generated from nhcarrigan/template
balance: improve mid-game crystal income (#165)
Add 150 crystals to shadow_mere and 500 to witch_coven quest rewards. Double shadow_marshes boss crystal drops (700->1500, 1500->3000, 3000->6000) to provide meaningful crystal flow for players reaching Shadow Marshes.
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@@ -122,7 +122,7 @@ export const defaultBosses: Array<Boss> = [
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// ── Shadow Marshes ────────────────────────────────────────────────────────
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{
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bountyRunestones: 20,
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crystalReward: 700,
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crystalReward: 1500,
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currentHp: 6_000_000,
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damagePerSecond: 1200,
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description:
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@@ -140,7 +140,7 @@ export const defaultBosses: Array<Boss> = [
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},
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{
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bountyRunestones: 25,
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crystalReward: 1500,
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crystalReward: 3000,
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currentHp: 12_000_000,
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damagePerSecond: 2400,
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description:
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@@ -158,7 +158,7 @@ export const defaultBosses: Array<Boss> = [
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},
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{
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bountyRunestones: 30,
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crystalReward: 3000,
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crystalReward: 6000,
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currentHp: 20_000_000,
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damagePerSecond: 4000,
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description:
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@@ -233,6 +233,7 @@ export const defaultQuests: Array<Quest> = [
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rewards: [
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{ amount: 5_000_000, type: "gold" },
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{ amount: 5000, type: "essence" },
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{ amount: 150, type: "crystals" },
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{ targetId: "peasant_3", type: "upgrade" },
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],
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status: "locked",
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@@ -249,6 +250,7 @@ export const defaultQuests: Array<Quest> = [
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rewards: [
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{ amount: 20_000_000, type: "gold" },
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{ amount: 20_000, type: "essence" },
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{ amount: 500, type: "crystals" },
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{ targetId: "shadow_assassin", type: "adventurer" },
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],
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status: "locked",
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