- Add full test suite for frontend.ts (POST /log and POST /error)
- Add error-path tests to all route handlers to cover catch blocks
triggered by Prisma rejections
- Add non-Error throw tests to cover the `new Error(String(error))`
ternary false branch in middleware, services, and route catch handlers
- Suppress unreachable outer catch in about.ts with v8 ignore (fetchReleases
swallows all errors internally, making the outer catch genuinely dead code)
Wrap all async API route handlers and services in try/catch blocks,
piping errors to the @nhcarrigan/logger telemetry service. Add a
frontend logError utility, React ErrorBoundary, and overridden console
to forward all unhandled client-side errors to the backend telemetry
endpoint.
- Load route syncs characterName from Player record so profile updates
are reflected immediately on next load
- Save route preserves Player record's characterName so auto-saves
cannot overwrite profile updates
- Public profile response now includes completedChapters
- Character sheet panel displays completed story chapters with outcome
- Removed stale CSS for old achievement/codex toast classes
## Summary
This PR represents the full v1 prototype, implementing the core game systems for Elysium.
- Full idle/clicker RPG loop: resource collection, crafting, boss fights, exploration, and quests
- Adventurer hiring with batch size selector and progressive tier cost scaling
- Prestige, transcendence, and apotheosis systems with auto-prestige support
- Character sheet, titles, leaderboards, companion system, and daily login bonuses
- Auto-quest and auto-boss toggles
- Discord webhook notifications on prestige/transcendence/apotheosis
- Discord role awarded on apotheosis
- Responsive design and overarching story/lore system
- In-game sound effects and browser notifications for key events
- Support link button in the resource bar
- Full test coverage (100% on `apps/api` and `packages/types`)
- CI pipeline: lint → build → test
## Closes
Closes#1Closes#2Closes#3Closes#4Closes#5Closes#6Closes#7Closes#8Closes#9Closes#10Closes#11Closes#12Closes#13Closes#14Closes#16Closes#19Closes#20Closes#21Closes#22Closes#23Closes#24Closes#25Closes#26Closes#27Closes#29✨ This issue was created with help from Hikari~ 🌸
Co-authored-by: Naomi Carrigan <commits@nhcarrigan.com>
Reviewed-on: #30
Co-authored-by: Hikari <hikari@nhcarrigan.com>
Co-committed-by: Hikari <hikari@nhcarrigan.com>