generated from nhcarrigan/template
87 lines
2.6 KiB
TypeScript
87 lines
2.6 KiB
TypeScript
import type {
|
|
GameState,
|
|
ProfileSettings,
|
|
UpdateProfileRequest,
|
|
} from "@elysium/types";
|
|
import { Hono } from "hono";
|
|
import { prisma } from "../db/client.js";
|
|
import { DEFAULT_PROFILE_SETTINGS } from "@elysium/types";
|
|
import { authMiddleware } from "../middleware/auth.js";
|
|
|
|
export const profileRouter = new Hono();
|
|
|
|
const parseProfileSettings = (raw: unknown): ProfileSettings => {
|
|
if (
|
|
raw !== null &&
|
|
typeof raw === "object" &&
|
|
!Array.isArray(raw)
|
|
) {
|
|
const obj = raw as Record<string, unknown>;
|
|
return {
|
|
showTotalGold: obj.showTotalGold !== false,
|
|
showTotalClicks: obj.showTotalClicks !== false,
|
|
showPrestige: obj.showPrestige !== false,
|
|
showGuildFounded: obj.showGuildFounded !== false,
|
|
};
|
|
}
|
|
return { ...DEFAULT_PROFILE_SETTINGS };
|
|
};
|
|
|
|
profileRouter.get("/:discordId", async (context) => {
|
|
const { discordId } = context.req.param();
|
|
|
|
const [player, gameStateRecord] = await Promise.all([
|
|
prisma.player.findUnique({ where: { discordId } }),
|
|
prisma.gameState.findUnique({ where: { discordId } }),
|
|
]);
|
|
|
|
if (!player) {
|
|
return context.json({ error: "Player not found" }, 404);
|
|
}
|
|
|
|
const state = gameStateRecord?.state as unknown as GameState | undefined;
|
|
const prestigeCount = state?.prestige.count ?? 0;
|
|
const profileSettings = parseProfileSettings(player.profileSettings);
|
|
|
|
return context.json({
|
|
characterName: player.characterName,
|
|
username: player.username,
|
|
avatar: player.avatar ?? null,
|
|
bio: player.bio ?? "",
|
|
profileSettings,
|
|
prestigeCount,
|
|
totalGoldEarned: player.totalGoldEarned,
|
|
totalClicks: player.totalClicks,
|
|
createdAt: player.createdAt,
|
|
});
|
|
});
|
|
|
|
profileRouter.put("/", authMiddleware, async (context) => {
|
|
const discordId = context.get("discordId") as string;
|
|
const body = await context.req.json<UpdateProfileRequest>();
|
|
|
|
const characterName = (body.characterName ?? "").trim().slice(0, 32);
|
|
const bio = (body.bio ?? "").trim().slice(0, 200);
|
|
const profileSettings: ProfileSettings = {
|
|
showTotalGold: body.profileSettings?.showTotalGold !== false,
|
|
showTotalClicks: body.profileSettings?.showTotalClicks !== false,
|
|
showPrestige: body.profileSettings?.showPrestige !== false,
|
|
showGuildFounded: body.profileSettings?.showGuildFounded !== false,
|
|
};
|
|
|
|
if (!characterName) {
|
|
return context.json({ error: "Character name cannot be empty" }, 400);
|
|
}
|
|
|
|
const updated = await prisma.player.update({
|
|
where: { discordId },
|
|
data: { characterName, bio, profileSettings },
|
|
});
|
|
|
|
return context.json({
|
|
characterName: updated.characterName,
|
|
bio: updated.bio,
|
|
profileSettings,
|
|
});
|
|
});
|