feat: integrate art assets across all game panels (#43)
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## Summary

- Adds `apps/web/src/utils/cdn.ts` with a `cdnImage(folder, id)` helper that builds URLs from `https://cdn.nhcarrigan.com/elysium/`
- Wires CDN art into all 13 game panels (bosses, quests, adventurers, companions, equipment, upgrades, prestige, transcendence, achievements, explorations, crafting, story, codex)
- Zone selector tabs now display 16:9 zone art thumbnails in place of emoji icons
- Adds a fixed background image at 15% opacity via `body::before`
- Documents the art generation and CDN upload process in `CLAUDE.md` for future expansions

Resolves #15

 This PR was created with help from Hikari~ 🌸

Reviewed-on: #43
Co-authored-by: Hikari <hikari@nhcarrigan.com>
Co-committed-by: Hikari <hikari@nhcarrigan.com>
This commit was merged in pull request #43.
This commit is contained in:
2026-03-09 16:21:44 -07:00
committed by Naomi Carrigan
parent 7a1c57be9a
commit 11e97325cb
17 changed files with 217 additions and 25 deletions
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/**
* @file CDN URL utility for Elysium game assets.
* @copyright nhcarrigan
* @license Naomi's Public License
* @author Naomi Carrigan
*/
const cdnBase = "https://cdn.nhcarrigan.com/elysium";
/**
* Returns the CDN URL for a game asset image.
* @param folder - The asset category folder (e.g. "bosses", "companions").
* @param id - The asset identifier (file name without extension).
* @returns The full CDN URL for the asset.
*/
const cdnImage = (folder: string, id: string): string => {
return `${cdnBase}/${folder}/${id}.jpg`;
};
export { cdnImage };