generated from nhcarrigan/template
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v0.1.2
Stablereleased this
2026-03-09 22:28:18 -07:00 | 50 commits to main since this releaseWhat's New
Features
- Art assets — All game panels now display art for zones, bosses, quests, adventurers, companions, equipment, upgrades, achievements, exploration areas, and more
- In-game changelog — The About panel renders the changelog as formatted markdown
- Error reporting & telemetry — Client-side errors are forwarded to the backend for monitoring; OG tags added for social sharing; sidebar is now sticky whilst scrolling
- Auto-battle / auto-quest status — The auto-boss and auto-quest toggles now turn themselves off on failure and surface a reason so you know what went wrong
- Sticky UI preferences — The adventure multiplier selection is saved in localStorage and restored on your next visit; zone selection in the boss, quest, exploration, and crafting panels is saved in sessionStorage and restored as you navigate between tabs
Bug Fixes
- Prestige — lifetime stats — All-time stats (gold earned, clicks, bosses defeated, quests completed, adventurers recruited, achievements unlocked) now accumulate correctly across prestiges instead of being wiped
- Prestige — achievements — Achievements earned before prestiging now carry through to all subsequent runs
- Prestige — boss first-kill bounties — The one-time runestone bounty awarded on a boss's first-ever defeat is no longer re-awarded after prestiging
- Webhook notifications — Milestone notifications are now sent silently without pinging everyone
- Quest reward rendering — Fixed a React key collision in quest reward tags that was generating continuous backend error reports
Downloads