generated from nhcarrigan/template
fix: real-time companion unlocks, persist exploration endsAt, correct auto-prestige formula, and quest balance
Closes #191 Closes #205 Closes #206 Closes #212 Closes #214 Closes #216 Closes #224
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@@ -246,6 +246,22 @@ describe("explore route", () => {
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expect(body.endsAt).toBeGreaterThan(Date.now());
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});
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it("persists endsAt to the DB state on exploration start", async () => {
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const state = makeState();
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vi.mocked(prisma.gameState.findUnique).mockResolvedValueOnce({ state } as never);
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vi.mocked(prisma.gameState.update).mockResolvedValueOnce({} as never);
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const res = await postStart({ areaId: TEST_AREA_ID });
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expect(res.status).toBe(200);
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const body = await res.json() as { areaId: string; endsAt: number };
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const updateCall = vi.mocked(prisma.gameState.update).mock.calls[0]?.[0];
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/* eslint-disable-next-line @typescript-eslint/consistent-type-assertions -- Test accesses nested mock data */
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const savedState = (updateCall?.data as { state?: { exploration?: { areas?: Array<{ id: string; endsAt?: number }> } } }).state;
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const savedArea = savedState?.exploration?.areas?.find((a) => {
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return a.id === TEST_AREA_ID;
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});
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expect(savedArea?.endsAt).toBe(body.endsAt);
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});
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it("backfills exploration state for old saves without exploration", async () => {
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const state = makeState({ exploration: undefined });
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vi.mocked(prisma.gameState.findUnique).mockResolvedValueOnce({ state } as never);
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