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Author SHA1 Message Date
hikari f40f917bc5 feat: implement tiered rate limiting with admin bypass
Update rate limiting to be more lenient for authenticated users and bypass limits entirely for admin users:

- Unauthenticated users: 100 requests/minute (original limit)
- Authenticated users: 500 requests/minute (5x increase)
- Admin users: No rate limits (completely bypassed via allowList)

This allows the admin to interact with the library without restrictions whilst still protecting against abuse from unauthenticated users. Authenticated users get a much more generous limit for better user experience.

Uses @fastify/rate-limit's allowList and dynamic max options to implement the tiered system.
2026-02-20 18:35:21 -08:00
hikari 1fd2086afe docs: add comprehensive CLAUDE.md project documentation
Add detailed project documentation for AI assistants covering:
- Git commit guidelines and user permissions
- Project structure and technology stack
- Database schema with all models
- Authentication flow with Discord OAuth
- Image upload handling (base64 and regular URLs)
- Development workflow and scripts
- CI/CD pipeline configuration
- Configuration standards (TypeScript, ESLint, Jest)
- Secrets management with 1Password CLI
- Security features and API route structure
- Code style conventions and common gotchas
- Deployment instructions

This documentation will help AI assistants understand the project architecture, follow established patterns, and work effectively within the codebase.
2026-02-20 18:32:05 -08:00
hikari 3668a67a62 fix: resolve base64 image upload issues
This resolves issue #65 by addressing multiple problems that were preventing base64-encoded cover images from being uploaded:

1. Increased Fastify body limit from 1MB to 10MB to accommodate base64-encoded images
2. Removed duplicate coverImage string length validation that was blocking base64 data URLs
3. Fixed base64 size calculation to properly extract and measure just the base64 data portion
4. Updated validateDataUrl regex to allow whitespace in base64 strings
5. Added proper error handling with 400 status codes and helpful error messages instead of 500 errors

Users can now successfully upload cover images as base64 data URLs up to 5MB (decoded size) and will receive clear validation error messages if uploads fail.

Closes #65
2026-02-20 18:28:24 -08:00
naomi 208c11d153 fix: handle base64 uploads correctly (#64)
Node.js CI / CI (push) Successful in 1m28s
Security Scan and Upload / Security & DefectDojo Upload (push) Successful in 1m31s
### Explanation

_No response_

### Issue

_No response_

### Attestations

- [ ] I have read and agree to the [Code of Conduct](https://docs.nhcarrigan.com/community/coc/)
- [ ] I have read and agree to the [Community Guidelines](https://docs.nhcarrigan.com/community/guide/).
- [ ] My contribution complies with the [Contributor Covenant](https://docs.nhcarrigan.com/dev/covenant/).

### Dependencies

- [ ] I have pinned the dependencies to a specific patch version.

### Style

- [ ] I have run the linter and resolved any errors.
- [ ] My pull request uses an appropriate title, matching the conventional commit standards.
- [ ] My scope of feat/fix/chore/etc. correctly matches the nature of changes in my pull request.

### Tests

- [ ] My contribution adds new code, and I have added tests to cover it.
- [ ] My contribution modifies existing code, and I have updated the tests to reflect these changes.
- [ ] All new and existing tests pass locally with my changes.
- [ ] Code coverage remains at or above the configured threshold.

### Documentation

_No response_

### Versioning

_No response_

Reviewed-on: #64
2026-02-20 16:53:48 -08:00
10 changed files with 463 additions and 40 deletions
+299
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@@ -0,0 +1,299 @@
# Library Project - Claude Instructions
This is a personal media library tracking application built with an Nx monorepo structure. It tracks games, books, music, art, shows, and manga with user profiles, comments, achievements, and social features.
## Git Commit Guidelines
**CRITICAL**: When working on this project:
- **Always commit as Hikari** using: `--author="Hikari <hikari@nhcarrigan.com>" --no-gpg-sign`
- **Always ask permission before creating commits** - Never commit without explicit user approval
- **Never modify git config** - Always use CLI flags for author information
## User Permissions
This is **Naomi's personal library**:
- **Admin (Naomi only)** - Can create, update, and delete all media items (games, books, music, art, shows, manga)
- **Regular users** - Can only:
- Like items
- Comment on items (with markdown support)
- Submit suggestions for new items (requires admin approval)
- Customise their own profile
All CRUD operations on media items are **admin-only**. Regular users interact through the social features (likes, comments, suggestions).
## Project Structure
This is an **Nx monorepo** containing:
- **`api/`** - Fastify backend API with Prisma ORM
- **`apps/frontend/`** - Angular frontend application
- **`shared-types/`** - Shared TypeScript types between frontend and backend
- **`libs/`** - Shared libraries
## Technology Stack
### Backend (api/)
- **Runtime**: Node.js v24
- **Framework**: Fastify 5.x with plugins:
- `@fastify/autoload` - Auto-loads routes and plugins
- `@fastify/jwt` - JWT authentication
- `@fastify/oauth2` - Discord OAuth integration
- `@fastify/helmet` - Security headers
- `@fastify/cors` - CORS configuration
- `@fastify/csrf-protection` - CSRF protection
- `@fastify/rate-limit` - Rate limiting
- `@fastify/cookie` - Cookie handling
- `@fastify/static` - Static file serving
- **Database**: MongoDB with Prisma ORM
- **Logging**: `@nhcarrigan/logger` (custom logger package)
- **Markdown**: `marked` for parsing, `dompurify` + `jsdom` for sanitisation
### Frontend (apps/frontend/)
- **Framework**: Angular 21.x
- **Icons**: FontAwesome (solid + brands)
- **Styling**: Angular's built-in styling system
### Development Tools
- **Package Manager**: pnpm v10
- **Monorepo**: Nx 22.x
- **Linting**: ESLint 9 (flat config) with `@nhcarrigan/eslint-config`
- **Testing**: Jest 30.x
- **Build**: esbuild (backend), Angular CLI (frontend)
- **Secrets**: 1Password CLI (`op run`)
## Database Schema
The Prisma schema (`api/prisma/schema.prisma`) defines these models:
- **Game** - Video game tracking with platform, status, rating, cover image, tags, series
- **Book** - Book tracking with author, ISBN, status, rating, cover image, tags, series
- **Music** - Music tracking (album/single/EP) with artist, status, rating, cover art, tags
- **Art** - Art collection with artist, description, image, tags
- **Show** - TV/anime/film tracking with type, status, rating, cover image, tags
- **Manga** - Manga tracking with author, status, rating, cover image, tags
- **User** - User profiles with Discord auth, slug, bio, badges, achievements, social links
- **Comment** - Comments on any media type with markdown support
- **AuditLog** - Security and action logging
- **Suggestion** - User-submitted content suggestions
- **Like** - User likes on media items
- **RefreshToken** - JWT refresh token storage
- **ProfileReport** - User profile reporting system
- **CommentReport** - Comment reporting system
- **UserAchievement** - Achievement tracking with progress
All models use MongoDB ObjectIds and include timestamps (`createdAt`, `updatedAt`).
## Authentication Flow
The application uses **Discord OAuth** for authentication:
1. User clicks "Login with Discord"
2. OAuth flow redirects to Discord for authorisation
3. Discord redirects back with authorisation code
4. Backend exchanges code for Discord user info
5. Backend creates/updates User record
6. Backend issues JWT access token (15m expiry) and refresh token (7d expiry)
7. Frontend stores tokens in cookies
8. Access token in `Authorization` header for API requests
9. Refresh token used to obtain new access tokens
See `api/AUTH_FLOW.md` for detailed authentication implementation.
## Image Upload Handling
The application supports **two methods** for cover images:
1. **Regular URLs** - Standard image URLs (max 2048 characters)
2. **Base64 Data URLs** - Inline base64-encoded images (max 5MB decoded size)
### Base64 Upload Constraints
- **Fastify body limit**: 10MB (accommodates base64 overhead)
- **Validation**: Data URLs must match format `data:image/(jpeg|png|gif|webp|svg+xml);base64,[base64data]`
- **Size calculation**: Base64 data is extracted and decoded size calculated as `base64Data.length * 0.75`
- **Size limit**: Decoded image must be under 5MB
### Implementation Notes
- Base64 size check happens AFTER format validation
- Regular URL length check (2048 chars) does NOT apply to data URLs
- Validation logic is in `api/src/app/services/*.service.ts` files
- Base64 validation helpers in `api/src/app/utils/validation.ts`
## Development Workflow
### Local Development
```bash
pnpm dev # Builds all projects and starts API with dev.env secrets
```
The `dev` script:
1. Runs `nx run-many --target=build --all` to build all projects
2. Uses `op run --env-file=dev.env` to inject secrets from 1Password
3. Starts the API with `NODE_ENV=production node dist/api/main.js`
4. API serves the frontend as static files from `dist/apps/frontend/browser`
### Separate Frontend/Backend Development
```bash
pnpm start:frontend:dev # nx serve frontend (port 4200)
pnpm start:api:dev # nx serve api (port 3000, watch mode)
```
### Building for Production
```bash
pnpm build # Generates Prisma client, then builds all projects
```
### Database Management
```bash
pnpm db:gen # Generate Prisma client
pnpm db:push # Push schema changes to MongoDB (uses prod.env secrets)
```
### Linting & Testing
```bash
pnpm lint # Lints all projects with ESLint
pnpm test # Runs all tests with Jest
```
## CI/CD Pipeline
The project uses **Gitea Actions** (`.gitea/workflows/ci.yml`):
1. **Dependency Pin Check** - Ensures all dependencies are pinned (no `^` or `~`)
2. **Install Dependencies** - `pnpm install`
3. **Lint** - `pnpm run lint`
4. **Build** - `pnpm run build`
5. **Test** - `pnpm run test`
CI runs on:
- Pushes to `main` branch
- Pull requests to `main` branch
## Configuration Standards
### TypeScript
- Uses `@nhcarrigan/typescript-config` as base
- Separate configs for app code (`tsconfig.app.json`) and tests (`tsconfig.spec.json`)
- Output directory: `dist/` for builds
### ESLint
- Uses `@nhcarrigan/eslint-config` (ESLint 9 flat config)
- **No Prettier** - all style rules handled by ESLint
- Configured in `eslint.config.mjs`
- Angular-specific rules enabled for frontend
### Testing
- Jest 30.x with `ts-jest` for TypeScript support
- Separate jest configs per project (e.g., `api/jest.config.cts`)
- Cypress for e2e testing (frontend-e2e project)
## Secrets Management
### Environment Files
- **`dev.env`** - Development secrets (1Password vault references)
- **`prod.env`** - Production secrets (1Password vault references)
These files contain **ONLY** 1Password references (e.g., `op://vault/item/field`), NOT actual secrets. They are safe to commit.
### Non-Secret Configuration
Configuration that isn't sensitive (URLs, intervals, feature flags) should be in code (e.g., constants files), NOT in `.env` files.
### Running with Secrets
Always use 1Password CLI:
```bash
op run --env-file=dev.env -- <command>
op run --env-file=prod.env -- <command>
```
## Security Features
The application implements multiple security layers:
- **Helmet** - Security headers (CSP, HSTS, etc.)
- **CORS** - Configured origin restrictions
- **CSRF Protection** - Token-based CSRF validation
- **Rate Limiting** - Request rate limits per IP
- **JWT** - Short-lived access tokens with refresh token rotation
- **Audit Logging** - All security events logged to AuditLog model
- **Content Sanitisation** - Markdown comments sanitised with DOMPurify
- **Input Validation** - All inputs validated before database operations
## API Routes Structure
Routes are auto-loaded via `@fastify/autoload` from `api/src/app/routes/`:
- Each route file exports Fastify route handlers
- Routes follow REST conventions (GET, POST, PUT, DELETE)
- All routes require JWT authentication (except auth endpoints)
- Route handlers call service functions for business logic
Example structure:
- `api/src/app/routes/games/index.ts` - Game CRUD endpoints
- `api/src/app/services/game.service.ts` - Game business logic
## Code Style Conventions
### General
- Use **clear, descriptive variable/function names**
- Prefer **self-documenting code** over comments
- Only use comments to explain **reasoning** when intent isn't clear
- Use **British English** spelling (colour, organise, whilst)
### TypeScript
- Prefer `interface` over `type` for object shapes
- Use `const` assertions where appropriate
- Enable strict mode (inherited from `@nhcarrigan/typescript-config`)
### Error Handling
- Service functions throw `Error` instances with descriptive messages
- Route handlers wrap service calls in try-catch blocks
- Return 400 for validation errors with error message
- Return 500 for unexpected errors (message hidden in production)
- All errors logged to AuditLog for security events
### Validation
- Validation utilities in `api/src/app/utils/validation.ts`
- Constants for max lengths in `shared-types/src/lib/constants.ts`
- Validate early in service functions before database operations
## Common Gotchas
### Base64 Image Uploads
- **Body limit must be 10MB** (`api/src/main.ts`) to accommodate base64 overhead
- Validate data URL format BEFORE size check
- Extract base64 portion (after comma) for size calculation
- Don't apply regular URL length validation to data URLs
### Prisma Client Generation
- Must run `pnpm db:gen` before building if schema changed
- The build script automatically runs this
- Prisma client is generated to `api/generated/`
### Nx Cache
- Nx caches build outputs for faster rebuilds
- Clear cache with `nx reset` if experiencing issues
- Cache stored in `.nx/cache/`
### MongoDB ObjectIds
- All IDs are MongoDB ObjectIds (not UUIDs or auto-increment integers)
- Use `@db.ObjectId` in Prisma schema
- Use `String` type in TypeScript for ObjectIds
## Deployment
The application is deployed in production mode:
```bash
pnpm build # Build all projects
pnpm start # Start with prod.env secrets
```
Production start command:
```bash
NODE_ENV=production op run --env-file=prod.env -- node dist/api/main.js
```
The API serves the built frontend as static files, so only the API process needs to run in production.
## Important Notes
- This is a **personal project** for Naomi's media tracking
- Uses **Discord OAuth** for authentication (no other auth methods)
- **MongoDB** is the only supported database (Prisma schema is MongoDB-specific)
- All **timestamps** are stored as UTC in the database
- **Achievements system** tracks user activity and unlocks (see UserAchievement model)
- **Comments support markdown** with sanitisation
- **User profiles** support custom slugs, bios, and social links
- **Reporting system** for profiles and comments with moderation workflow
+20 -1
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@@ -12,8 +12,27 @@ import { AuditAction, AuditCategory } from "@library/shared-types";
const rateLimitPlugin: FastifyPluginAsync = async (app) => {
await app.register(fastifyRateLimit, {
max: 100,
max: async (request) => {
// Try to get user from JWT
try {
await request.jwtVerify();
// Authenticated users get higher limits
return 500;
} catch {
// Unauthenticated users get lower limits
return 100;
}
},
timeWindow: "1 minute",
allowList: async (request) => {
// Bypass rate limiting entirely for admin users
try {
await request.jwtVerify();
return request.user?.isAdmin === true;
} catch {
return false;
}
},
errorResponseBuilder: (request) => {
// Log rate limit exceeded event
AuditService.log({
+18 -4
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@@ -41,13 +41,14 @@ const gamesRoutes: FastifyPluginAsync = async (app) => {
);
// Create game (protected admin route)
app.post<{ Body: CreateGameDto; Reply: Game }>(
app.post<{ Body: CreateGameDto; Reply: Game | { error: string } }>(
"/",
{
preValidation: [app.authenticate, adminGuard],
preHandler: [app.csrfProtection],
},
async (request) => {
async (request, reply) => {
try {
const game = await gameService.createGame(request.body);
await AuditService.logFromRequest(request, {
action: AuditAction.entryCreate,
@@ -57,6 +58,12 @@ const gamesRoutes: FastifyPluginAsync = async (app) => {
details: `Created game: ${game.title}`,
});
return game;
} catch (error) {
if (error instanceof Error) {
return reply.code(400).send({ error: error.message });
}
throw error;
}
}
);
@@ -64,14 +71,15 @@ const gamesRoutes: FastifyPluginAsync = async (app) => {
app.put<{
Params: { id: string };
Body: UpdateGameDto;
Reply: Game | null;
Reply: Game | null | { error: string };
}>(
"/:id",
{
preValidation: [app.authenticate, adminGuard],
preHandler: [app.csrfProtection],
},
async (request) => {
async (request, reply) => {
try {
const { id } = request.params;
const game = await gameService.updateGame(id, request.body);
if (game) {
@@ -84,6 +92,12 @@ const gamesRoutes: FastifyPluginAsync = async (app) => {
});
}
return game;
} catch (error) {
if (error instanceof Error) {
return reply.code(400).send({ error: error.message });
}
throw error;
}
}
);
+17 -2
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@@ -10,6 +10,7 @@ import {
validateUrl,
validateRating,
validateStringLength,
validateDataUrl,
MAX_LENGTHS,
} from "../utils/validation";
@@ -44,10 +45,24 @@ export class BookService {
throw new Error("Rating must be an integer between 0 and 10.");
}
// Validate cover image URL
if (data.coverImage && !validateUrl(data.coverImage)) {
if (data.coverImage) {
if (data.coverImage.startsWith("data:")) {
const sizeInBytes = data.coverImage.length * 0.75;
if (sizeInBytes > MAX_LENGTHS.DATA_URL) {
throw new Error("Cover image must be under 5MB.");
}
if (!validateDataUrl(data.coverImage)) {
throw new Error("Invalid image data URL.");
}
} else {
if (!validateStringLength(data.coverImage, MAX_LENGTHS.URL)) {
throw new Error(`Cover image URL must be ${MAX_LENGTHS.URL} characters or less.`);
}
if (!validateUrl(data.coverImage)) {
throw new Error("Invalid cover image URL. Only http and https URLs are allowed.");
}
}
}
// Validate tags
if (data.tags) {
+23 -4
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@@ -10,6 +10,7 @@ import {
validateUrl,
validateRating,
validateStringLength,
validateDataUrl,
MAX_LENGTHS,
} from "../utils/validation";
@@ -32,9 +33,6 @@ export class GameService {
if (!validateStringLength(data.notes, MAX_LENGTHS.NOTES)) {
throw new Error(`Notes must be ${MAX_LENGTHS.NOTES} characters or less.`);
}
if (!validateStringLength(data.coverImage, MAX_LENGTHS.URL)) {
throw new Error(`Cover image URL must be ${MAX_LENGTHS.URL} characters or less.`);
}
// Validate rating
if (!validateRating(data.rating)) {
@@ -42,9 +40,30 @@ export class GameService {
}
// Validate cover image URL
if (data.coverImage && !validateUrl(data.coverImage)) {
if (data.coverImage) {
if (data.coverImage.startsWith("data:")) {
// Extract just the base64 data (after the comma)
const base64Data = data.coverImage.split(",")[1];
if (!base64Data) {
throw new Error("Invalid image data URL format.");
}
// Calculate decoded size: base64 is ~4/3 larger than original, so multiply by 0.75
const decodedSizeInBytes = base64Data.length * 0.75;
if (decodedSizeInBytes > MAX_LENGTHS.DATA_URL) {
throw new Error("Cover image must be under 5MB.");
}
if (!validateDataUrl(data.coverImage)) {
throw new Error("Invalid image data URL.");
}
} else {
if (!validateStringLength(data.coverImage, MAX_LENGTHS.URL)) {
throw new Error(`Cover image URL must be ${MAX_LENGTHS.URL} characters or less.`);
}
if (!validateUrl(data.coverImage)) {
throw new Error("Invalid cover image URL. Only http and https URLs are allowed.");
}
}
}
// Validate tags
if (data.tags) {
+17 -1
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@@ -10,6 +10,7 @@ import {
validateUrl,
validateRating,
validateStringLength,
validateDataUrl,
MAX_LENGTHS,
} from "../utils/validation";
@@ -42,9 +43,24 @@ export class MangaService {
}
// Validate cover image URL
if (data.coverImage && !validateUrl(data.coverImage)) {
if (data.coverImage) {
if (data.coverImage.startsWith("data:")) {
const sizeInBytes = data.coverImage.length * 0.75;
if (sizeInBytes > MAX_LENGTHS.DATA_URL) {
throw new Error("Cover image must be under 5MB.");
}
if (!validateDataUrl(data.coverImage)) {
throw new Error("Invalid image data URL.");
}
} else {
if (!validateStringLength(data.coverImage, MAX_LENGTHS.URL)) {
throw new Error(`Cover image URL must be ${MAX_LENGTHS.URL} characters or less.`);
}
if (!validateUrl(data.coverImage)) {
throw new Error("Invalid cover image URL. Only http and https URLs are allowed.");
}
}
}
// Validate tags
if (data.tags) {
+18 -2
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@@ -10,6 +10,7 @@ import {
validateUrl,
validateRating,
validateStringLength,
validateDataUrl,
MAX_LENGTHS,
} from "../utils/validation";
@@ -42,8 +43,23 @@ export class MusicService {
}
// Validate cover art URL
if (data.coverArt && !validateUrl(data.coverArt)) {
throw new Error("Invalid cover art URL. Only http and https URLs are allowed.");
if (data.coverArt) {
if (data.coverArt.startsWith("data:")) {
const sizeInBytes = data.coverArt.length * 0.75;
if (sizeInBytes > MAX_LENGTHS.DATA_URL) {
throw new Error("Cover image must be under 5MB.");
}
if (!validateDataUrl(data.coverArt)) {
throw new Error("Invalid image data URL.");
}
} else {
if (!validateStringLength(data.coverArt, MAX_LENGTHS.URL)) {
throw new Error(`Cover image URL must be ${MAX_LENGTHS.URL} characters or less.`);
}
if (!validateUrl(data.coverArt)) {
throw new Error("Invalid cover image URL. Only http and https URLs are allowed.");
}
}
}
// Validate tags
+17 -1
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@@ -10,6 +10,7 @@ import {
validateUrl,
validateRating,
validateStringLength,
validateDataUrl,
MAX_LENGTHS,
} from "../utils/validation";
@@ -39,9 +40,24 @@ export class ShowService {
}
// Validate cover image URL
if (data.coverImage && !validateUrl(data.coverImage)) {
if (data.coverImage) {
if (data.coverImage.startsWith("data:")) {
const sizeInBytes = data.coverImage.length * 0.75;
if (sizeInBytes > MAX_LENGTHS.DATA_URL) {
throw new Error("Cover image must be under 5MB.");
}
if (!validateDataUrl(data.coverImage)) {
throw new Error("Invalid image data URL.");
}
} else {
if (!validateStringLength(data.coverImage, MAX_LENGTHS.URL)) {
throw new Error(`Cover image URL must be ${MAX_LENGTHS.URL} characters or less.`);
}
if (!validateUrl(data.coverImage)) {
throw new Error("Invalid cover image URL. Only http and https URLs are allowed.");
}
}
}
// Validate tags
if (data.tags) {
+9
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@@ -4,6 +4,14 @@
* @author Naomi Carrigan
*/
/**
* Validates that a URL is a proper base64 data string.
* Allows whitespace in the base64 data which may occur during transmission.
*/
export function validateDataUrl(url: string): boolean {
return /^data:image\/(jpeg|png|gif|webp|svg\+xml);base64,[A-Za-z0-9+/=\s]+$/.test(url);
}
/**
* Validates that a URL is safe and points to an allowed protocol.
* Prevents javascript:, data:, vbscript:, and file: URLs.
@@ -83,4 +91,5 @@ export const MAX_LENGTHS = {
NOTES: 5000,
TAGS: 50, // per tag
ISBN: 50,
DATA_URL: 5 * 1024 * 1024, // 5MB in bytes (not chars)
} as const;
+1 -1
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@@ -40,7 +40,7 @@ process.on('SIGINT', () => {
// Instantiate Fastify with some config
const server = Fastify({
logger: true,
bodyLimit: 1048576, // 1MB max body size
bodyLimit: 10485760, // 10MB max body size (to accommodate base64-encoded images)
});
// Register your application as a normal plugin.