarrigan.com>
Co-committed-by: Hikari <hikari@nhcarrigan.com>
2026-03-08 15:53:39 -07:00

59 lines
2.1 KiB
TypeScript

/* eslint-disable max-lines-per-function -- Test suites naturally have many cases */
import { beforeEach, describe, expect, it, vi } from "vitest";
import { Hono } from "hono";
vi.mock("../../src/services/jwt.js", () => ({
verifyToken: vi.fn(),
}));
describe("authMiddleware", () => {
beforeEach(() => {
vi.resetModules();
});
const makeApp = async () => {
const { authMiddleware } = await import("../../src/middleware/auth.js");
const { verifyToken } = await import("../../src/services/jwt.js");
const app = new Hono<{ Variables: { discordId: string } }>();
app.use("*", authMiddleware);
app.get("/test", (c) => c.json({ discordId: c.get("discordId") }));
return { app, verifyToken };
};
it("returns 401 when Authorization header is missing", async () => {
const { app } = await makeApp();
const res = await app.fetch(new Request("http://localhost/test"));
expect(res.status).toBe(401);
});
it("returns 401 when Authorization header does not start with Bearer", async () => {
const { app } = await makeApp();
const res = await app.fetch(new Request("http://localhost/test", {
headers: { Authorization: "Basic abc123" },
}));
expect(res.status).toBe(401);
});
it("sets discordId in context when token is valid", async () => {
const { app, verifyToken } = await makeApp();
vi.mocked(verifyToken).mockReturnValueOnce({ discordId: "user_123", iat: 0, exp: 9999999999 });
const res = await app.fetch(new Request("http://localhost/test", {
headers: { Authorization: "Bearer valid_token" },
}));
expect(res.status).toBe(200);
const body = await res.json() as { discordId: string };
expect(body.discordId).toBe("user_123");
});
it("returns 401 when verifyToken throws", async () => {
const { app, verifyToken } = await makeApp();
vi.mocked(verifyToken).mockImplementationOnce(() => {
throw new Error("Invalid token");
});
const res = await app.fetch(new Request("http://localhost/test", {
headers: { Authorization: "Bearer bad_token" },
}));
expect(res.status).toBe(401);
});
});