feat: initial prototype — core game systems (#30)
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## Summary

This PR represents the full v1 prototype, implementing the core game systems for Elysium.

- Full idle/clicker RPG loop: resource collection, crafting, boss fights, exploration, and quests
- Adventurer hiring with batch size selector and progressive tier cost scaling
- Prestige, transcendence, and apotheosis systems with auto-prestige support
- Character sheet, titles, leaderboards, companion system, and daily login bonuses
- Auto-quest and auto-boss toggles
- Discord webhook notifications on prestige/transcendence/apotheosis
- Discord role awarded on apotheosis
- Responsive design and overarching story/lore system
- In-game sound effects and browser notifications for key events
- Support link button in the resource bar
- Full test coverage (100% on `apps/api` and `packages/types`)
- CI pipeline: lint → build → test

## Closes

Closes #1
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Closes #29

 This issue was created with help from Hikari~ 🌸

Co-authored-by: Naomi Carrigan <commits@nhcarrigan.com>
Reviewed-on: #30
Co-authored-by: Hikari <hikari@nhcarrigan.com>
Co-committed-by: Hikari <hikari@nhcarrigan.com>
This commit was merged in pull request #30.
This commit is contained in:
2026-03-08 15:53:39 -07:00
committed by Naomi Carrigan
parent c69e155de3
commit 29c817230d
172 changed files with 50706 additions and 0 deletions
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/**
* @file Discord OAuth helpers for token exchange, user fetching, and URL building.
* @copyright nhcarrigan
* @license Naomi's Public License
* @author Naomi Carrigan
*/
/* eslint-disable @typescript-eslint/naming-convention -- Discord API requires snake_case fields and HTTP headers require Pascal-Case */
interface DiscordTokenResponse {
access_token: string;
token_type: string;
expires_in: number;
refresh_token: string;
scope: string;
}
interface DiscordUser {
id: string;
username: string;
discriminator: string;
avatar: string | null;
}
/**
* Exchanges a Discord OAuth authorisation code for an access token.
* @param code - The authorisation code received from Discord's OAuth callback.
* @returns The Discord token response containing the access token.
* @throws {Error} If OAuth environment variables are missing or the exchange fails.
*/
const exchangeCode = async(
code: string,
): Promise<DiscordTokenResponse> => {
const clientId = process.env.DISCORD_CLIENT_ID;
const clientSecret = process.env.DISCORD_CLIENT_SECRET;
const redirectUri = process.env.DISCORD_REDIRECT_URI;
if (
clientId === undefined || clientId === ""
|| clientSecret === undefined || clientSecret === ""
|| redirectUri === undefined || redirectUri === ""
) {
throw new Error("Discord OAuth environment variables are required");
}
const parameters = new URLSearchParams({
client_id: clientId,
client_secret: clientSecret,
code: code,
grant_type: "authorization_code",
redirect_uri: redirectUri,
});
const response = await fetch("https://discord.com/api/v10/oauth2/token", {
body: parameters.toString(),
headers: { "Content-Type": "application/x-www-form-urlencoded" },
method: "POST",
});
if (!response.ok) {
throw new Error(`Discord token exchange failed: ${response.statusText}`);
}
/* eslint-disable-next-line @typescript-eslint/consistent-type-assertions -- Response JSON matches DiscordTokenResponse shape */
return await (response.json() as Promise<DiscordTokenResponse>);
};
/**
* Fetches the Discord user profile for the given access token.
* @param accessToken - A valid Discord OAuth access token.
* @returns The Discord user object.
* @throws {Error} If the user fetch fails.
*/
const fetchDiscordUser = async(
accessToken: string,
): Promise<DiscordUser> => {
const response = await fetch("https://discord.com/api/v10/users/@me", {
headers: { Authorization: `Bearer ${accessToken}` },
});
if (!response.ok) {
throw new Error(`Discord user fetch failed: ${response.statusText}`);
}
/* eslint-disable-next-line @typescript-eslint/consistent-type-assertions -- Response JSON matches DiscordUser shape */
return await (response.json() as Promise<DiscordUser>);
};
/**
* Builds the Discord OAuth authorisation URL.
* @returns The full OAuth URL to redirect the user to.
* @throws {Error} If OAuth environment variables are missing.
*/
const buildOAuthUrl = (): string => {
const clientId = process.env.DISCORD_CLIENT_ID;
const redirectUri = process.env.DISCORD_REDIRECT_URI;
if (
clientId === undefined || clientId === ""
|| redirectUri === undefined || redirectUri === ""
) {
throw new Error("Discord OAuth environment variables are required");
}
const parameters = new URLSearchParams({
client_id: clientId,
redirect_uri: redirectUri,
response_type: "code",
scope: "identify",
});
return `https://discord.com/api/oauth2/authorize?${parameters.toString()}`;
};
export type { DiscordTokenResponse, DiscordUser };
export { buildOAuthUrl, exchangeCode, fetchDiscordUser };