generated from nhcarrigan/template
772d733e86
- 6 zones (up from 3): Shadow Marshes, Volcanic Depths, Astral Void - 18 bosses (up from 4): 3 per zone with zone-based sequential unlock - 24 quests (up from 9): 3-4 per zone, reorganised by zone - 15 adventurer tiers (up from 10): Shadow Assassin through Divine Champion - 28 equipment pieces (up from 12): boss drops + purchasable with essence/crystals - 24 upgrades (up from 13): crystal-cost upgrades + new adventurer upgrades - 22 achievements (up from 14): new milestones for bosses, quests, gold, armies - Purchasable equipment system: buy items directly with essence or crystals - Crystal-cost upgrades: spend crystals on global and click power boosts - Zone-based boss progression: defeating a zone's last boss unlocks the next zone