Files
elysium/apps/web/src/components/game/milestoneToast.tsx
T
hikari f9c925b9fc
Security Scan and Upload / Security & DefectDojo Upload (push) Successful in 1m3s
CI / Lint, Build & Test (push) Successful in 1m5s
feat: unify toast styles and add quest/milestone toast notifications
- Merge .codex-toast and .achievement-toast into a single .game-toast class
- Fix storyToast inner class names and replace <button> wrapper with <div>
- Add QuestCompleteToast and QuestFailedToast components
- Add MilestoneToast for prestige, transcendence, and apotheosis events
- Move shared toast container to gameLayout so all toasts stack in one column
- Wire quest detection in GameContext to store full Quest objects for toast names
- Trigger prestige toast from both auto-prestige and manual prestige panel
2026-03-08 18:47:42 -07:00

97 lines
2.4 KiB
TypeScript

/**
* @file Milestone toast notification component for prestige, transcendence, and apotheosis.
* @copyright nhcarrigan
* @license Naomi's Public License
* @author Naomi Carrigan
*/
/* eslint-disable react/no-multi-comp -- Sub-components are tightly coupled to their containers */
import { type JSX, useEffect } from "react";
import { useGame } from "../../context/gameContext.js";
interface MilestoneToastItemProperties {
readonly icon: string;
readonly label: string;
readonly onDismiss: ()=> void;
}
/**
* Renders a single milestone toast notification.
* @param props - The toast item properties.
* @param props.icon - The emoji icon.
* @param props.label - The label text.
* @param props.onDismiss - Callback to dismiss the toast.
* @returns The JSX element.
*/
const MilestoneToastItem = ({
icon,
label,
onDismiss,
}: MilestoneToastItemProperties): JSX.Element => {
useEffect(() => {
const timer = setTimeout(() => {
onDismiss();
}, 4000);
return (): void => {
clearTimeout(timer);
};
}, [ onDismiss ]);
return (
<div className="game-toast" onClick={onDismiss}>
<span className="toast-icon">{icon}</span>
<div className="toast-content">
<span className="toast-label">{label}</span>
</div>
</div>
);
};
/**
* Renders all milestone toasts (prestige, transcendence, apotheosis).
* @returns The JSX element or null if no milestone toasts are pending.
*/
const MilestoneToast = (): JSX.Element | null => {
const {
showPrestigeToast,
showTranscendenceToast,
showApotheosisToast,
dismissPrestigeToast,
dismissTranscendenceToast,
dismissApotheosisToast,
} = useGame();
const hasAny
= showPrestigeToast || showTranscendenceToast || showApotheosisToast;
if (!hasAny) {
return null;
}
return (
<>
{showPrestigeToast
? <MilestoneToastItem
icon={"⭐"}
label={"⭐ Prestige!"}
onDismiss={dismissPrestigeToast}
/>
: null}
{showTranscendenceToast
? <MilestoneToastItem
icon={"🌌"}
label={"🌌 Transcendence!"}
onDismiss={dismissTranscendenceToast}
/>
: null}
{showApotheosisToast
? <MilestoneToastItem
icon={"✨"}
label={"✨ Apotheosis!"}
onDismiss={dismissApotheosisToast}
/>
: null}
</>
);
};
export { MilestoneToast };