Files
elysium/apps/web/src/components/game/ProfilePage.tsx
T
hikari 5ad2c44399 feat: add number format config, resource cap, and modal scroll fix
- Add user-configurable number format (suffix/scientific/engineering)
  - Suffix: K/M/B/T through Dc (1e33), then letter-based a/b/c... indefinitely
  - Scientific: 1.23e15 style via toExponential
  - Engineering: exponent always a multiple of 3 (1.23E15)
  - Stored in ProfileSettings, fetched from profile API on load
  - Picker UI in EditProfileModal with live examples
- Cap all resource accumulation at 1e300 (RESOURCE_CAP constant)
  - Per-resource FULL badge with tooltip in ResourceBar
  - Amber notice strip when any resource is at cap
  - handleClick also respects the cap
- Make EditProfileModal scrollable with viewport margin
  - Flex column layout with sticky header, scrollable form body
  - Bio textarea preserved as resizable with min-height
- Fix ReferenceError: formatNumber not defined in BossPanel/AchievementPanel
  - Pass formatNumber as prop to BossCard and AchievementCard
  - Pass formatNumber as parameter to conditionDescription
2026-03-06 18:59:43 -08:00

164 lines
4.8 KiB
TypeScript
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import type { PublicProfileResponse } from "@elysium/types";
import { useEffect, useState } from "react";
import { useGame } from "../../context/GameContext.js";
interface ProfilePageProps {
discordId: string;
}
export const ProfilePage = ({ discordId }: ProfilePageProps): React.JSX.Element => {
const { formatNumber } = useGame();
const [profile, setProfile] = useState<PublicProfileResponse | null>(null);
const [error, setError] = useState<string | null>(null);
const [copied, setCopied] = useState(false);
useEffect(() => {
fetch(`/api/profile/${discordId}`)
.then(async (res) => {
if (!res.ok) throw new Error("Player not found");
return res.json() as Promise<PublicProfileResponse>;
})
.then(setProfile)
.catch((err: unknown) => {
setError(err instanceof Error ? err.message : "Failed to load profile");
});
}, [discordId]);
const handleCopy = (): void => {
void navigator.clipboard.writeText(window.location.href).then(() => {
setCopied(true);
setTimeout(() => { setCopied(false); }, 2000);
});
};
if (error) {
return (
<div className="profile-page">
<div className="profile-error">
<p> {error}</p>
<a className="profile-play-link" href="/"> Play Elysium</a>
</div>
</div>
);
}
if (!profile) {
return (
<div className="profile-page">
<div className="profile-loading">Loading profile</div>
</div>
);
}
const s = profile.profileSettings;
const avatarUrl = profile.avatar
? `https://cdn.discordapp.com/avatars/${discordId}/${profile.avatar}.png?size=128`
: `https://cdn.discordapp.com/embed/avatars/${parseInt(discordId, 10) % 5}.png`;
const memberSince = new Date(profile.createdAt).toLocaleDateString("en-GB", {
year: "numeric",
month: "long",
day: "numeric",
});
const visibleStats = [
s.showTotalGold && {
icon: "🪙",
value: formatNumber(profile.totalGoldEarned),
label: "Total Gold Earned",
date: false,
},
s.showTotalClicks && {
icon: "👆",
value: formatNumber(profile.totalClicks),
label: "Total Clicks",
date: false,
},
s.showBossesDefeated && {
icon: "💀",
value: String(profile.bossesDefeated),
label: "Bosses Defeated",
date: false,
},
s.showQuestsCompleted && {
icon: "📜",
value: String(profile.questsCompleted),
label: "Quests Completed",
date: false,
},
s.showAdventurersRecruited && {
icon: "⚔️",
value: formatNumber(profile.adventurersRecruited),
label: "Adventurers Recruited",
date: false,
},
s.showAchievementsUnlocked && {
icon: "🏆",
value: String(profile.achievementsUnlocked),
label: "Achievements Unlocked",
date: false,
},
s.showGuildFounded && {
icon: "📅",
value: memberSince,
label: "Guild Founded",
date: true,
},
].filter(Boolean) as Array<{ icon: string; value: string; label: string; date: boolean }>;
return (
<div className="profile-page">
<div className="profile-card">
<div className="profile-header">
<img
alt={`${profile.username}'s avatar`}
className="profile-avatar"
src={avatarUrl}
/>
<div className="profile-identity">
<h1 className="profile-character-name">{profile.characterName}</h1>
<p className="profile-username">@{profile.username}</p>
{s.showPrestige && profile.prestigeCount > 0 && (
<span className="profile-prestige-badge">
Prestige {profile.prestigeCount}
</span>
)}
</div>
</div>
{profile.bio && (
<p className="profile-bio">{profile.bio}</p>
)}
{visibleStats.length > 0 && (
<div className="profile-stats">
{visibleStats.map((stat) => (
<div key={stat.label} className="profile-stat">
<span className="profile-stat-icon">{stat.icon}</span>
<span className={`profile-stat-value ${stat.date ? "profile-stat-date" : ""}`}>
{stat.value}
</span>
<span className="profile-stat-label">{stat.label}</span>
</div>
))}
</div>
)}
<div className="profile-actions">
<button
className="profile-share-button"
onClick={handleCopy}
type="button"
>
{copied ? "✓ Copied!" : "🔗 Copy Profile Link"}
</button>
<a className="profile-play-link" href="/">
Play Elysium
</a>
</div>
</div>
</div>
);
};