generated from nhcarrigan/template
29c817230d
## Summary This PR represents the full v1 prototype, implementing the core game systems for Elysium. - Full idle/clicker RPG loop: resource collection, crafting, boss fights, exploration, and quests - Adventurer hiring with batch size selector and progressive tier cost scaling - Prestige, transcendence, and apotheosis systems with auto-prestige support - Character sheet, titles, leaderboards, companion system, and daily login bonuses - Auto-quest and auto-boss toggles - Discord webhook notifications on prestige/transcendence/apotheosis - Discord role awarded on apotheosis - Responsive design and overarching story/lore system - In-game sound effects and browser notifications for key events - Support link button in the resource bar - Full test coverage (100% on `apps/api` and `packages/types`) - CI pipeline: lint → build → test ## Closes Closes #1 Closes #2 Closes #3 Closes #4 Closes #5 Closes #6 Closes #7 Closes #8 Closes #9 Closes #10 Closes #11 Closes #12 Closes #13 Closes #14 Closes #16 Closes #19 Closes #20 Closes #21 Closes #22 Closes #23 Closes #24 Closes #25 Closes #26 Closes #27 Closes #29 ✨ This issue was created with help from Hikari~ 🌸 Co-authored-by: Naomi Carrigan <commits@nhcarrigan.com> Reviewed-on: #30 Co-authored-by: Hikari <hikari@nhcarrigan.com> Co-committed-by: Hikari <hikari@nhcarrigan.com>
59 lines
2.1 KiB
TypeScript
59 lines
2.1 KiB
TypeScript
/* eslint-disable max-lines-per-function -- Test suites naturally have many cases */
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import { beforeEach, describe, expect, it, vi } from "vitest";
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import { Hono } from "hono";
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vi.mock("../../src/services/jwt.js", () => ({
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verifyToken: vi.fn(),
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}));
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describe("authMiddleware", () => {
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beforeEach(() => {
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vi.resetModules();
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});
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const makeApp = async () => {
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const { authMiddleware } = await import("../../src/middleware/auth.js");
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const { verifyToken } = await import("../../src/services/jwt.js");
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const app = new Hono<{ Variables: { discordId: string } }>();
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app.use("*", authMiddleware);
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app.get("/test", (c) => c.json({ discordId: c.get("discordId") }));
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return { app, verifyToken };
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};
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it("returns 401 when Authorization header is missing", async () => {
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const { app } = await makeApp();
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const res = await app.fetch(new Request("http://localhost/test"));
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expect(res.status).toBe(401);
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});
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it("returns 401 when Authorization header does not start with Bearer", async () => {
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const { app } = await makeApp();
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const res = await app.fetch(new Request("http://localhost/test", {
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headers: { Authorization: "Basic abc123" },
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}));
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expect(res.status).toBe(401);
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});
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it("sets discordId in context when token is valid", async () => {
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const { app, verifyToken } = await makeApp();
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vi.mocked(verifyToken).mockReturnValueOnce({ discordId: "user_123", iat: 0, exp: 9999999999 });
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const res = await app.fetch(new Request("http://localhost/test", {
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headers: { Authorization: "Bearer valid_token" },
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}));
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expect(res.status).toBe(200);
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const body = await res.json() as { discordId: string };
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expect(body.discordId).toBe("user_123");
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});
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it("returns 401 when verifyToken throws", async () => {
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const { app, verifyToken } = await makeApp();
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vi.mocked(verifyToken).mockImplementationOnce(() => {
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throw new Error("Invalid token");
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});
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const res = await app.fetch(new Request("http://localhost/test", {
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headers: { Authorization: "Bearer bad_token" },
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}));
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expect(res.status).toBe(401);
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});
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});
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