generated from nhcarrigan/template
feat: initial prototype — core game systems (#30)
## Summary This PR represents the full v1 prototype, implementing the core game systems for Elysium. - Full idle/clicker RPG loop: resource collection, crafting, boss fights, exploration, and quests - Adventurer hiring with batch size selector and progressive tier cost scaling - Prestige, transcendence, and apotheosis systems with auto-prestige support - Character sheet, titles, leaderboards, companion system, and daily login bonuses - Auto-quest and auto-boss toggles - Discord webhook notifications on prestige/transcendence/apotheosis - Discord role awarded on apotheosis - Responsive design and overarching story/lore system - In-game sound effects and browser notifications for key events - Support link button in the resource bar - Full test coverage (100% on `apps/api` and `packages/types`) - CI pipeline: lint → build → test ## Closes Closes #1 Closes #2 Closes #3 Closes #4 Closes #5 Closes #6 Closes #7 Closes #8 Closes #9 Closes #10 Closes #11 Closes #12 Closes #13 Closes #14 Closes #16 Closes #19 Closes #20 Closes #21 Closes #22 Closes #23 Closes #24 Closes #25 Closes #26 Closes #27 Closes #29 ✨ This issue was created with help from Hikari~ 🌸 Co-authored-by: Naomi Carrigan <commits@nhcarrigan.com> Reviewed-on: #30 Co-authored-by: Hikari <hikari@nhcarrigan.com> Co-committed-by: Hikari <hikari@nhcarrigan.com>
This commit was merged in pull request #30.
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/**
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* @file Entry point for the Elysium API server.
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* @copyright nhcarrigan
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* @license Naomi's Public License
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* @author Naomi Carrigan
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*/
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import { serve } from "@hono/node-server";
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import { Hono } from "hono";
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import { cors } from "hono/cors";
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import { logger } from "hono/logger";
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import { aboutRouter } from "./routes/about.js";
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import { apotheosisRouter } from "./routes/apotheosis.js";
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import { authRouter } from "./routes/auth.js";
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import { bossRouter } from "./routes/boss.js";
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import { craftRouter } from "./routes/craft.js";
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import { exploreRouter } from "./routes/explore.js";
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import { gameRouter } from "./routes/game.js";
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import { leaderboardRouter } from "./routes/leaderboards.js";
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import { prestigeRouter } from "./routes/prestige.js";
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import { profileRouter } from "./routes/profile.js";
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import { transcendenceRouter } from "./routes/transcendence.js";
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const app = new Hono();
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app.use("*", logger());
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app.use(
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"*",
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cors({
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allowHeaders: [ "Authorization", "Content-Type" ],
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allowMethods: [ "GET", "POST", "PUT", "DELETE", "OPTIONS" ],
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origin: process.env.CORS_ORIGIN ?? "http://localhost:5173",
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}),
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);
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app.route("/about", aboutRouter);
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app.route("/auth", authRouter);
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app.route("/game", gameRouter);
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app.route("/boss", bossRouter);
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app.route("/explore", exploreRouter);
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app.route("/craft", craftRouter);
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app.route("/prestige", prestigeRouter);
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app.route("/transcendence", transcendenceRouter);
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app.route("/apotheosis", apotheosisRouter);
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app.route("/leaderboards", leaderboardRouter);
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app.route("/profile", profileRouter);
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app.get("/health", (context) => {
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return context.json({ status: "ok" });
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});
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const port = Number(process.env.PORT ?? 3001);
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serve({ fetch: app.fetch, port: port }, () => {
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process.stdout.write(`Elysium API running on port ${String(port)}\n`);
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});
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