generated from nhcarrigan/template
feat: initial prototype — core game systems (#30)
## Summary This PR represents the full v1 prototype, implementing the core game systems for Elysium. - Full idle/clicker RPG loop: resource collection, crafting, boss fights, exploration, and quests - Adventurer hiring with batch size selector and progressive tier cost scaling - Prestige, transcendence, and apotheosis systems with auto-prestige support - Character sheet, titles, leaderboards, companion system, and daily login bonuses - Auto-quest and auto-boss toggles - Discord webhook notifications on prestige/transcendence/apotheosis - Discord role awarded on apotheosis - Responsive design and overarching story/lore system - In-game sound effects and browser notifications for key events - Support link button in the resource bar - Full test coverage (100% on `apps/api` and `packages/types`) - CI pipeline: lint → build → test ## Closes Closes #1 Closes #2 Closes #3 Closes #4 Closes #5 Closes #6 Closes #7 Closes #8 Closes #9 Closes #10 Closes #11 Closes #12 Closes #13 Closes #14 Closes #16 Closes #19 Closes #20 Closes #21 Closes #22 Closes #23 Closes #24 Closes #25 Closes #26 Closes #27 Closes #29 ✨ This issue was created with help from Hikari~ 🌸 Co-authored-by: Naomi Carrigan <commits@nhcarrigan.com> Reviewed-on: #30 Co-authored-by: Hikari <hikari@nhcarrigan.com> Co-committed-by: Hikari <hikari@nhcarrigan.com>
This commit was merged in pull request #30.
This commit is contained in:
@@ -0,0 +1,42 @@
|
||||
/**
|
||||
* @file Authentication middleware for validating JWT tokens.
|
||||
* @copyright nhcarrigan
|
||||
* @license Naomi's Public License
|
||||
* @author Naomi Carrigan
|
||||
*/
|
||||
|
||||
import { verifyToken } from "../services/jwt.js";
|
||||
import type { HonoEnvironment } from "../types/hono.js";
|
||||
import type { MiddlewareHandler } from "hono";
|
||||
|
||||
/**
|
||||
* Validates the Authorization Bearer token on each request and attaches the discordId to context.
|
||||
* @param context - The Hono context object.
|
||||
* @param next - The next middleware handler.
|
||||
* @returns A JSON error response if authentication fails, otherwise calls next.
|
||||
*/
|
||||
export const authMiddleware: MiddlewareHandler<HonoEnvironment> = async(
|
||||
context,
|
||||
next,
|
||||
) => {
|
||||
const authorization = context.req.header("Authorization");
|
||||
|
||||
if (authorization?.startsWith("Bearer ") !== true) {
|
||||
return context.json(
|
||||
{ error: "Missing or invalid Authorization header" },
|
||||
401,
|
||||
);
|
||||
}
|
||||
|
||||
const token = authorization.slice(7);
|
||||
|
||||
try {
|
||||
const payload = verifyToken(token);
|
||||
context.set("discordId", payload.discordId);
|
||||
} catch {
|
||||
return context.json({ error: "Invalid or expired token" }, 401);
|
||||
}
|
||||
|
||||
// eslint-disable-next-line @typescript-eslint/no-confusing-void-expression -- Need the consistent return!
|
||||
return await next();
|
||||
};
|
||||
Reference in New Issue
Block a user