generated from nhcarrigan/template
feat: display unlock conditions on all locked items
All locked items now show players exactly what they need to do next: - Adventurers: "📜 Complete: [Quest Name]" - Upgrades: "⚔️ Defeat: [Boss]" or "📜 Complete: [Quest]" - Equipment (boss drops): "⚔️ Drop: [Boss Name]" instead of generic label - Bosses: "⚔️ Defeat: [Previous Boss] first" or zone gate boss - Quests: "📜 Complete: [Prerequisite Quest]" Also wires adventurer unlocks through quests (militia through dragon_rider had no unlock path), retroactively applies rewards on existing saves, syncs boss reward arrays from defaults on load, and removes invalid rune_stone reference from Forest Giant.
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@@ -943,6 +943,13 @@ body {
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margin-top: 0.2rem;
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}
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.unlock-hint {
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color: var(--colour-text-muted);
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font-size: 0.75rem;
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font-style: italic;
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margin-top: 0.25rem;
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}
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.equipment-equipped-badge {
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color: var(--colour-success);
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font-size: 0.85rem;
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