generated from nhcarrigan/template
dc1353a15c
Replaces the flat RESOURCE_CAP on gold and essence with a per-save maximum derived from the player's actual income rate. The server now computes max legitimate earnings using the previous (DB-trusted) state's adventurers, upgrades, prestige multipliers, and equipment, then applies a 2x buffer to cover mid-session purchases. Quest rewards are only credited when the quest was active with an expired timer in the previous state (using authoritative game data to prevent reward/duration tampering). Boss rewards are included as a race-condition safety buffer for simultaneous boss-write and save requests. Runestones are capped at the previous value since they are only granted server-side via prestige.