generated from nhcarrigan/template
feat: initial prototype — core game systems (#30)
## Summary This PR represents the full v1 prototype, implementing the core game systems for Elysium. - Full idle/clicker RPG loop: resource collection, crafting, boss fights, exploration, and quests - Adventurer hiring with batch size selector and progressive tier cost scaling - Prestige, transcendence, and apotheosis systems with auto-prestige support - Character sheet, titles, leaderboards, companion system, and daily login bonuses - Auto-quest and auto-boss toggles - Discord webhook notifications on prestige/transcendence/apotheosis - Discord role awarded on apotheosis - Responsive design and overarching story/lore system - In-game sound effects and browser notifications for key events - Support link button in the resource bar - Full test coverage (100% on `apps/api` and `packages/types`) - CI pipeline: lint → build → test ## Closes Closes #1 Closes #2 Closes #3 Closes #4 Closes #5 Closes #6 Closes #7 Closes #8 Closes #9 Closes #10 Closes #11 Closes #12 Closes #13 Closes #14 Closes #16 Closes #19 Closes #20 Closes #21 Closes #22 Closes #23 Closes #24 Closes #25 Closes #26 Closes #27 Closes #29 ✨ This issue was created with help from Hikari~ 🌸 Co-authored-by: Naomi Carrigan <commits@nhcarrigan.com> Reviewed-on: #30 Co-authored-by: Hikari <hikari@nhcarrigan.com> Co-committed-by: Hikari <hikari@nhcarrigan.com>
This commit was merged in pull request #30.
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/**
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* @file Game title definitions.
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* @copyright nhcarrigan
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* @license Naomi's Public License
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* @author Naomi Carrigan
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*/
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import type { Title } from "@elysium/types";
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export const gameTitles: Array<Title> = [
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// Quest milestones
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{
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condition: { amount: 1, type: "questsCompleted" },
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description: "Complete your first quest.",
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id: "the_adventurous",
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name: "The Adventurous",
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},
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{
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condition: { amount: 100, type: "questsCompleted" },
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description: "Complete 100 quests in a single run.",
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id: "the_persistent",
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name: "The Persistent",
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},
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// Boss milestones
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{
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condition: { amount: 1, type: "bossesDefeated" },
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description: "Defeat your first boss.",
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id: "boss_slayer",
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name: "Boss Slayer",
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},
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{
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condition: { amount: 10, type: "bossesDefeated" },
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description: "Defeat 10 bosses in a single run.",
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id: "dungeon_master",
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name: "Dungeon Master",
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},
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// Gold milestones
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{
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condition: { amount: 1_000_000, type: "totalGoldEarned" },
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description: "Earn 1,000,000 gold in a single run.",
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id: "the_wealthy",
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name: "The Wealthy",
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},
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{
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condition: { amount: 1_000_000_000, type: "totalGoldEarned" },
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description: "Earn 1,000,000,000 gold in a single run.",
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id: "the_rich",
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name: "The Rich",
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},
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// Click milestones
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{
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condition: { amount: 10_000, type: "totalClicks" },
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description: "Click the Guild Hall 10,000 times in a single run.",
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id: "click_maniac",
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name: "Click Maniac",
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},
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// Adventurer milestones
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{
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condition: { amount: 100, type: "adventurerTotal" },
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description: "Recruit 100 adventurers.",
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id: "commander",
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name: "Commander",
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},
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{
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condition: { amount: 1000, type: "adventurerTotal" },
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description: "Recruit 1,000 adventurers.",
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id: "warlord",
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name: "Warlord",
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},
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// Social
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{
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condition: { type: "guildFounded" },
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description: "Give your guild a name.",
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id: "guild_founder",
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name: "Guild Founder",
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},
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// Prestige milestones
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{
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condition: { amount: 1, type: "prestigeCount" },
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description: "Achieve your first Prestige.",
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id: "the_undying",
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name: "The Undying",
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},
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{
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condition: { amount: 5, type: "prestigeCount" },
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description: "Achieve 5 Prestiges.",
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id: "battle_hardened",
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name: "Battle Hardened",
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},
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{
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condition: { amount: 25, type: "prestigeCount" },
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description: "Achieve 25 Prestiges.",
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id: "legend",
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name: "Legend",
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},
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// Transcendence milestones
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{
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condition: { amount: 1, type: "transcendenceCount" },
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description: "Achieve your first Transcendence.",
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id: "transcendent",
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name: "Transcendent",
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},
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{
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condition: { amount: 5, type: "transcendenceCount" },
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description: "Achieve 5 Transcendences.",
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id: "beyond_mortal",
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name: "Beyond Mortal",
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},
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// Apotheosis milestones
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{
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condition: { amount: 1, type: "apotheosisCount" },
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description: "Achieve your first Apotheosis.",
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id: "apotheosised",
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name: "Apotheosised",
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},
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{
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condition: { amount: 5, type: "apotheosisCount" },
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description: "Achieve 5 Apotheoses.",
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id: "ascendant",
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name: "Ascendant",
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},
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// Achievement milestone
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{
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condition: { amount: 40, type: "achievementsUnlocked" },
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description: "Unlock all achievements.",
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id: "completionist",
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name: "Completionist",
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},
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// Longevity
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{
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condition: { amount: 30, type: "playedDays" },
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description: "Play Elysium for 30 days.",
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id: "veteran",
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name: "Veteran",
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},
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{
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condition: { amount: 365, type: "playedDays" },
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description: "Play Elysium for a full year.",
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id: "timeless",
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name: "Timeless",
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},
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];
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