fix: apply crystal multiplier to boss rewards, steepen prestige threshold, fix stale upgrade race condition, and fix companion format display
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Closes #221
Closes #222
Closes #201
Closes #213
This commit is contained in:
2026-04-06 13:22:15 -07:00
committed by Naomi Carrigan
parent 1c10df88fb
commit 69579e166a
10 changed files with 131 additions and 55 deletions
+1 -1
View File
@@ -465,7 +465,7 @@ export const computeProjectedRunestones = (state: GameState): number => {
const thresholdMult: number
= state.transcendence?.echoPrestigeThresholdMultiplier ?? 1;
const threshold
= basePrestigeThreshold * Math.pow(count + 1, 2) * thresholdMult;
= basePrestigeThreshold * Math.pow(count + 1, 2.5) * thresholdMult;
const base = Math.min(
Math.floor(Math.cbrt(state.player.totalGoldEarned / threshold))
* runestonesPerPrestigeLevelClient,