generated from nhcarrigan/template
19f5f5e54f
Adds computeProjectedRunestones() to the shared tick engine using the correct server-side formula (cbrt, (count+1)^2 threshold). The resource bar now shows a persistent '+N On Prestige' row so players can always see what they would earn. The prestige panel's own preview was also fixed to use the shared helper, replacing a broken local calculation that used sqrt and the wrong threshold formula. Closes #168