generated from nhcarrigan/template
Compare commits
3 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 70e031eed7 | |||
| f09fcca0ef | |||
| 9bb1d01d2b |
@@ -681,6 +681,45 @@ const validateAndSanitize = (
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storySpread = { story: previous.story };
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}
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/*
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* Merge daily challenge progress: take the maximum progress for each
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* challenge so a stale auto-save arriving after a craft/boss/etc. update
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* cannot silently roll back server-side challenge completions.
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*/
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// eslint-disable-next-line capitalized-comments -- v8 ignore
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/* v8 ignore next 35 -- @preserve */
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let dailyChallengesSpread: object = {};
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// eslint-disable-next-line stylistic/max-len -- Long condition; splitting would reduce readability
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if (incoming.dailyChallenges !== undefined && previous.dailyChallenges !== undefined) {
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const previousChallengeMap = new Map(
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previous.dailyChallenges.challenges.map((challenge) => {
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return [ challenge.id, challenge ];
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}),
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);
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// eslint-disable-next-line stylistic/max-len -- Long chain; splitting would reduce readability
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const mergedChallenges = incoming.dailyChallenges.challenges.map((challenge) => {
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const serverChallenge = previousChallengeMap.get(challenge.id);
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if (serverChallenge === undefined) {
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return challenge;
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}
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// eslint-disable-next-line stylistic/max-len -- Long expression; splitting would reduce readability
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const bestProgress = Math.max(challenge.progress, serverChallenge.progress);
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return {
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...challenge,
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completed: bestProgress >= challenge.target,
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progress: bestProgress,
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};
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});
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dailyChallengesSpread = {
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dailyChallenges: {
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...incoming.dailyChallenges,
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challenges: mergedChallenges,
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},
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};
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} else if (previous.dailyChallenges !== undefined) {
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dailyChallengesSpread = { dailyChallenges: previous.dailyChallenges };
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}
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return {
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...incoming,
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achievements,
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@@ -693,6 +732,7 @@ const validateAndSanitize = (
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...apotheosisSpread,
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...explorationSpread,
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...storySpread,
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...dailyChallengesSpread,
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};
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};
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@@ -1024,7 +1064,8 @@ gameRouter.post("/save", async(context) => {
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const companionUnlocks = computeUnlockedCompanionIds({
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apotheosisCount: stateToSave.apotheosis?.count ?? 0,
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lifetimeBossesDefeated: playerRecord?.lifetimeBossesDefeated ?? 0,
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lifetimeGoldEarned: playerRecord?.lifetimeGoldEarned ?? 0,
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// eslint-disable-next-line stylistic/max-len -- Long property; splitting would reduce readability
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lifetimeGoldEarned: (playerRecord?.lifetimeGoldEarned ?? 0) + stateToSave.player.totalGoldEarned,
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lifetimeQuestsCompleted: playerRecord?.lifetimeQuestsCompleted ?? 0,
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prestigeCount: stateToSave.prestige.count,
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transcendenceCount: stateToSave.transcendence?.count ?? 0,
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@@ -64,6 +64,7 @@ const BattleModal = ({
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flushBossLoreToasts,
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formatInteger,
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formatNumber,
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numberFormat,
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} = useGame();
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const [ phase, setPhase ] = useState<"animating" | "result">("animating");
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@@ -242,14 +243,14 @@ const BattleModal = ({
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{result.rewards.crystals > 0
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&& <span>
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{"💎 "}
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{formatInteger(result.rewards.crystals)}
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{formatInteger(result.rewards.crystals, numberFormat)}
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{" crystals"}
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</span>
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}
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{result.rewards.bountyRunestones > 0
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&& <span className="battle-bounty">
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{"🔮 "}
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{formatInteger(result.rewards.bountyRunestones)}
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{formatInteger(result.rewards.bountyRunestones, numberFormat)}
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{" runestones (first kill!)"}
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</span>
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}
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@@ -15,7 +15,7 @@ import { computePartyCombatPower } from "../../engine/tick.js";
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import { cdnImage } from "../../utils/cdn.js";
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import { LockToggle } from "../ui/lockToggle.js";
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import { ZoneSelector } from "./zoneSelector.js";
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import type { Boss } from "@elysium/types";
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import type { Boss, NumberFormat } from "@elysium/types";
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interface BossCardProperties {
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readonly boss: Boss;
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@@ -23,7 +23,7 @@ interface BossCardProperties {
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readonly onChallenge: (bossId: string)=> void;
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readonly isChallenging: boolean;
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readonly unlockHint: string | undefined;
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readonly formatInteger: (n: number)=> string;
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readonly formatInteger: (n: number, format: NumberFormat)=> string;
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readonly formatNumber: (n: number)=> string;
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}
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@@ -120,7 +120,7 @@ const BossCard = ({
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{boss.crystalReward > 0
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&& <span>
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{"💎 "}
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{formatInteger(boss.crystalReward)}
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{formatInteger(boss.crystalReward, numberFormat)}
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</span>
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}
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{boss.equipmentRewards.length > 0
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@@ -175,6 +175,7 @@ const BossPanel = (): JSX.Element => {
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autoBossLastResult,
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autoBossError,
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bossError,
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numberFormat,
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} = useGame();
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const [ challengingBossId, setChallengingBossId ] = useState<string | null>(
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null,
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@@ -403,6 +404,7 @@ const BossPanel = (): JSX.Element => {
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formatNumber={formatNumber}
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isChallenging={challengingBossId === bossId}
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key={bossId}
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numberFormat={numberFormat}
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onChallenge={handleChallengeClick}
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prestigeCount={prestigeCount}
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unlockHint={bossUnlockHints.get(bossId)}
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@@ -163,7 +163,8 @@ const CompanionPanel = (): JSX.Element => {
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const progressByUnlockType: Record<string, number> = {
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apotheosis: state.apotheosis?.count ?? 0,
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lifetimeBosses: state.player.lifetimeBossesDefeated,
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lifetimeGold: state.player.lifetimeGoldEarned,
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// eslint-disable-next-line stylistic/max-len -- Long expression; splitting would reduce readability
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lifetimeGold: state.player.lifetimeGoldEarned + state.player.totalGoldEarned,
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lifetimeQuests: state.player.lifetimeQuestsCompleted,
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prestige: state.prestige.count,
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transcendence: state.transcendence?.count ?? 0,
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@@ -70,6 +70,7 @@ const PrestigePanel = (): JSX.Element => {
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toggleAutoPrestige,
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toggleAutoPrestigeMaxRunestones,
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triggerPrestigeToast,
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numberFormat,
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} = useGame();
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const [ isPending, setIsPending ] = useState(false);
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const [ result, setResult ] = useState<{
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@@ -198,7 +199,7 @@ const PrestigePanel = (): JSX.Element => {
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type="button"
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>
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{"🔮 Runestone Shop ("}
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{formatInteger(prestigeData.runestones)}
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{formatInteger(prestigeData.runestones, numberFormat)}
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{" stones)"}
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</button>
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</div>
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@@ -242,14 +243,14 @@ const PrestigePanel = (): JSX.Element => {
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</p>
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<p>
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{"Runestones: "}
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<strong>{formatInteger(prestigeData.runestones)}</strong>
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<strong>{formatInteger(prestigeData.runestones, numberFormat)}</strong>
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</p>
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{isEligible
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? <p className="runestone-preview">
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{"Runestones on prestige: "}
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<strong>
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{"+"}
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{formatInteger(runestonePreview)}
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{formatInteger(runestonePreview, numberFormat)}
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</strong>
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{isAtMaxRunestones
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? <span className="runestone-max-badge">{" ⚡ MAX"}</span>
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@@ -289,7 +290,7 @@ const PrestigePanel = (): JSX.Element => {
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>
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{isPending
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? "Ascending..."
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: `✨ Ascend (+${formatInteger(runestonePreview)} Runestones)`}
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: `✨ Ascend (+${formatInteger(runestonePreview, numberFormat)} Runestones)`}
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</button>
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{prestigeError === null
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? null
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@@ -301,12 +302,12 @@ const PrestigePanel = (): JSX.Element => {
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{"Ascended to Prestige "}
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{result.count}
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{"! Earned "}
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{formatInteger(result.runestones)}
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{formatInteger(result.runestones, numberFormat)}
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{" Runestones."}
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{result.milestoneRunestones > 0
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&& <>
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{" 🎉 Milestone bonus: +"}
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{formatInteger(result.milestoneRunestones)}
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{formatInteger(result.milestoneRunestones, numberFormat)}
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{" Runestones!"}
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</>
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}
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@@ -327,7 +328,7 @@ const PrestigePanel = (): JSX.Element => {
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<p className="shop-balance">
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{"Balance: "}
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<strong>
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{formatInteger(prestigeData.runestones)}
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{formatInteger(prestigeData.runestones, numberFormat)}
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{" Runestones"}
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</strong>
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</p>
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@@ -381,7 +382,7 @@ const PrestigePanel = (): JSX.Element => {
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<p className="upgrade-cost">
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{purchased
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? "✅ Purchased"
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: `🔮 ${formatInteger(upgrade.runestonesCost)} Runestones`}
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: `🔮 ${formatInteger(upgrade.runestonesCost, numberFormat)} Runestones`}
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</p>
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</div>
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{isAutoAdventurerToggle
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@@ -114,6 +114,9 @@ const QuestCard = ({
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}
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<div className="quest-rewards">
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{quest.rewards.map((reward, rewardIndex) => {
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if (reward.type === "crystals" && (reward.amount ?? 0) === 0) {
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return null;
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}
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return (
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<span className="reward-tag" key={`${reward.type}-${reward.targetId ?? String(reward.amount ?? rewardIndex)}`}>
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{reward.type === "gold"
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@@ -121,7 +124,6 @@ const QuestCard = ({
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{reward.type === "essence"
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&& `✨ ${formatNumber(reward.amount ?? 0)}`}
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{reward.type === "crystals"
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&& (reward.amount ?? 0) > 0
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&& `💎 ${formatNumber(reward.amount ?? 0)}`}
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{reward.type === "upgrade" && "🔓 Upgrade"}
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{reward.type === "adventurer" && "👥 New Adventurer"}
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@@ -59,7 +59,7 @@ const StatCard = ({
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* @returns The JSX element.
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*/
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const StatisticsPanel = (): JSX.Element => {
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const { state, formatInteger, formatNumber } = useGame();
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const { state, formatInteger, formatNumber, numberFormat } = useGame();
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if (state === null) {
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return (
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@@ -152,13 +152,13 @@ const StatisticsPanel = (): JSX.Element => {
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<StatCard
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icon="💎"
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label="Crystals"
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value={formatInteger(resources.crystals)}
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value={formatInteger(resources.crystals, numberFormat)}
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/>
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<StatCard
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icon="🔮"
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label="Runestones"
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sub="permanent currency"
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value={formatInteger(prestige.runestones)}
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value={formatInteger(prestige.runestones, numberFormat)}
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/>
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</div>
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@@ -50,7 +50,7 @@ const categoryOrder: Array<TranscendenceUpgradeCategory> = [
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* @returns The JSX element.
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*/
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const TranscendencePanel = (): JSX.Element => {
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const { state, formatInteger, transcend, buyEchoUpgrade } = useGame();
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const { state, formatInteger, transcend, buyEchoUpgrade, numberFormat } = useGame();
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const [ isPending, setIsPending ] = useState(false);
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const [ result, setResult ] = useState<{
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echoes: number;
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@@ -152,7 +152,7 @@ const TranscendencePanel = (): JSX.Element => {
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type="button"
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>
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{"✨ Echo Shop ("}
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{formatInteger(currentEchoes)}
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{formatInteger(currentEchoes, numberFormat)}
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{" echoes)"}
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</button>
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</div>
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@@ -184,7 +184,7 @@ const TranscendencePanel = (): JSX.Element => {
|
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}
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<p>
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{"Current Echoes: "}
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<strong>{formatInteger(currentEchoes)}</strong>
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<strong>{formatInteger(currentEchoes, numberFormat)}</strong>
|
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</p>
|
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<p>
|
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{"Current prestige count: "}
|
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@@ -195,7 +195,7 @@ const TranscendencePanel = (): JSX.Element => {
|
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{"Echoes on transcendence: "}
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<strong>
|
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{"+"}
|
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{formatInteger(echoPreview)}
|
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{formatInteger(echoPreview, numberFormat)}
|
||||
</strong>
|
||||
{echoMetaMultiplier > 1
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&& <span className="echo-meta-bonus">
|
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@@ -238,7 +238,7 @@ const TranscendencePanel = (): JSX.Element => {
|
||||
>
|
||||
{isPending
|
||||
? "Transcending..."
|
||||
: `🌌 Transcend (+${formatInteger(echoPreview)} Echoes)`}
|
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: `🌌 Transcend (+${formatInteger(echoPreview, numberFormat)} Echoes)`}
|
||||
</button>
|
||||
{error === null
|
||||
? null
|
||||
@@ -248,7 +248,7 @@ const TranscendencePanel = (): JSX.Element => {
|
||||
: <p className="success">
|
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{"Transcended! Earned "}
|
||||
<strong>
|
||||
{formatInteger(result.echoes)}
|
||||
{formatInteger(result.echoes, numberFormat)}
|
||||
{" Echoes"}
|
||||
</strong>
|
||||
{". This is Transcendence "}
|
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@@ -266,7 +266,7 @@ const TranscendencePanel = (): JSX.Element => {
|
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<p className="shop-balance">
|
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{"Balance: "}
|
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<strong>
|
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{formatInteger(currentEchoes)}
|
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{formatInteger(currentEchoes, numberFormat)}
|
||||
{" Echoes"}
|
||||
</strong>
|
||||
</p>
|
||||
@@ -314,7 +314,7 @@ const TranscendencePanel = (): JSX.Element => {
|
||||
<p className="upgrade-cost">
|
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{purchased
|
||||
? "✅ Purchased"
|
||||
: `✨ ${formatInteger(upgrade.cost)} Echoes`}
|
||||
: `✨ ${formatInteger(upgrade.cost, numberFormat)} Echoes`}
|
||||
</p>
|
||||
</div>
|
||||
{purchased
|
||||
|
||||
@@ -82,7 +82,7 @@ const ResourceBar = ({
|
||||
isSyncing,
|
||||
onForceSync,
|
||||
}: ResourceBarProperties): JSX.Element => {
|
||||
const { formatInteger, formatNumber, syncError, state } = useGame();
|
||||
const { formatInteger, formatNumber, syncError, state, numberFormat } = useGame();
|
||||
const [ isProfileOpen, setIsProfileOpen ] = useState(false);
|
||||
const [ isResourcesOpen, setIsResourcesOpen ] = useState(false);
|
||||
|
||||
@@ -218,7 +218,7 @@ const ResourceBar = ({
|
||||
: ""}`}>
|
||||
<span className="resource-icon">{"💎"}</span>
|
||||
<span className="resource-value">
|
||||
{formatInteger(crystals)}
|
||||
{formatNumber(crystals)}
|
||||
</span>
|
||||
<span className="resource-label">{"Crystals"}</span>
|
||||
{crystalsFull
|
||||
@@ -233,14 +233,14 @@ const ResourceBar = ({
|
||||
<div className="resource">
|
||||
<span className="resource-icon">{"🔮"}</span>
|
||||
<span className="resource-value">
|
||||
{formatInteger(runestones)}
|
||||
{formatInteger(runestones, numberFormat)}
|
||||
</span>
|
||||
<span className="resource-label">{"Runestones"}</span>
|
||||
</div>
|
||||
<div className="resource">
|
||||
<span className="resource-icon">{"⭐"}</span>
|
||||
<span className="resource-value">
|
||||
{`+${formatInteger(projectedRunestones)}`}
|
||||
{`+${formatInteger(projectedRunestones, numberFormat)}`}
|
||||
</span>
|
||||
<span className="resource-label">{"On Prestige"}</span>
|
||||
</div>
|
||||
|
||||
@@ -462,12 +462,12 @@ interface GameContextValue {
|
||||
/**
|
||||
* Format a number using the player's chosen notation style.
|
||||
*/
|
||||
formatNumber: (value: number)=> string;
|
||||
formatNumber: (value: number, format?: NumberFormat)=> string;
|
||||
|
||||
/**
|
||||
* Format a whole-number value without decimal places.
|
||||
*/
|
||||
formatInteger: (value: number)=> string;
|
||||
formatInteger: (value: number, format?: NumberFormat)=> string;
|
||||
|
||||
/**
|
||||
* Buy a prestige upgrade from the runestone shop.
|
||||
@@ -1356,10 +1356,11 @@ export const GameProvider = ({
|
||||
newlyFailedQuestsReference.current = [];
|
||||
}
|
||||
|
||||
// Auto-save every 30 seconds (skip if a force sync is in-flight to avoid signature collisions)
|
||||
// Auto-save every 30 seconds (skip if a force sync or auto-prestige is in-flight to avoid signature collisions)
|
||||
if (Date.now() - lastSaveReference.current >= autoSaveIntervalMs) {
|
||||
lastSaveReference.current = Date.now();
|
||||
if (stateReference.current !== null && !isSyncingReference.current) {
|
||||
// eslint-disable-next-line stylistic/max-len -- Long condition; splitting would reduce readability
|
||||
if (stateReference.current !== null && !isSyncingReference.current && !isAutoPrestigingReference.current) {
|
||||
void saveGame({
|
||||
state: stateReference.current,
|
||||
...signatureReference.current === null
|
||||
@@ -1856,6 +1857,13 @@ export const GameProvider = ({
|
||||
},
|
||||
};
|
||||
});
|
||||
|
||||
/*
|
||||
* Buying a prestige upgrade mutates DB state; clear the cached signature
|
||||
* so the next auto-save doesn't collide with a stale one.
|
||||
*/
|
||||
signatureReference.current = null;
|
||||
localStorage.removeItem("elysium_save_signature");
|
||||
} catch (error_: unknown) {
|
||||
logError("buy_prestige_upgrade", error_);
|
||||
// Silently ignore — server errors shouldn't crash the UI
|
||||
|
||||
@@ -57,22 +57,32 @@ const getLetterSuffix = (index: number): string => {
|
||||
/**
|
||||
* Formats a number with a named or letter-based suffix.
|
||||
* @param value - The number to format.
|
||||
* @param round - Display zero numbers after a decimal point.
|
||||
* @returns The formatted string with suffix.
|
||||
*/
|
||||
const formatSuffix = (value: number): string => {
|
||||
const formatSuffix = (value: number, round = false): string => {
|
||||
if (value >= Math.pow(10, letterBaseExp)) {
|
||||
const exp = Math.floor(Math.log10(value));
|
||||
const stepsAboveBase = Math.floor((exp - letterBaseExp) / 3);
|
||||
const steps = stepsAboveBase * 3;
|
||||
const divisorExp = letterBaseExp + steps;
|
||||
const divisor = Math.pow(10, divisorExp);
|
||||
return `${(value / divisor).toFixed(2)}${getLetterSuffix(stepsAboveBase)}`;
|
||||
return `${round
|
||||
? String(Math.round(value / divisor))
|
||||
: (value / divisor).toFixed(2)}${getLetterSuffix(stepsAboveBase)}`;
|
||||
}
|
||||
for (const { threshold, suffix } of namedSuffixes) {
|
||||
if (value >= threshold) {
|
||||
return `${(value / threshold).toFixed(2)}${suffix}`;
|
||||
return `${round
|
||||
? String(Math.floor(value / threshold))
|
||||
: (value / threshold).toFixed(2)}${suffix}`;
|
||||
}
|
||||
}
|
||||
|
||||
if (round) {
|
||||
return String(Math.floor(value));
|
||||
}
|
||||
|
||||
return value < 1
|
||||
? value.toFixed(2)
|
||||
: value.toFixed(1);
|
||||
@@ -82,12 +92,18 @@ const formatSuffix = (value: number): string => {
|
||||
* Formats a number in scientific notation: e.g. 1.23e15.
|
||||
* Falls back to K/M/B/T style below 1 million.
|
||||
* @param value - The number to format.
|
||||
* @param round - Display zero numbers after a decimal point.
|
||||
* @returns The formatted string in scientific notation.
|
||||
*/
|
||||
const formatScientific = (value: number): string => {
|
||||
const formatScientific = (value: number, round = false): string => {
|
||||
if (value < 1e6) {
|
||||
return formatSuffix(value);
|
||||
return formatSuffix(value, round);
|
||||
}
|
||||
|
||||
if (round) {
|
||||
return value.toExponential(0).replace("e+", "e");
|
||||
}
|
||||
|
||||
// ToExponential handles all magnitudes JS can represent (up to ~1.8e308)
|
||||
return value.toExponential(2).replace("e+", "e");
|
||||
};
|
||||
@@ -96,45 +112,50 @@ const formatScientific = (value: number): string => {
|
||||
* Formats a number in engineering notation (exponent always a multiple of 3):
|
||||
* e.g. 12.35E12, 1.23E300. Falls back to K/M/B/T style below 1 million.
|
||||
* @param value - The number to format.
|
||||
* @param round - Display zero numbers after a decimal point.
|
||||
* @returns The formatted string in engineering notation.
|
||||
*/
|
||||
const formatEngineering = (value: number): string => {
|
||||
const formatEngineering = (value: number, round = false): string => {
|
||||
if (value < 1e6) {
|
||||
return formatSuffix(value);
|
||||
return formatSuffix(value, round);
|
||||
}
|
||||
const exp = Math.floor(Math.log10(value));
|
||||
const engExp = Math.floor(exp / 3) * 3;
|
||||
const mantissa = value / Math.pow(10, engExp);
|
||||
return `${mantissa.toFixed(2)}E${String(engExp)}`;
|
||||
return `${round
|
||||
? String(Math.round(mantissa))
|
||||
: mantissa.toFixed(2)}E${String(engExp)}`;
|
||||
};
|
||||
|
||||
/**
|
||||
* Formats a whole-number value for display without decimal places.
|
||||
* Uses the same suffix/letter logic as formatNumber but rounds to integers.
|
||||
* @param value - The integer value to format.
|
||||
* @param format
|
||||
* @returns The formatted string with no decimal places.
|
||||
*/
|
||||
const formatInteger = (value: number): string => {
|
||||
const formatInteger = (value: number,
|
||||
format: NumberFormat = "suffix"): string => {
|
||||
if (!Number.isFinite(value) || Number.isNaN(value)) {
|
||||
return "0";
|
||||
}
|
||||
if (value < 0) {
|
||||
return `-${formatInteger(-value)}`;
|
||||
}
|
||||
if (value >= Math.pow(10, letterBaseExp)) {
|
||||
const exp = Math.floor(Math.log10(value));
|
||||
const stepsAboveBase = Math.floor((exp - letterBaseExp) / 3);
|
||||
const steps = stepsAboveBase * 3;
|
||||
const divisorExp = letterBaseExp + steps;
|
||||
const divisor = Math.pow(10, divisorExp);
|
||||
return `${String(Math.round(value / divisor))}${getLetterSuffix(stepsAboveBase)}`;
|
||||
}
|
||||
for (const { threshold, suffix } of namedSuffixes) {
|
||||
if (value >= threshold) {
|
||||
return `${String(Math.floor(value / threshold))}${suffix}`;
|
||||
|
||||
const roundedValue = Math.floor(value);
|
||||
switch (format) {
|
||||
case "scientific":
|
||||
return formatScientific(roundedValue, true);
|
||||
case "engineering":
|
||||
return formatEngineering(value, true);
|
||||
case "suffix":
|
||||
return formatSuffix(value, true);
|
||||
default: {
|
||||
/* V8 ignore next -- @preserve */
|
||||
return formatSuffix(value, true);
|
||||
}
|
||||
}
|
||||
return String(Math.floor(value));
|
||||
};
|
||||
|
||||
/**
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
/* eslint-disable max-lines -- Test suites naturally have many cases */
|
||||
/* eslint-disable max-lines-per-function -- Test suites naturally have many cases */
|
||||
/* eslint-disable max-nested-callbacks -- Vitest structure requires nesting */
|
||||
/**
|
||||
@@ -197,4 +196,43 @@ describe("formatInteger", () => {
|
||||
expect(formatInteger(1e39)).toBe("1b");
|
||||
});
|
||||
});
|
||||
|
||||
describe("scientific format", () => {
|
||||
it("should fall back to suffix format below 1e6", () => {
|
||||
expect(formatInteger(500, "scientific")).toBe("500");
|
||||
});
|
||||
|
||||
it("should format values >= 1e6 in scientific notation", () => {
|
||||
expect(formatInteger(1_230_000, "scientific")).toBe("1e6");
|
||||
});
|
||||
|
||||
it("should format large values in scientific notation", () => {
|
||||
expect(formatInteger(1e18, "scientific")).toBe("1e18");
|
||||
});
|
||||
});
|
||||
|
||||
describe("engineering format", () => {
|
||||
it("should fall back to suffix format below 1e6", () => {
|
||||
expect(formatInteger(500, "engineering")).toBe("500");
|
||||
});
|
||||
|
||||
it("should format values >= 1e6 with exponent multiple of 3", () => {
|
||||
expect(formatInteger(1_230_000, "engineering")).toBe("1E6");
|
||||
});
|
||||
|
||||
it("should format 1e9 correctly in engineering notation", () => {
|
||||
expect(formatInteger(1e9, "engineering")).toBe("1E9");
|
||||
});
|
||||
|
||||
it("should format 12350000 correctly in engineering notation", () => {
|
||||
expect(formatInteger(12_350_000, "engineering")).toBe("12E6");
|
||||
});
|
||||
});
|
||||
|
||||
describe("unknown format (default branch)", () => {
|
||||
it("should fall back to suffix format for an unrecognised format string", () => {
|
||||
/* eslint-disable-next-line @typescript-eslint/consistent-type-assertions -- Testing unreachable default branch */
|
||||
expect(formatInteger(1000, "unknown" as never)).toBe("1K");
|
||||
});
|
||||
});
|
||||
});
|
||||
|
||||
Reference in New Issue
Block a user