Files
elysium/apps/web/src/App.tsx
T
hikari 8f0d038da1 feat: add race/class to character sheet, public /character/:id page
Players can now set their character's race and class in the Character
tab. A new public page at /character/:id displays the full character
sheet — name, pronouns, race, class, bio, and guild lore.
2026-03-07 13:54:13 -08:00

62 lines
1.7 KiB
TypeScript

import { useState } from "react";
import { GameProvider } from "./context/GameContext.js";
import { CharacterPage } from "./components/game/CharacterPage.js";
import { GameLayout } from "./components/game/GameLayout.js";
import { LoginPage } from "./components/game/LoginPage.js";
import { ProfilePage } from "./components/game/ProfilePage.js";
const getProfileDiscordId = (): string | null => {
const match = /^\/profile\/(\d+)$/.exec(window.location.pathname);
return match?.[1] ?? null;
};
const getCharacterDiscordId = (): string | null => {
const match = /^\/character\/(\d+)$/.exec(window.location.pathname);
return match?.[1] ?? null;
};
const handleAuthCallback = (): boolean => {
if (window.location.pathname !== "/auth/callback") {
return false;
}
const params = new URLSearchParams(window.location.search);
const token = params.get("token");
if (token) {
localStorage.setItem("elysium_token", token);
}
window.history.replaceState(null, "", "/");
return Boolean(token);
};
const isAuthenticated = (): boolean => {
const fromCallback = handleAuthCallback();
return fromCallback || Boolean(localStorage.getItem("elysium_token"));
};
export const App = (): React.JSX.Element => {
const [loggedIn, setLoggedIn] = useState(isAuthenticated);
const profileDiscordId = getProfileDiscordId();
if (profileDiscordId) {
return <ProfilePage discordId={profileDiscordId} />;
}
const characterDiscordId = getCharacterDiscordId();
if (characterDiscordId) {
return <CharacterPage discordId={characterDiscordId} />;
}
if (!loggedIn) {
return <LoginPage onLogin={() => { setLoggedIn(true); }} />;
}
return (
<GameProvider>
<GameLayout />
</GameProvider>
);
};